Difference between revisions of "Template:AIWarRefNav"

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[[category:AIWar]]
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[[Category:AIWar|AIWar]]
[[category:AIWarTemplates]]
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<noinclude>[[Category:AIWarTemplates|AIWarTemplates]]</noinclude>
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{| border="1" cellpadding="2" class="mw-collapsible mw-collapsed wikitable" style="margin: auto;"
{| border="1" cellpadding="2"
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! ! scope="col" align="center" colspan="2" |AI War Navigation Reference
 
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! scope="col" align="center" colspan="2" | [[AI_War:Fleet_Command|AI War Wiki Home]] - [[AI_War_Reference|AI War Reference Section Home]]
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! scope="col" align="center" colspan="2" | [[AI War:AI War|AI War:Wiki Home]] - [[AI_War_Reference|AI War:Reference Section]] - [[AI_War:Fleet_Command#Player-Created_Strategy_Resources|AI War:Strategies Section]]
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|-
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! scope="row" align="center" | Version History
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| scope="col" align="center" colspan="2" | [[AI War:2.000 Release|Version 2.000]] ♦ [[AI War:3.000 Release|Version 3.000]] ♦ [[AI War:4.000 Release|Version 4.000]] ♦ [[AI War:5.000 Release|Version 5.000]] ♦ [[AI War:6.000 Release|Version 6.000]] ♦ [[AI War:Current_Post-6.000_Beta|Versions 6.00Beta - 7.00]] ♦ [[AI War:Current Post-7.000 Beta|Versions 7.00Beta - 8.00]] ♦ [[AI War:Current Post-8.000 Beta|Versions 8.00+]]
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|-
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! scope="row" align="center" | Game Content
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| scope="col" align="center" colspan="2" | [[AI War:Base Game]] ♦ [[AI War:The Zenith Remnant|Expansion 1: The Zenith Remnant]] ♦ [[AI War:Children of Neinzul|Expansion 2: Children of Neinzul]]<br/>[[AI War:Light of the Spire|Expansion 3: Light of the Spire]] ♦ [[AI War:Ancient Shadows|Expansion 4: Ancient Shadows]] ♦ [[AI War:Vengeance of the Machine|Expansion 5: Vengeance of the Machine]] ♦ [[AI War:Destroyer of Worlds|Expansion 6: Destroyer of Worlds]]
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|-
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! scope="row" align="center" | [[AI War:Getting Started#Getting Started|Getting Started]]
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| align="center" | [[AI_War:Fleet_Command#Interface|User Interface and Controls]] ♦ [[AI_War:Fleet_Command#Starting_A_New_Campaign|New Game Options]] ♦ [[Tutorial Walkthrough]] ♦ [[Game Objectives|Game Objectives (What do I do next?)]] ♦ [[AI_War:Fleet_Command#AI|How the AI Attacks You (AI Progress, Waves and Threat)]] ♦ [[Player Help Section|I'm stuck! Help? (Player submitted questions)]]
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|-
