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  • ...n get into the various special weapons that have always been a cornerstone of AI War. ...unch an attack and botch it, then you it's possible you might have a bunch of guardians turning offensive and coming after you.
    4 KB (608 words) - 14:22, 16 June 2016
  • ...2 Medium, and 1 Large(Force Field) module slots.<br/>Part of the [[Fallen Spire Campaign]]. ...Swallow Being Insta-Killed || align="center" | 5 Light, 2 Heavy, 5 Ultra-Light, 10 Close-Combat
    15 KB (1,666 words) - 23:53, 9 April 2012
  • ...le of mounting a variety of weapon modules. Those modules are produced by the ship itself.<br/> One [[Spire Shipyard]] is required (somewhere in our galaxy) for every Spire Destroyer.<br/>
    11 KB (1,230 words) - 20:42, 1 March 2012
  • ...le of mounting a variety of weapon modules. Those modules are produced by the ship itself.<br/> Each Spire Cruiser requires two [[Spire Shipyard|Spire Shipyards]] somewhere in our galaxy. <br/>
    14 KB (1,619 words) - 20:41, 1 March 2012
  • ....<br/>Produces 300 [[Metal]] and 300 [[Crystal]].<br/>Part of the [[Fallen Spire Campaign]]. ...Swallow Being Insta-Killed || align="center" | 5 Light, 2 Heavy, 5 Ultra-Light, 10 Close-Combat
    15 KB (1,652 words) - 23:20, 10 April 2012
  • ...on]]. They were introduced in the [[AI War:Light of the Spire|Light of the Spire]] expansion. ...has three different difficulties. If multiple difficulties are activated, the harder takes precedence.
    6 KB (885 words) - 12:50, 4 July 2022
  • Every ship in the game has an <b>Hull Type</b> that is what its structural hull is made from. ...the Hull Type at the end of the second white line as, for example, "Hull: Light".<br/>
    4 KB (544 words) - 20:20, 15 May 2015
  • ...://www.arcengames.com/forums/index.php/board,24.0.html dedicated board] in the Arcen Games forums. ...resent.3F|AI Progress]], a measure of the strength of the AIs' response to the player(s).
    4 KB (585 words) - 15:37, 1 February 2015
  • ...ound their [[AI War:Guard Posts|Guard Posts]]. They only attack if part of the [[AI War:Threat|Threat]] Fleet, which they join once awakened. Their role i ...ians|Dire Guardians]] that are much stronger but they thankfully don't use the same spawn rules.
    10 KB (1,457 words) - 12:01, 21 August 2016
  • ...at this ship will not chase other ships unless you have specifically given the order, even when in Free-Roaming-Defender mode. This ship can only appear if the host permits ''Fast Drones'' in the the Game Setup ''Ships'' tab. When that option is disabled, neither humans nor
    2 KB (324 words) - 13:09, 28 October 2017
  • ...rs to the blades.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] Blades spawn automatically from [[AI War:Spire Blade Spawner]]s and therefore do not have any resource costs or build time
    753 bytes (108 words) - 05:00, 10 July 2016
  • ...ets from escaping.<br/>Part of the [[AI War:Expansion 3 Light of the Spire|Spire Fleet]] ...However, a player might prefer to delegate these roles to other assets of the fleet and unlock something else more useful.
    2 KB (274 words) - 10:48, 26 October 2018
  • ...very small ships.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] == How to counter when in the AI fleet ==
    784 bytes (115 words) - 12:15, 16 February 2015
  • ...ort-range lasers.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] ...y are mobile [[Gravitational Turret]]s with a strong attack and large area of effect. As most ships in AI War are not immune to gravity effects, adding t
    2 KB (278 words) - 12:14, 16 February 2015
  • ...ship line. ([[Light Starship]] -> [[Flagship]] -> [[Zenith Starship]] -> [[Spire Starship]]) == How to counter when in the AI fleet ==
    3 KB (333 words) - 13:37, 2 March 2015
  • ...it smaller ships.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] ...clave Starship]]s to provide a mobile bomb factory against large ships, in the same way as [[Zenith Auto Bomb]]s and [[Neinzul Youngling Nanoswarm]]s prov
    2 KB (262 words) - 12:15, 16 February 2015
  • ...is an area to list categories in one place and maintain a relationship map of existing categories and sub categories. Proposed categories should be added to the appropriate section with a prefix of '''Proposed:'''
    3 KB (421 words) - 14:03, 9 February 2012
  • ...igate, you do not need to build any survey ships.<br/>Part of the [[Fallen Spire Campaign]]. | align="center" | -- || align="center" | Ultra-Light || align="center" | Black Hole Machines Tractor Beams Reclamation...
    3 KB (372 words) - 12:21, 4 December 2013
  • [[Category:Dark Spire]] ...eld (or forcefields near that forcefield) with 6.25% of the damage done to the forcefield.
    737 bytes (95 words) - 12:18, 4 November 2018
  • Note: It seems easier to use ''div''s to divide up the entire page into semi-tileable chunks. I think this results in more readabl General Description of game section
    2 KB (274 words) - 15:33, 1 February 2015

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