Difference between revisions of "Gamma-Ray Laser"
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(Created page with '{{Infobox Weapon (Bionic Dues) | name = Gamma-Ray Laser | icon = BDGammaRayLaserIcon.png | portrait = BDLaserRiflePortrait.png | categories = Energy…') |
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| name = Gamma-Ray Laser | | name = Gamma-Ray Laser | ||
| icon = BDGammaRayLaserIcon.png | | icon = BDGammaRayLaserIcon.png | ||
− | | portrait = | + | | portrait = BDGammaRayLaserPortrait.png |
| categories = Energy Weapons | | categories = Energy Weapons | ||
| damage = 400 | | damage = 400 |
Revision as of 12:28, 13 October 2013
Gamma-Ray Laser | |
---|---|
Categories | Energy Weapons |
Damage | 400 |
Range | 12 |
Ammo | 18 |
Area of effect | none |
Exos | Sniper |
Long-range energy weapon for sniping fools who come into sight. Sneak attacks! Whenever this fires with an even-numbered amount of ammo charges remaining, the enemy doesn't get a chance to respond.
Notes
Despite being nominally a sniper weapon, the Gamma-Ray Laser is also deadly in close-quarters combat due to its double-shot ability. However, its low ammo capacity means it has to be used sparingly; weaker enemies should be left to the Laser Rifle or other exos.
Like the Chain Gun, odd-numbered shots can be fired off to prepare a double shot for the next engagement, but this can be an ill-affordable use of ammo.