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  • ...AI. A wave consists of a group of ships sent from another galaxy through a wormhole by a [[AI War:Warp Gate|Warp Gate]]. ...e tint instead of the usual reddish color. On the galaxy map, the "Hostile Wormhole" display lists the number of wave-eligible wormholes leading to that planet
    5 KB (878 words) - 14:09, 29 November 2016
  • ...ft Scout]] || valign="top" | These scouts are all perma-cloaked, but every wormhole that one goes through outside of supply drains its health substantially (by ...AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 50%
    5 KB (526 words) - 00:00, 3 April 2013
  • ...y pushed to the edge of the Force Field, placed on its closest edge to the wormhole. ...ed within the bubble. A "more legitimate" use of forcefields at a incoming wormhole is to funnel the exiting enemy with two or three FFs into a crack which can
    3 KB (498 words) - 12:03, 29 May 2012
  • ...". These budgets are Reinforcement, Wave, CPA, Warden, Hunter, Praetorian, Wormhole Invasion, Reconquest and possibly more. As you increase the AIP and difficu ====Exo Wormhole Invasion====
    44 KB (7,548 words) - 13:50, 25 April 2022
  • '''Q:''' I've just started a new game and there's an AI controlled Exo-Galaxy Wormhole on my home planet(s). Why is this? ...See [[AI War:Wormhole Defense|How Do I Barricade A Wormhole?]] for tips on wormhole defense.
    620 bytes (110 words) - 14:00, 1 February 2015
  • ...e turtle and fortress baron AI types have been toned down somewhat. Also, wormhole reinforcements in general have been toned down a bit until AI difficulty 8. ...r an Exo-Galaxy Wormhole) on a player's planet, that shows up as a hostile wormhole in the hostile wormholes count in the galaxy map.
    18 KB (3,048 words) - 19:47, 1 February 2015
  • ...ines in some certain circumstances (such as a lot of ships going through a wormhole all at once) but a much better game experience overall, especially when the -The AI now better handles massive numbers of ships all queuing at the same wormhole. It no longer causes the ships to fly back and forth if there are too many
    20 KB (3,494 words) - 13:39, 1 February 2015
  • ...protect its [[Command Station|Home Command Station]] and the Exo-Galactic wormhole it uses to bring reinforcements into this galaxy.<br/>Note the [[Immunities ...ugh a Force Field over a wormhole will not prevent ships from exiting that wormhole.
    4 KB (605 words) - 00:13, 9 December 2013
  • ...y-capacity transport with advanced teleportation and no self-attrition-per-wormhole. The advanced teleportation lets the jumpship pass through wormholes and a ...lucky cases, the hostile [[AI_War:Force_Field|Force Field]] will cover the wormhole back to human space, trapping the jumpship until the player shrinks or dest
    8 KB (1,023 words) - 13:18, 28 October 2017
  • ...he galaxy. A mysterious force prevents your ships from going through. This wormhole cannot be destroyed, and it will continue to letting enemy ships in the gal Before, the Exo-Galactic Wormhole had no way to be countered. Even if the AI Home Command Stations were destr
    2 KB (293 words) - 12:33, 4 November 2018
  • ...t of the war. Something "woke" them, and now they "wander" the quadrant's wormhole network. The wormhole network isn't really a spatial relationship, obviously, but something about
    7 KB (1,090 words) - 12:44, 27 February 2015
  • The Backdoor Hacker has a permanent wormhole into your homeworld while the Warp Jumper can warp into any system that doe ...ays to build a perimeter: 1) build a perimeter on your side of the hostile wormhole, or 2) destroy the AI's warp gates on the other side of all the hostile wor
    2 KB (310 words) - 14:09, 1 February 2015
  • ...ation), but as soon as you give them a move order (just right click on the wormhole when they've all come through) they will re-assume the formation if you've ...example use is an inversion of this (fighters forming inner ring) around a wormhole so both frigates and fighters are in weapons range of any emerging enemy sh
    4 KB (737 words) - 14:01, 1 February 2015
  • ...fighting around wormholes were constantly sending their ships through the wormhole when they did not mean to. The addition of the Ctrl key very concisely all ...stination planet when moving through the galaxy, they will just sit at the wormhole and wait for more orders. Exceptions:
    36 KB (6,383 words) - 10:23, 22 February 2015
  • | ''On all planets:'' All [[Wormhole Guard Post]]s replaced with normal Guard Posts | This AI uses normal guard posts instead of wormhole guard posts next to each of its wormholes. The result is that you generally
    24 KB (3,558 words) - 16:52, 18 May 2019
  • |[[File:AIWarWormholeGuardPost.png|100px|left|Wormhole Guard Post]] || valign="top" | These massively-armored guard posts have pra ...difficulty and type. The Bouncer [[AI War:AI Types|AI Type]] replaces all wormhole guard posts with regular guard posts.
    1 KB (168 words) - 05:52, 10 July 2016
  • Shortly after transiting the abnormal wormhole into the $planetName nebula we received a transmission on a human channel t ...ranting us access to nebulae and other areas of the galaxy that the normal wormhole network does not reach. Regrettably, the original drive system had suffere
    62 KB (10,032 words) - 05:06, 2 March 2015
  • * [[AI War:Wormhole Defense|How Do I Barricade A Wormhole?]] * [[AI War:Exo-Galaxy Wormholes|Why Is There An Exo-Galaxy Wormhole On My Home Planet?]]
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...I have several hundred permanent mines sitting in a map around one of the wormhole exits. Any idea how to eliminate them? Apparently there's an EMP missile th ...e implies, permanent -- completely indestructible. That means the affected wormhole is basically blocked. You can use transports to ferry ships over them, or
    4 KB (725 words) - 02:55, 14 August 2016
  • ...as impaling themselves on defenses on one wormhole, when there is another wormhole that is undefended, but sometimes this surprise factor can lead to unexpect
    20 KB (3,483 words) - 13:42, 1 February 2015

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