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  • We also did a huge number of extensions to DLC1 (The Spire Rises), and a lot of work towards the releasing-after-this-phase DLC3 (The * Improve the Spire City Upgrade notification
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...y fix a bug where the scourge infused empire wasn't able to use the Fallen Spire * Dyson Sidekick: Spire Blade Spawners now are spawned more slowly, it was OP
    135 KB (21,509 words) - 13:23, 30 October 2024
  • Puffin was always an unpaid volunteer until it came to the first DLC, The Spire Rises, where he became a paid contractor. But the amount of work that he p ** Dark Spire
    415 KB (70,286 words) - 16:17, 13 April 2021
  • * Hacking to make a dark spire VG vulnerable no longer gives your fleet the ability to build a new Vengean ...VGs being spawned somewhere, and if you want the AI to have its usual dark spire ward on its homeworld then you'd also need to put that in manually).
    278 KB (47,062 words) - 16:30, 11 October 2019
  • === Dark Spire === ...e same planet. When they absorb enough energy, they may either create Dark Spire ships which are hostile to almost everything or share energy with other ven
    23 KB (4,003 words) - 17:01, 6 August 2022
  • ...uld NEVER be settled on. Such as, for example, hostile Dyson Spheres, Dark Spire Vengeance Generators (non-destroyables that is), etc... * General reductions to the Extragalactic War ship speeds. Spire ships can now catch almost all of them.
    394 KB (67,204 words) - 16:22, 13 April 2021
  • ...s well. At the moment only the Player, AI in civil war, Scourge and Fallen Spire are included. ...s to make it so that we have a generalized way for the AI to give a fallen-spire-style response, to any faction in any game.
    186 KB (31,438 words) - 17:26, 13 July 2020