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- 15:43, 11 May 2010 diff hist +452 AI War:Controlling The Tempo →Why Does The Human Player Always Have The "Tempo?"
- 15:22, 11 May 2010 diff hist +19 AI War:Controlling The Tempo
- 15:18, 11 May 2010 diff hist +10,152 N AI War:Controlling The Tempo Created page with '==Why Does The Human Player Always Have The "Tempo?"== '''Q:''' In AI War, you've made the AI play by different rules to the player. Much of this works, but the bit that I thin…'
- 15:10, 11 May 2010 diff hist +88 AI War:AI War →Design Philosophy
- 12:21, 11 May 2010 diff hist +140 Tidalis:0.409 Beta Release →Internal Programming Notes
- 11:55, 11 May 2010 diff hist +143 Tidalis:0.409 Beta Release →New & Updated Art/Music/Sound
- 11:30, 11 May 2010 diff hist +514 Tidalis:0.409 Beta Release →Internal Programming Notes
- 21:53, 10 May 2010 diff hist +467 AI War:Children of Neinzul →Other New Ships Available For Direct Unlock By Players
- 21:49, 10 May 2010 diff hist +606 AI War:Children of Neinzul →New Bonus Ship Classes
- 21:42, 10 May 2010 diff hist +6,441 N AI War:Children of Neinzul Created page with '=What will be in the August Micro-Expansion for AI War?= '''A:''' The short explanation is that this expansion is a very small one compared to The Zenith Remnant and our other u…'
- 20:45, 10 May 2010 diff hist +94 AI War:AI War →Expansions
- 16:55, 10 May 2010 diff hist +760 Tidalis:0.409 Beta Release →Gameplay Changes & Updates
- 16:46, 10 May 2010 diff hist +1,137 N Tidalis:VS Garbage Calculations Created page with '==How Do I Get More Ships?== '''Q:''' How does the game determine what to drop on my opponent in VS Garbage mode? '''A:''' Whenever a chain is completed, the following is added…'
- 16:40, 10 May 2010 diff hist +5 Tidalis:Scoring Calculations
- 16:40, 10 May 2010 diff hist +806 N Tidalis:Scoring Calculations Created page with ''''Q:''' How does scoring work? '''A:''' Scoring makes each block worth some amount of points equal to the last block in the reaction + 10, and the score for the whole reaction …'
- 16:36, 10 May 2010 diff hist +244 Tidalis:0.409 Beta Release
- 16:34, 10 May 2010 diff hist +4 Tidalis:Tidalis →Internal Game Logic
- 16:34, 10 May 2010 diff hist +145 Tidalis:Tidalis
- 15:37, 10 May 2010 diff hist -113 Tidalis:0.409 Beta Release
- 14:20, 10 May 2010 diff hist -13 AI War:Fast Facts
- 14:19, 10 May 2010 diff hist +4 AI War:Fast Facts
- 14:18, 10 May 2010 diff hist +541 AI War:Fast Facts
- 14:13, 10 May 2010 diff hist +90 AI War:Fast Facts
- 13:14, 10 May 2010 diff hist +24 AI War:Current Post-3.120 Beta
- 00:42, 8 May 2010 diff hist +783 N AI War:Current Post-3.120 Beta Created page with '== Prerelease 3.140 == * Updated the in-game credits to reflect recent player contributions. * Orbital Command Station upgrades now provide more metal/crystal income, in order …'
- 00:35, 8 May 2010 diff hist +51 AI War:AI War →Release History
- 21:54, 7 May 2010 diff hist +63 Tidalis:0.409 Beta Release →New & Updated Art/Music/Sound
- 21:45, 7 May 2010 diff hist +145 Tidalis:0.409 Beta Release →Programming/Gameplay Changes & Updates
- 21:44, 7 May 2010 diff hist +739 Tidalis:0.409 Beta Release
- 23:00, 6 May 2010 diff hist +74 Tidalis:0.409 Beta Release →New & Updated Art/Music/Sound
- 22:38, 6 May 2010 diff hist +143 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?
- 22:36, 6 May 2010 diff hist +764 AI War:Base "Fleet Command" Game Features →AI-Only Ships
- 22:31, 6 May 2010 diff hist +444 AI War:Base "Fleet Command" Game Features →Capturables
- 22:29, 6 May 2010 diff hist +145 AI War:The Zenith Remnant →General
- 22:27, 6 May 2010 diff hist +638 AI War:Base "Fleet Command" Game Features →Human-Only Ships
- 22:24, 6 May 2010 diff hist +1,721 AI War:Base "Fleet Command" Game Features →Directly-Constructed Ships
- 22:14, 6 May 2010 diff hist +874 AI War:Base "Fleet Command" Game Features →Starships
- 22:10, 6 May 2010 diff hist +77 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 22:09, 6 May 2010 diff hist +257 AI War:Base "Fleet Command" Game Features →Basic Ship Classes
- 22:07, 6 May 2010 diff hist +165 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?
- 22:06, 6 May 2010 diff hist +266 AI War:Base "Fleet Command" Game Features →Human-Only Ships
- 22:03, 6 May 2010 diff hist +630 AI War:Base "Fleet Command" Game Features →General
- 21:59, 6 May 2010 diff hist +706 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?
- 21:53, 6 May 2010 diff hist +244 AI War:Base "Fleet Command" Game Features →AI-Only Ships
- 21:50, 6 May 2010 diff hist +30 AI War:Base "Fleet Command" Game Features →Starships
- 21:49, 6 May 2010 diff hist -6 AI War:The Zenith Remnant →New Bonus Ship Classes
- 21:49, 6 May 2010 diff hist 0 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 21:49, 6 May 2010 diff hist +48 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 21:48, 6 May 2010 diff hist +792 AI War:Base "Fleet Command" Game Features →Bonus Ship Classes
- 21:42, 6 May 2010 diff hist +496 AI War:Base "Fleet Command" Game Features →What exactly are the features in the base game of AI War?