Ships

From Arcen Wiki
Revision as of 21:33, 7 May 2014 by Tau (talk | contribs)
Jump to navigation Jump to search

Ships and flagships are the space forces available to the different races in The Last Federation.

Shown is XML code from the game tooltips, needs formatting.

Flagships

A source for spawning squadrons, and often the main target for destruction in Player Combat


<ln id="Ship_Name_ThoraxianExterminator">Thoraxian Exterminator</ln>

<ln id="Ship_Description_ThoraxianExterminator">Fast and deadly, with a highly armored hull but poor shields.</ln>

<ln id="Ship_Name_AcutianExecutor">Acutian Executor</ln>

<ln id="Ship_Description_AcutianExecutor">Highly shielded, extremely fast-moving weapons, and the ability to deploy squadrons twice as quickly as normal.</ln>

<ln id="Ship_Name_PeltianSolarFortress">Peltian Solar Fortress</ln>

<ln id="Ship_Description_PeltianSolarFortress">A specialty flagship. Slow and lumbering, but it's has a LOT of shields. Break through the shields to find a fairly fragile core.</ln>

<ln id="Ship_Name_SkylaxianBattleCarrier">Skylaxian Battle Carrier</ln>

<ln id="Ship_Description_SkylaxianBattleCarrier">A specialty flagship that has a nasty machine gun that is capable of ripping its enemies to shreds, and which deploys ships very quickly.</ln>

<ln id="Ship_Name_BurlustLongship">Burlust Longship</ln>

<ln id="Ship_Description_BurlustLongship">A specialty flagship that has two burst guns that chew through small ships.</ln>

<ln id="Ship_Name_BurlustLongshipWarlord">Burlust Warlord's Longship</ln>

<ln id="Ship_Description_BurlustLongshipWarlord">The floating vessel of doom of one of the Burlust warlords. Engaging them in single combat is risky, but sometimes necessary.</ln>

<ln id="Ship_Name_BoarineTusker">Boarine Tusker</ln>

<ln id="Ship_Description_BoarineTusker">A specialty flagship that has powerful weapons, very strong hull strength, and a faster deployment speed.</ln>

<ln id="Ship_Name_EvuckHerald">Evuck Herald</ln>

<ln id="Ship_Description_EvuckHerald">A specialty flagship that has powerful weapons, hull strength, and a faster deployment speed. Has the ability to fire rings of laser bursts, excellent at killing swarms of smaller craft.</ln>

<ln id="Ship_Name_AndorSuppressor">Andor Suppressor</ln>

<ln id="Ship_Description_AndorSuppressor">A specialty flagship that has more powerful weapons, hull strength, and a faster deployment speed. Has interceptor missiles for blocking incoming fire near it.</ln>

<ln id="Ship_Name_ThoraxianExterminator_PlayerVersion">Prototype Exterminator</ln>

<ln id="Ship_Description_ThoraxianExterminator_PlayerVersion">Mounts a passive gravity lance that fires automatically.</ln>

<ln id="Ship_Name_AcutianExecutor_PlayerVersion">Prototype Executor</ln>

<ln id="Ship_Description_AcutianExecutor_PlayerVersion">No passive weapons.</ln>

<ln id="Ship_Name_PeltianSolarFortress_PlayerVersion">Prototype Solar Fortress</ln>

<ln id="Ship_Description_PeltianSolarFortress_PlayerVersion">No passive weapons.</ln>

<ln id="Ship_Name_SkylaxianBattleCarrier_PlayerVersion">Prototype Battle Carrier</ln>

<ln id="Ship_Description_SkylaxianBattleCarrier_PlayerVersion">No passive weapons.</ln>

<ln id="Ship_Name_BurlustLongship_PlayerVersion">Prototype Longship</ln>

<ln id="Ship_Description_BurlustLongship_PlayerVersion">Two very powerful passive missile systems that home on nearby enemies.</ln>

<ln id="Ship_Name_BoarineTusker_PlayerVersion">Prototype Tusker</ln>

<ln id="Ship_Description_BoarineTusker_PlayerVersion">No passive weapons.</ln>

<ln id="Ship_Name_EvuckHerald_PlayerVersion">Prototype Herald</ln>

<ln id="Ship_Description_EvuckHerald_PlayerVersion">Laser ring passive weapon system that helps chew through clouds of smaller craft that might surround you.</ln>

