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- #REDIRECT[[Valley 1:Pre-Beta Release Notes]]44 bytes (5 words) - 17:24, 2 February 2015
- #REDIRECT[[Skyward Collapse:Post 2.0 Release Notes]]52 bytes (6 words) - 17:25, 2 February 2015
- #REDIRECT[[Skyward Collapse:Post Release Notes]]48 bytes (6 words) - 17:25, 2 February 2015
- #REDIRECT[[Skyward Collapse:Pre-Beta Release Notes]]52 bytes (6 words) - 17:25, 2 February 2015
- #REDIRECT [[Shattered Haven:Pre-Beta Release Notes]]52 bytes (6 words) - 17:25, 2 February 2015
- #REDIRECT [[Shattered Haven:Beta Release Notes]]48 bytes (6 words) - 17:26, 2 February 2015
- #REDIRECT[[Valley 2:Pre-Beta Release Notes]]44 bytes (5 words) - 18:41, 2 February 2015
- #REDIRECT[[Valley 2:Post-Launch Release Notes]]47 bytes (5 words) - 18:42, 2 February 2015
- #REDIRECT[[Valley 2:Beta Release Notes]]40 bytes (5 words) - 18:42, 2 February 2015
- ...a modder’s additions won’t be accidentally overwritten next time we push a release to the game, for instance. ***If you are making changes to someone else’s work, though, please make some notes in the svn log as to why -- it’s just good form to explain your commits i11 KB (1,883 words) - 17:35, 25 October 2018
- *[[AI War:4.000_Release| The complete 4.00 release notes]]2 KB (379 words) - 02:16, 26 August 2016
- ...as an idea from a fan. I don't remember who, but if you check the release notes from the summer of 2009, it is right in there.5 KB (893 words) - 11:37, 9 August 2021