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  • * The main menu has been updated to reflect the fact that multiplayer is no longer in ** Moved 300 base damage from the main entity to the sub-units. These now comprise a significantly larger share of
    126 KB (20,934 words) - 21:28, 22 April 2022
  • ** Don't get too excited: after that divergence, it does take you back to the main path for chapter one where you do need to actually build housing for some h ...vering over a specific tooltip at exactly the frame the game exited to the main menu.
    98 KB (16,916 words) - 22:08, 28 May 2024
  • ...ally did not. One of the biggest issues was how the nebula scenarios (the main way you could improve champions) were so disconnected from the rest of the * In the main output log, the game now outputs some system information for debugging purp
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ** The Inventory and Store main areas (that display the parts) have been enlarged so that the overall windo ...to the customization screen, get the tip message there, save, quit to the main men, and re-load and go back to the customization screen you'll get the tip
    160 KB (26,781 words) - 17:21, 2 February 2015
  • ...a way to actually see and click into the control bindings window from the main menu, and not just in-game. ...n the main view, and when you again are able to use the scrollwheel in the main view, is now gone (it was like a half second delay or worse, depending on t
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ...e to make it harder to confuse the Exit to Desktop button with the Quit to Main Screen. * Armored Golem main weapon damage 2,000 -> 5,000, Sabot damage 3,000 -> 8,000, total durability
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...yond the immediate area around your home planet. That's okay, because the main decision points at this stage of the game almost always involve planets tha ...fense-in-depth, the less you have for your frontline defenses and for your main offensive arm, so this is a real challenge. Some players use basic defense
    40 KB (7,197 words) - 01:47, 5 October 2016
  • ...asons for this are several -- not increasing the size of save files is the main one, but also letting a client or a host save the game, when the client's d ...processing loop on the AI thread, which gets messages and updates from the main thread and then takes actions as needed. Some of these include scheduling
    20 KB (3,483 words) - 13:42, 1 February 2015
  • ...ts, no powers, no expanding land... in short, pretty much nothing from the main game except a limited form of tile placement. ** Just as in the main game, Hamlet Buildings can only be placed on Building Ruins (not Grassy Rui
    150 KB (24,846 words) - 12:25, 31 January 2015
  • ...it interests you, and otherwise to just move on to chapter two (the actual main game). ...of project chains at each tier, and goal states at each level, will be the main long-term draw.
    18 KB (3,286 words) - 14:40, 27 May 2024
  • ...o be always-on, to keep long lists of selected ships out of the way of the main view. .... This same bug could also cause the game to freeze when returning to the main menu from a paused game.
    48 KB (8,166 words) - 13:40, 1 February 2015
  • **if you set either of these to false, the recoil_velocity won't apply to the main or stacked images, respectively. ...me treat this system as if it was located in the same spot as the entity's main gun (only has meaning for the player entity)
    40 KB (6,698 words) - 12:54, 5 January 2018
  • ...hey are done, it does some more work to integrate their data back into the main game. This is also where GameCommands get executed. ...et planning, and so forth. Every so often they dump GameCommands into the main thread, which later sends them through the network and the executioncontext
    3 KB (522 words) - 17:52, 29 September 2021
  • * The brightness and contrast of the main menu background is now a bit brighter. * The camera in the main city view is now able to rise higher than it used to, and the fog dynamical
    63 KB (10,632 words) - 10:14, 5 April 2024
  • ...he AI has. These tiny cubes have incredible health, and a fairly middling main attack, but they have the special ability of not only amplifying incoming f ...be self-suicide, and this thus gives the mirrors a free hand to use their main weapons to do a lot of damage earlier in large battles; and second, at the
    28 KB (4,560 words) - 19:50, 1 February 2015
  • ...ne: Manual / FAQ Wiki (Game Knowledgebase)." The Tutorials button on the main menu now also says "Tutorials / Manual" to be more clear. -Closing the "View Controls" window now properly returns focus to the main game. There were a few other windows (graphs, for one) that also had this
    22 KB (3,797 words) - 13:38, 1 February 2015
  • ...top right corner of the screen most of the time during gameplay and on the main menu, etc. ...through the Tutorials later on, you can click the Tutorials button on the main menu. There are actually three categories of tutorials there: The Basics,
    15 KB (2,610 words) - 19:53, 1 February 2015
  • ...wo people sitting at the same computer, click the "1 Player" button on the main menu. ...se to fine-tune your experience in the Players window at the bottom of the main menu.
    17 KB (3,116 words) - 19:53, 1 February 2015
  • ...idalis on your computers, and then go into the Network Play section of the main menu. ...idalis on your computers, and then go into the Network Play section of the main menu.
    16 KB (2,814 words) - 19:53, 1 February 2015
  • ** Has a fairly big main gun (same sort of continuous beam weapon as the Spire Frigate). ** Also has a fairly big main gun.
    30 KB (5,095 words) - 15:36, 22 December 2016

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