Difference between revisions of "AI War:Planetary Subcommander"
Jump to navigation
Jump to search
(Put partial data in a table) |
|||
Line 2: | Line 2: | ||
AI subsystems called Subcommanders are rarely dedicated to the design of a planetary defence. Subcommanders have access to special [[AI_War:Guard_Posts|guard posts]] and [[Command Station]] and chose and place them accordingly to a personality. | AI subsystems called Subcommanders are rarely dedicated to the design of a planetary defence. Subcommanders have access to special [[AI_War:Guard_Posts|guard posts]] and [[Command Station]] and chose and place them accordingly to a personality. | ||
+ | |||
+ | {| {{AIWarTableHeader}} | ||
+ | ! scope="col" | Sumbommander Type | ||
+ | ! style="width: 20%" scope="col" | Available Stations | ||
+ | ! style="width: 20%" scope="col" | Available Guard Posts | ||
+ | ! style="width: 60%" scope="col" | Description | ||
+ | |- | ||
+ | |Bunkerer | ||
+ | |??? | ||
+ | |Spire Shield, ??? | ||
+ | |The Command Station and all guardposts (except Wormhole) are way off to the side of a system, away from wormholes. Uses lots of Spire Shield and combat guard postss. | ||
+ | |- | ||
+ | |Lobber | ||
+ | |??? | ||
+ | |Sniper, Implosion, Plasma, ??? | ||
+ | |Focuses on long-range Guardposts. | ||
+ | |- | ||
+ | |Obstructionist | ||
+ | |??? | ||
+ | |Spire Shield, ??? | ||
+ | |Puts Spire Shield Guardposts over the wormholes - You can get in, but not out. | ||
+ | |- | ||
+ | |Rude Gesture | ||
+ | |??? | ||
+ | |Spire Shield, Counterattack, ??? | ||
+ | |Uses Spire Shield and a large number of Counterattack posts in a cluster around the Command Station. | ||
+ | |- | ||
+ | |Knife Fighter | ||
+ | |??? | ||
+ | |??? | ||
+ | |Puts all the guardposts within attack range of the wormholes, leading to instant combat. Can be very brutal. | ||
+ | |- | ||
+ | |Paranoid | ||
+ | |??? | ||
+ | |Command Station Shield, ??? | ||
+ | |Uses lots (6-12) Command Station Shield Guard Posts, scattered in a circle around the outside of a system. | ||
+ | |} | ||
==Special Guard Posts== | ==Special Guard Posts== |
Revision as of 13:02, 9 March 2015
This page is a work in progress. Some information may not be up to date, difficult to read, unfinished, etc. |
AI subsystems called Subcommanders are rarely dedicated to the design of a planetary defence. Subcommanders have access to special guard posts and Command Station and chose and place them accordingly to a personality.
Sumbommander Type | Available Stations | Available Guard Posts | Description |
---|---|---|---|
Bunkerer | ??? | Spire Shield, ??? | The Command Station and all guardposts (except Wormhole) are way off to the side of a system, away from wormholes. Uses lots of Spire Shield and combat guard postss. |
Lobber | ??? | Sniper, Implosion, Plasma, ??? | Focuses on long-range Guardposts. |
Obstructionist | ??? | Spire Shield, ??? | Puts Spire Shield Guardposts over the wormholes - You can get in, but not out. |
Rude Gesture | ??? | Spire Shield, Counterattack, ??? | Uses Spire Shield and a large number of Counterattack posts in a cluster around the Command Station. |
Knife Fighter | ??? | ??? | Puts all the guardposts within attack range of the wormholes, leading to instant combat. Can be very brutal. |
Paranoid | ??? | Command Station Shield, ??? | Uses lots (6-12) Command Station Shield Guard Posts, scattered in a circle around the outside of a system. |
Special Guard Posts
Special Command Stations
- Missile
- Laser
- Needler
- MLRS
- Photon Lance
- Troop Accelerator
- Munitions Booster
- Translocator
- Rail Cannon
- Spider
- Gravity
- Tachyon
Personality
- Bunkerer - Command Station and all guardposts (except Wormhole) way off to the side of a system, away from wormholes. Lots of Spire Shield and combat GPs.
- Lobber - Focuses on long-range Guardposts. Sniper, Implosion, and Plasma usually.
- Obstructionist - Puts Spire Shield Guardposts over the wormholes - You can get in, but not out.
- Rude Gesture - Uses Spire Shield and a large number of Counterattack posts in a cluster around the Command Station.
- Knife Fighter - Puts all the guardposts within attack range of the wormholes, leading to instant combat. Can be very brutal.
- Paranoid - Uses lots (6-12) Command Station Shield Guard Posts, scattered in a circle around the outside of a system.