<ln id="Ship_Name_AndorSuppressor_PlayerVersion">Prototype Suppressor</ln>

<ln id="Ship_Description_AndorSuppressor_PlayerVersion">Passive interceptor missiles that target incoming shots near it.</ln>

<ln id="Ship_Name_SpyProbe">Spy Probe</ln>

<ln id="Ship_Description_SpyProbe">Don't get in range of them seeing you, and you usually have nothing to worry about. Get too close, however, and they'll be all over you with ships.</ln>

<ln id="Ship_Name_Interceptor">Interceptor</ln>

<ln id="Ship_Description_Interceptor">Swarms enemy targets with low-power ballistic shots from many angles. Also great for defending via interposing them in front of incoming fire.</ln>

<ln id="Ship_Name_KamichiInterceptor">Kamichi Interceptor</ln>

<ln id="Ship_Description_KamichiInterceptor">Modified versions of standard Interceptors. These have to have 2x as much health, making them extra useful for blocking incoming shots.</ln>

<ln id="Ship_Name_ZeroInterceptor">Zero Interceptor</ln>

<ln id="Ship_Description_ZeroInterceptor">Modified versions of standard Interceptors. These have explosives packed on board which detonate when they get close to their target.</ln>

<ln id="Ship_Name_HypersonicPod">Hypersonic Pod</ln>

<ln id="Ship_Description_HypersonicPod">Built for doing incredibly fast strafing runs against shielded enemies. Unable to damage enemy hulls at all, but excellent at whittling down shielding.</ln>

<ln id="Ship_Name_Cutter">Cutter</ln>

<ln id="Ship_Description_Cutter">A slightly larger, slower, attack craft with better guns and lower speed. Built for punching into larger targets at a measured pace. Doesn't do well against large swarms of enemies.</ln>

<ln id="Ship_Name_Monitor">Monitor</ln>

<ln id="Ship_Description_Monitor">A solid midsize ship that are particularly good against large hulls and shielded targets.</ln>

<ln id="Ship_Name_Predator">Predator</ln>

<ln id="Ship_Description_Predator">An upper-midsize ship built for specialty situations like fighting around obstacles or hitting targets that are hard to track. Also a "good all around" ship that is reasonably beefy.</ln>

<ln id="Ship_Name_Claymore">Claymore</ln>

<ln id="Ship_Description_Claymore">Giant, armored, and slow, these are particularly aimed at clearing masses of smaller ships. Their shots are pretty ineffective against things like flagships, however.</ln>

<ln id="Ship_Name_FlagshipModelX">Model X</ln>

<ln id="Ship_Description_FlagshipModelX">Slow, but moderately armored and shielded. Weak homing missiles for ranged fighting, and a minigun for close quarters.</ln>

<ln id="Ship_Name_FlagshipModelT">Model T</ln>

<ln id="Ship_Description_FlagshipModelT">Slow, but moderately armored and shielded. Weak homing missiles for aiming in any direction, and then fires a steady stream of bullets directly in front of itself. Wondering "what are you shooting at?" Well, it's just doing what it can. Because it must.</ln>

<ln id="Ship_SpecialNote_FlagshipModelT">Only able to fire straight ahead. So it does, constantly.</ln>

<ln id="Ship_Name_FlagshipVelociter">Velociter Type A</ln>

<ln id="Ship_Description_FlagshipVelociter">Much faster flagship, but with weaker armor and no shields. Tetra bullets make dodging tricky.</ln>

<ln id="Ship_Name_FlagshipVelociterB">Velociter Type B</ln>

<ln id="Ship_Description_FlagshipVelociterB">Much faster flagship, but with weaker armor and no shields. Very long-range sniper shots make them able to engage you from quite a distance.</ln>

<ln id="Ship_Name_Freighter">Freighter</ln>

<ln id="Ship_Description_Freighter">Specialty craft for carrying goods or technology between planets or outposts.</ln>

<ln id="Ship_Name_SmugglerFreighter">Smuggler Freighter</ln>

<ln id="Ship_Description_SmugglerFreighter">Faster than a normal freighter, and armed to the teeth. Catch it and destroy it before it gets away!</ln>

<ln id="Ship_Name_InvincibleFreighter">Freighter</ln>

<ln id="Ship_Description_InvincibleFreighter">Specialty craft for carrying goods or technology between planets or outposts.</ln>

