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- ...tiple caps-worth. Although you won't be chasing down anything in a hostile wormhole, sending these guys ahead of ships that you actually have to ''rebuild'' wi2 KB (366 words) - 13:38, 1 October 2017
- Also excels at grabbing enemy ships around a wormhole. Once it drags them through, they are quite helpless. Repeat until the thre3 KB (338 words) - 09:38, 21 July 2016
- ...d forget a scouting run, as there will likely be a couple hanging around [[Wormhole Guard Post]]s spoiling the fun. Whether to clear out those 400M-HP guard po1 KB (202 words) - 03:54, 21 August 2016
- ...EMP-immune human ships on the planet for a bit -- when it emerges from any wormhole.<br/>Note that this ship is AI only.507 bytes (75 words) - 22:48, 13 August 2013
- ...e. The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style2 KB (339 words) - 08:58, 17 August 2016
- * Spawning on a connected AI World and attacking via a wormhole.13 KB (2,173 words) - 05:59, 28 July 2016
- |[[File:AIWarWormhole.png|100px|left|Wormhole]] || valign="top" | These tears in space allow instantaneous travel between231 bytes (25 words) - 22:04, 9 March 2013
- ...your fleet, so that they will shepherd the last offensive ship out of each wormhole.1 KB (223 words) - 13:11, 28 October 2017
- **[[Wormhole Guard Post]]s4 KB (544 words) - 20:20, 15 May 2015
- ...tire wave of ships taking damage from a single beam as they emerged from a wormhole before having a chance to spread out.<br/>The Spire Beam Weapon is only mou8 KB (1,407 words) - 22:10, 1 February 2015
- ...n worlds adjacent to a players homeworlds, however pretty much every other wormhole in the galaxy will have a [[AI War:Tachyon Guardian|Tachyon Guardian]] guar8 KB (1,435 words) - 14:11, 1 October 2017
- [[Wormhole]]s715 bytes (85 words) - 19:49, 1 February 2015
- ...not be built there, most likely due to proximity to another structure or a wormhole.<br/>ALT and CTRL clicking to build multiple structures also works when pla9 KB (1,581 words) - 20:43, 26 April 2015
- ...5.035). that is, during a long fight You may choose to flee to an adjacent wormhole, then come back.6 KB (896 words) - 21:46, 23 July 2012
- ...o reduce the total number of reinforcements if the AIP is low. Note that [[Wormhole Guard Post]]s have very high health.9 KB (1,467 words) - 15:37, 1 February 2015
- ...). The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style2 KB (304 words) - 08:58, 17 August 2016
- ...). The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style2 KB (331 words) - 08:59, 17 August 2016
- ..._Reinforcements#Neutering_AI_Planets|Neuter]]''' - Destroy some or all non-wormhole guard posts and sometimes other structures in an AI-held system, to control4 KB (585 words) - 15:37, 1 February 2015
- ...). The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style2 KB (318 words) - 09:01, 17 August 2016
- ...). The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style2 KB (322 words) - 08:59, 17 August 2016