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! scope="row" align="center" | [[AI War:AI_Opponent_Types|Enemy AI Types]] and [[AI_War:AI_Plots|AI Plots]]
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| align="center" | '''[[AI War:AI_Opponent_Types|AI Opponent Types]]:''' ([[AI War:AI_Opponent_Types#Easier|Easier]] - [[AI War:AI_Opponent_Types#Moderate|Moderate]] - [[AI War:AI_Opponent_Types#Harder|Harder]] - [[AI War:AI_Opponent_Types#Technologist|Technologist]]) ♦ '''[[AI_War:AI_Plots|AI Plots]]:''' ([[AI War:AI Plots#Avenger|Avenger]] - [[AI War:AI Plots#Hybrid Hives|Hybrid Hives]] - [[AI War:AI Plots#Advanced Hybrids|Advanced Hybrids]] - [[AI War:AI Plots#Astro Trains|Astro Trains]] - [[AI War:AI Plots#Beachheads|Beachheads]] - [[AI War:AI Plots#Hunter|Hunter]] - [[AI War:AI Plots#Shark-A|Shark-A]] - [[AI War:AI Plots#Shark-B|Shark-B]] - [[AI War:AI Plots#Counter Posts|Counter Posts]] - [[AI War:AI Plots#Warp Relays|Warp Relays]] - [[AI War:AI Plots#Preemption|Preemption]])
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|-
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! scope="row" align="center" | [[AI War:Minor Factions|Minor Factions]]
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| align="center" | [[AI War:Minor Factions#Human Marauders|Human Marauders]] ♦ [[AI War:Minor Factions#Human Resistance Fighters|Human Resistance Fighters]] ♦ [[AI War:Minor Factions#Human Rebelling Colonies|Human Colony Rebellions]] ♦ [[AI War:Minor Factions#Zenith Traders|Zenith Traders]] ♦ [[AI War:Minor Factions#Zenith Miners|Zenith Miners]] ♦ [[AI War:Minor Factions#Zenith Dyson Sphere|Zenith Dyson Sphere]] ♦ [[AI War:Minor Factions#Zenith Devourer|Zenith Devourer]] ♦ [[AI War:Minor Factions#Broken Golems|Broken Golems]] [[AI War:Minor Factions#Broken Golems (Easy)|(Easy)]] [[AI War:Minor Factions#Broken Golems (Moderate)|(Moderate)]] [[AI War:Minor Factions#Broken Golems (Hard)|(Hard)]] ♦ [[AI War:Minor Factions#Botnet Golem|Botnet Golem]] [[AI War:Minor Factions#Botnet Golem (Easy)|(Easy)]] [[AI War:Minor Factions#Botnet Golem (Moderate)|(Moderate)]] [[AI War:Minor Factions#Botnet Golem (Hard)|(Hard)]] ♦ [[AI War:Minor Factions#Neinzul Rocketry Corps|Neinzul Rocketry Corps]] ♦ [[AI War:Minor Factions#Neinzul Preservation Wardens|Neinzul Preservation Wardens]] ♦ [[AI War:Minor Factions#Neinzul Roaming Enclaves|Neinzul Roaming Enclaves]] ♦ [[AI War:Minor Factions#Fallen Spire|Fallen Spire]] ♦ [[AI War:Minor Factions#Spire Civilian Leaders|Spire Civilian Leaders]] ♦ [[AI War:Minor Factions#Spirecraft|Spirecraft]] [[AI War:Minor Factions#Spirecraft (Easy)|(Easy)]] [[AI War:Minor Factions#Spirecraft (Moderate)|(Moderate)]] [[AI War:Minor Factions#Spirecraft (Hard)|(Hard)]] ♦ [[AI War:Minor Factions#Dark Spire|Dark Spire]] ♦ [[AI War:Minor Factions#Alt Champion Progress|Alt Champion Progress]] ♦ [[AI War:Minor Factions#Alt Nemesis Progress|Alt Champion Nemesis]] ♦ [[AI War:Minor Factions#Showdown Devices|Showdown Devices]] ♦ [[AI War:Minor Factions#Nomad Planets|Nomad Planets]] ♦ [[AI War:Minor Factions#Exodian Blade|Exodian Blade]]
 