<ln id="Ship_Name_TroopShip">Troop Ship</ln>

<ln id="Ship_Description_TroopShip">Specialty craft for delivering ground troops to the surface of planets.</ln>

<ln id="Ship_Name_OrbitalBomber">Orbital Bomber</ln>

<ln id="Ship_Description_OrbitalBomber">Specialty craft for bombarding the surface of planets.</ln>

<ln id="Ship_Name_PirateInterceptor">Pirate Interceptor</ln>

<ln id="Ship_Description_PirateInterceptor">Swarms enemy targets with low-power ballistic shots from many angles. Also great for defending via interposing them in front of incoming fire.</ln>

<ln id="Ship_Name_PirateCutter">Pirate Cutter</ln>

<ln id="Ship_Description_PirateCutter">Built for punching into larger targets at a measured pace.</ln>

<ln id="Ship_Name_PirateLancer">Pirate Lancer</ln>

<ln id="Ship_Description_PirateLancer">A fast-moving midsize craft with gravity lances built for searing through entire lines of enemy ships at once.</ln>

<ln id="Ship_Name_PirateSniper">Pirate Sniper</ln>

<ln id="Ship_Description_PirateSniper">A high-range midsize craft with fast-moving shots meant to strike enemies from afar, but only LRG or GI ships.</ln>

<ln id="Ship_Name_PirateMonitor">Pirate Monitor</ln>

<ln id="Ship_Description_PirateMonitor">A solid midsize ship that are particularly good against large hulls and shielded targets.</ln>

<ln id="Ship_Name_PirateFlagshipRaven">Pirate Raven</ln>

<ln id="Ship_Description_PirateFlagshipRaven">Fast and maneuverable, with moderate hull strength and shields. Moderate homing missiles for ranged fighting, and tetra bullets for close quarters.</ln>

<ln id="Ship_Name_FlagshipBountyHunterColossus">Bounty Hunter Colossus</ln>

<ln id="Ship_Description_FlagshipBountyHunterColossus">A huge ship used by bounty hunters. They put out a lot of bullets in a very short amount of time.</ln>

<ln id="Ship_Name_RaptorLancer">Raptor Lancer</ln>

<ln id="Ship_Description_RaptorLancer">Modified Pirate Lancer that only fires its weapons when you fire your main gun. It aims where you aim.</ln>

<ln id="Ship_Name_WolfPredator">Wolf Predator</ln>

<ln id="Ship_Description_WolfPredator">Modified Predator that only fires its weapons when you fire your main gun. It aims where you aim.</ln>

<ln id="Ship_Name_Sharpshooter">Sharpshooter</ln>

<ln id="Ship_Description_Sharpshooter">Modified Pirate Sniper that only fires its weapons when you fire your main gun. It aims where you aim.</ln>


Other structures found in combat

<ln id="Ship_Name_ManufacturingOutpost">Manufacturing Outpost</ln>

<ln id="Ship_Description_ManufacturingOutpost">Park your flagship near this outpost for long enough, and capture it for your own use!</ln>

<ln id="Ship_Name_ScienceOutpost">Science Outpost</ln>

<ln id="Ship_Description_ScienceOutpost">Park your flagship near this outpost for long enough, and capture it for your own use!</ln>

<ln id="Ship_Name_HydralTechnologyLab">Hydral Technology Lab</ln>

<ln id="Ship_Description_HydralTechnologyLab">Park your flagship near this lab for long enough, and extract a new ability for your flagship!</ln>

<ln id="Ship_Name_OrbitalScienceLab">Orbital Science Lab</ln>

<ln id="Ship_Description_OrbitalScienceLab">Park your flagship near this lab for long enough, and extract the technology you have targeted!</ln>

<ln id="Ship_Name_DetentionFacility">Detention Facility</ln>

<ln id="Ship_Description_DetentionFacility">A facility that houses the worst of the worst offenders -- those too dangerous to even be allowed on the surface of the world!</ln>

<ln id="Ship_Name_MilitaryOutpost">Military Outpost</ln>

<ln id="Ship_Description_MilitaryOutpost">Destroy this to win the battle!</ln>

<ln id="Ship_Name_PirateBase">Pirate Base</ln>

<ln id="Ship_Description_PirateBase">Destroy this to win the battle!</ln>

<ln id="Ship_Name_DropZone">Drop Zone</ln>

<ln id="Ship_Description_DropZone">Get the ships you are escorting here to have them drop to the planet's surface!</ln>

The Last Federation