Difference between revisions of "AI War 2:V-Wing"
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(CSV import) |
(Something's off with the stat block. That, and in-game states don't match the xml.) |
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− | {{ | + | {{AIWar2ShipStats |
+ | |name=V-Wing | ||
+ | |strength=11 | ||
+ | |old_strength=10 | ||
+ | |strength_diff=1 | ||
+ | |hull=2700 | ||
+ | |shields=1300 | ||
+ | |cap=40 | ||
+ | |metal=1800 | ||
+ | |speed=800 | ||
+ | |albedo=0.3 | ||
+ | |mass=0.21 | ||
+ | |energy=4000 | ||
+ | |damage=20 | ||
+ | |salvotime=2 | ||
+ | |dps=20 | ||
+ | |capdps=1200 | ||
+ | |range=4200 | ||
+ | |shotspersalvo=2 | ||
+ | |engine=7 | ||
+ | |armor=50 | ||
+ | }} | ||
+ | |||
+ | Inexpensive and short ranged, adept at shielding allies and chasing down fleeing hostiles. | ||
+ | |||
+ | It is upgraded by the Generalist and Light Hull techs. | ||
+ | |||
+ | |||
+ | ==Weapons== | ||
+ | ;Gravitic Cannon | ||
+ | * 90 damage, Reload 2s, Range 4200 | ||
+ | * If target's engine <22gx, slows to 0.3x speed. | ||
+ | * If target's engine <= 7gx, 3x damage. | ||
+ | |||
+ | This weapon stuns practically any strike craft, and gives it a bonus against some targets with a low-powered engine (e.g. fusion bomber) | ||
+ | |||
+ | ==Upgrades== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Mark | ||
+ | ! Hull !! Shields !! Weapon !! Cap !! Strength | ||
+ | |- | ||
+ | ! I | ||
+ | | 5400 || 2600 || 90 (3x) || 40 || 0.03 | ||
+ | |- | ||
+ | ! II | ||
+ | | 6800 || 3200 || 126 (3.5x) || 50 || 0.04 | ||
+ | |- | ||
+ | ! III | ||
+ | | 9400 || 4600 || 189 (4x) || 60 || 0.06 | ||
+ | |- | ||
+ | ! IV | ||
+ | | 14k || 6500 || 252 (4.5x) || 80 || 0.08 | ||
+ | |- | ||
+ | ! V | ||
+ | | 16k || 7800 || 324 (5x) || 100 || 0.1 | ||
+ | |- | ||
+ | ! VI | ||
+ | | 19k || 9100 || 378 (5.5x) || 120 || 0.11 | ||
+ | |- | ||
+ | ! VII | ||
+ | | 22k || 10k || 486 (6x) || 120 || 0.13 | ||
+ | |} | ||
+ | |||
+ | ==Variations== | ||
+ | * Drone V-Wing: Appears on Combat Factories and Carrier Starships. Takes 35% damage per second if the parent ship is not present. | ||
+ | * Marauder V-Wing: Doesn't leave planet; takes 1% damage per second if parent ship is not present | ||
+ | |||
+ | [[Category:AI War 2: Strikecraft]] |
Revision as of 00:59, 18 December 2019
V-Wing Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
1800 | 4000 | 40 | 11 | 2700 | 1300 | 800 | 50 | 7 | 0.3 | 0.21 |
V-Wing Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
20 | 2 | 2 | 4200 | 20 | 1200 |
Inexpensive and short ranged, adept at shielding allies and chasing down fleeing hostiles.
It is upgraded by the Generalist and Light Hull techs.
Weapons
- Gravitic Cannon
- 90 damage, Reload 2s, Range 4200
- If target's engine <22gx, slows to 0.3x speed.
- If target's engine <= 7gx, 3x damage.
This weapon stuns practically any strike craft, and gives it a bonus against some targets with a low-powered engine (e.g. fusion bomber)
Upgrades
Mark | Hull | Shields | Weapon | Cap | Strength |
---|---|---|---|---|---|
I | 5400 | 2600 | 90 (3x) | 40 | 0.03 |
II | 6800 | 3200 | 126 (3.5x) | 50 | 0.04 |
III | 9400 | 4600 | 189 (4x) | 60 | 0.06 |
IV | 14k | 6500 | 252 (4.5x) | 80 | 0.08 |
V | 16k | 7800 | 324 (5x) | 100 | 0.1 |
VI | 19k | 9100 | 378 (5.5x) | 120 | 0.11 |
VII | 22k | 10k | 486 (6x) | 120 | 0.13 |
Variations
- Drone V-Wing: Appears on Combat Factories and Carrier Starships. Takes 35% damage per second if the parent ship is not present.
- Marauder V-Wing: Doesn't leave planet; takes 1% damage per second if parent ship is not present