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  • ...{{AlgCtr}} | 36,000 dmg/sec ||{{AlgCtr}} | 180,000 dmg/sec ||{{AlgCtr}} | Cloaking, Radar Dampening Range 10,000 ...{{AlgCtr}} | 72,000 dmg/sec ||{{AlgCtr}} | 360,000 dmg/sec ||{{AlgCtr}} | Cloaking, Radar Dampening Range 10,000
    4 KB (339 words) - 20:45, 7 July 2013
  • ...{{AlgCtr}} | 3,520 dmg/sec ||{{AlgCtr}} | 197,120 dmg/sec ||{{AlgCtr}} | Cloaking, Vampirism, Regen Time 01:30, Target Seek Range 5,000, Armor Piercing 10,00 ...{{AlgCtr}} | 7,080 dmg/sec ||{{AlgCtr}} | 396,480 dmg/sec ||{{AlgCtr}} | Cloaking, Vampirism, Regen Time 01:30, Target Seek Range 5,000, Armor Piercing 10,00
    4 KB (366 words) - 20:57, 7 July 2013
  • ...{{AlgCtr}} | 11,200 dmg/sec ||{{AlgCtr}} | 89,600 dmg/sec ||{{AlgCtr}} | Cloaking, Converts Enemies To Resources, Armor Piercing 750 ...{AlgCtr}} | 22,500 dmg/sec ||{{AlgCtr}} | 180,000 dmg/sec ||{{AlgCtr}} | Cloaking, Converts Enemies To Resources, Armor Piercing 1,500
    4 KB (350 words) - 21:19, 7 July 2013
  • ...| 140 ||{{AlgCtr}} | 100,000 || {{AlgCtr}} | 40,000 dmg/sec ||{{AlgCtr}} | Cloaking, Regen Time 90:00 ...| 140 ||{{AlgCtr}} | 100,000 || {{AlgCtr}} | 80,000 dmg/sec ||{{AlgCtr}} | Cloaking, Regen Time 70:00
    2 KB (186 words) - 22:46, 13 August 2013
  • ...AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} | 100 dmg/sec ||{{AlgCtr}} | Cloaking SuperBooster x20 (5500 Range), Radar Dampening Range 7,500, Regen Time 200: ...AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} | 100 dmg/sec ||{{AlgCtr}} | Cloaking SuperBooster x40 (6000 Range), Radar Dampening Range 7,000, Regen Time 180:
    2 KB (211 words) - 09:25, 18 August 2013
  • ...lanets, too. For more information, see [[AI War:Cloaking#Cloaking Booster|Cloaking Booster]].
    6 KB (999 words) - 14:09, 1 February 2015
  • ...achyon beams are useless against these since they aren't using traditional cloaking, and their main weapon systems are that of pretty solid bomber technology, ** Extremely fast starship with cloaking and a huge multi-targeting energy burst system. Great for clearing out hord
    28 KB (4,560 words) - 19:50, 1 February 2015
  • ...achyon beams are useless against these since they aren't using traditional cloaking, and their main weapon systems are that of pretty solid bomber technology, ** Extremely fast starship with cloaking and a huge multi-targeting energy burst system. Great for clearing out hord
    30 KB (4,946 words) - 14:07, 8 March 2015
  • ...ered by a [[Fortress]], these can slip in and destroy it thanks to their [[Cloaking]]. Just expect to lose them all once they drop their cloak when they attack ...the Infiltrator. With their weak individual statistics and the nature of [[Cloaking]] to ignore other defenses while going after high-value target, you will fi
    2 KB (411 words) - 11:43, 16 February 2015
  • |[[File:AIWarScout.png|left|Scout]] || valign="top" | Unarmed, [[AI War:Cloaking|cloaked]] ship with [[AI War:Intel|Intel]] gathering ability. ...the section on [[AI War:Cloaking|Cloaking]] for further information on how cloaking boosters work. In short, one pass through a [[AI War:Tachyon Sentinel|Tachy
    1 KB (203 words) - 13:51, 29 October 2018
  • * The cloaking mechanic has been rewired so that it now lasts for a fixed amount of turns, * Fixed a typo in the cloaking device description.
    402 KB (68,779 words) - 12:25, 31 January 2015
  • **** Some notes on the cloaking/tachyon mechanic: ...lanet can leave that side unable to destroy cloaked ships attacking it. So cloaking isn't nearly as good at trolling, but it's much better at actually being da
    123 KB (20,999 words) - 17:37, 25 October 2018
  • ...firing are now subject to the normal delay before they can regenerate any cloaking points. ** They also take cloaking damage proportional to their max cloak, not their current (that makes sense
    161 KB (27,377 words) - 16:31, 24 April 2018
  • * Fixed a missing space after current cloaking points. ** Now abbreviated by default: explanation of cloaking and cloaking points, gravity fields, tractor beams, tachyon beams, shield generators, pl
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ...forming via one of those two methods was having its health and shields and cloaking points all reset to full. ...transformed via these two cases ONLY, it keeps the health and shields and cloaking point losses after transformation.
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...fficient when checking for cloaking on units. Since most units don't have cloaking, it's now able to early-out a lot faster. ...tachyon rays are incoming how long it takes until the ship replenishes its cloaking points.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • * The Truant venator now spawns against both cloaking and high albedo ships. The Foppish venator now spawns against high mass shi *Sapper turrets/ships with cloaking now all have an albedo of 0.7 so they are properly dealt with by their coun
    126 KB (20,934 words) - 21:28, 22 April 2022
  • ...off" state, but rather each ship that has cloaking has a certain amount of cloaking points, and every time it shoots or gets detected, it loses cloak points by **Cloaking boosters have been removed, so a a sentry frigate can't cloak boost another
    44 KB (7,548 words) - 13:50, 25 April 2022
  • ==== Active Cloaking Or Liquid Metal ==== ...nce, then any passive form of blending in will no longer function. Active cloaking and liquid metal still work fine, of course, since they don't know you are
    12 KB (2,120 words) - 12:09, 13 June 2024
  • | Extra Unlocks: All ships with cloaking - {{fleetCloak}} Extra Unlocks: all ships with cloaking - {{fleetCloak}}
    24 KB (3,558 words) - 16:52, 18 May 2019

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