Revision as of 15:41, 6 May 2014
Races in The Last Federation refers to the nine sentient civilizations that populate the solar system. This includes the Hydrals(player race), Acutians, Andors, Boarines, Burlusts, Evucks, Peltians, Thoraxians, and Skylaxians. This article will summarize the important details comparing and contrasting the races, while the individual pages detail specific strategies to deal with each race.
Race Comparison
Race Name |
Description |
Key Details
|
Hydrals |
Player race |
- Home planet was destroyed and race was wiped out by the Acutians and Evucks in retaliation for denying space-faring tech.
|
Acutians |
Capitalistic robots |
- Willing to do anything for profit
- Always looking out for their own best interest
|
Andors |
Utopian robotic society |
- Facilitators and good guys
- Will never conquer another race's planet
- Parties randomly determined at game start
|
Boarines |
Isolationist ice-beasts |
- Avoid war except in cases of extreme overcrowding
- Have the power for Rage Momentum, the longer they are at war, the stronger they get
|
Burlusts |
Warmongering warlords |
- Society based on fighting and intimidation
- Only respond to bribes and blackmail
|
Evucks |
Paranoid ??? |
- Spy on everyone and steal techs
- Dislike interference
|
Peltians |
Communist agrarians |
- Terrible at ground combat but good in space
- Manipulated using voting proxies
|
Thoraxians |
Villainous insectoids |
- Each planet is ruled by a hive queen
- Different moods determine what options are available
|
Skylaxians |
Honorable Scientists |
- Take offense to dishonorable actions
- Useful for indirectly adding other races to the federation
|
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The Last Federation