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  • ...eclaimer ability" that also include; Leach Starships, Mercenary Parasites, Neinzul Youngling Nanoswarms, and Botnet Golems. All reclaimer class units only nee
    2 KB (386 words) - 19:49, 1 February 2015
  • ..., mostly Pablo is getting ahead on the next two projects, i.e. Children of Neinzul and the AI War 4.0 remastered soundtrack, but he'll be back on Tidalis stuf
    13 KB (2,254 words) - 12:25, 31 January 2015
  • Hopefully by the time July 12 rolls around, AI War: Children of Neinzul will also be available for preorder, and in fact we're hoping it will be ma
    15 KB (2,604 words) - 12:25, 31 January 2015
  • #REDIRECT [[AI War:Children of Neinzul]]
    40 bytes (6 words) - 22:29, 6 March 2015
  • #REDIRECT [[AI War:Children of Neinzul]]
    40 bytes (6 words) - 22:27, 6 March 2015
  • ...me included 26 AI types, the Zenith Remnant added 14 more, and Children of Neinzul added an additional 6. Light of the Spire adds an additional 8, as the foc
    27 KB (4,399 words) - 09:07, 23 October 2018
  • *[Category:CoN|Children of the Neinzul]]
    3 KB (421 words) - 14:03, 9 February 2012
  • # [[Template:FleetN]] (Neinzul fleet, unlockable) -
    1 KB (192 words) - 15:34, 1 February 2015
  • ...damage. To spearhead an assault, one should line up [[Space Dock]]s (or [[Neinzul Enclave Starship]]s) against a hostile wormhole coupled with enough Enginee
    2 KB (393 words) - 22:18, 1 February 2015
  • ...me included 26 AI types, the Zenith Remnant added 14 more, and Children of Neinzul added an additional 6. Light of the Spire adds an additional 8, as the foc
    28 KB (4,541 words) - 20:03, 6 August 2020
  • #REDIRECT[[AI War:Neinzul Preservation Warden]]
    47 bytes (6 words) - 01:05, 8 March 2015
  • ...bers.<br/>This particular Bomber is controlled by a [[Preservation Wardens|Neinzul Preservation Warden.]]<br/>This is an AI only unit.
    606 bytes (87 words) - 13:15, 26 February 2015
  • ...them for reclamation when they die.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and fast, with a very sho
    749 bytes (104 words) - 13:16, 26 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Cockroach]]
    48 bytes (6 words) - 01:05, 8 March 2015
  • #REDIRECT [[AI War:Neinzul Youngling Commando]]
    47 bytes (6 words) - 01:06, 8 March 2015
  • ...guns. Great against large defenses.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and fast, with a very sho
    670 bytes (94 words) - 13:15, 26 February 2015
  • #redirect [[AI War:Neinzul Youngling Cockroach]]
    48 bytes (6 words) - 01:08, 8 March 2015
  • #REDIRECT [[AI War:Neinzul Bomber]]
    35 bytes (5 words) - 01:04, 8 March 2015
  • #REDIRECT [[AI War:Neinzul Youngling Cockroach]]
    48 bytes (6 words) - 01:06, 8 March 2015
  • #REDIRECT [[AI War:Neinzul Youngling Commando]]
    47 bytes (6 words) - 01:06, 8 March 2015

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