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! scope="row" align="center" | [[AI War Ships and Structures#Basic Concepts|Basic Concepts]]
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! scope="row" align="center" | [[AI War:Ships and Structures#Fleet Ships|Ships and Structures]]
| align="center" | User Interface and Controls Lobby (New Game) Options Game Objectives
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| align="center" | [[AI War:Ships and Structures#Fleet Ships|Fleet Ships]] ♦ [[AI War:Ships and Structures#Starships|Starships]] ♦ [[AI War:Ships and Structures#Spirecraft|Spirecraft]] ♦ [[AI War:Ships and Structures#Turrets|Turrets]] ♦ [[AI War:Ships and Structures#Guardians|Guardians]] ♦ [[AI War:Ships and Structures#Guard Posts|Guard Posts]] ♦ [[AI War:Ships and Structures#Military Structures|Military Structures]] [[AI War:Ships and Structures#Economic Structures|Economic Structures]] [[AI War:Ships and Structures#Golems|Golems]] ♦ [[AI War:Ships and Structures#Warheads|Warheads]] ♦ [[AI War:Ships and Structures#AstroTrains|AstroTrains]]
 
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! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Ships and Structures]]
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! scope="row" align="center" | [[AI War:Game Mechanics#Combat Mechanics|Combat Mechanics]]
| align="center" | Fleet Ships Starships Turrets Guard Posts Military Structures Economic Structures ♦ Golems and Astrotrains
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| align="center" | [[Ammunition Types]] ♦ [[Ship Immunities]] [[Ship Abilities]] [[Hull Types]] [[AI War:Attack Multipliers|Attack Multipliers]] [[Armor|Armor (Overall Damage Calculations)]] ♦ [[Engines and Speed (including Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams(Stealth)]] [[Capture and Reclamation|Capturing Ships and Structures (& Reclamation)]] [[Strategic reserve]]
 
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! scope="row" align="center" | [[AI War Combat Mechanics|Combat Mechanics]]
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! scope="row" align="center" | [[AI War:Game Mechanics#Economic Mechanics|Economic Mechanics]]
| align="center" | Ammunition Types and Immunities Hull Types and Bonus Damage ♦ Armor Engines and Speed
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| align="center" | [[Metal and Crystal|Crystal and Metal Harvesting]] [[Energy|Energy Generation]] ♦ [[Knowledge|Science and Knowledge]] and [[AI War:Hacking|Hacking the AI]] [[Build Time and Constructors (including Repair)]]
 
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! scope="row" align="center" | [[AI War Economics|Economic Mechanics]]
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! scope="row" align="center" | Miscellaneous
| align="center" | Crystal and Metal Harvesting Energy Generation ♦ Science and Knowledge ♦ Constructors and Build Time
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| align="center" | [[Map_Seeds|Map seeds of interest]] [[Glossary]]
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Latest revision as of 14:00, 3 June 2015




AI War Navigation Reference
AI War:Wiki Home - AI War:Reference Section - AI War:Strategies Section
Version History Version 2.000Version 3.000Version 4.000Version 5.000Version 6.000Versions 6.00Beta - 7.00Versions 7.00Beta - 8.00Versions 8.00+
Game Content AI War:Base GameExpansion 1: The Zenith RemnantExpansion 2: Children of Neinzul
Expansion 3: Light of the SpireExpansion 4: Ancient ShadowsExpansion 5: Vengeance of the MachineExpansion 6: Destroyer of Worlds
Getting Started User Interface and ControlsNew Game OptionsTutorial WalkthroughGame Objectives (What do I do next?)How the AI Attacks You (AI Progress, Waves and Threat)I'm stuck! Help? (Player submitted questions)
Enemy AI Types and AI Plots AI Opponent Types: (Easier - Moderate - Harder - Technologist) ♦ AI Plots: (Avenger - Hybrid Hives - Advanced Hybrids - Astro Trains - Beachheads - Hunter - Shark-A - Shark-B - Counter Posts - Warp Relays - Preemption)
Minor Factions Human MaraudersHuman Resistance FightersHuman Colony RebellionsZenith TradersZenith MinersZenith Dyson SphereZenith DevourerBroken Golems (Easy) (Moderate) (Hard)Botnet Golem (Easy) (Moderate) (Hard)Neinzul Rocketry CorpsNeinzul Preservation WardensNeinzul Roaming EnclavesFallen SpireSpire Civilian LeadersSpirecraft (Easy) (Moderate) (Hard)Dark SpireAlt Champion ProgressAlt Champion NemesisShowdown DevicesNomad PlanetsExodian Blade
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)Strategic reserve
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary



Navigation page that should be on all pages in the reference section.