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- ...oup toward remote unexplored planets to benefit from the [[AI War:Cloaking|Cloaking Booster]] ability when crossing [[AI War:AI Tachyon Sentinel|Tachyon Sentin4 KB (691 words) - 01:56, 20 August 2016
- ...hich will provide some... well, variety. Aka sometimes instead of being a cloaking-heavy wave, it will by an anti-structures wave. Sneaky! There's nothing w122 KB (21,444 words) - 13:29, 18 April 2019
- * Macrophage: Spore cloaking points increased from 2000 to 8000. ...mage 225 -> 450, reload time 4s -> 8s, range infinite -> 10,100, now has a cloaking device.186 KB (31,438 words) - 16:26, 13 July 2020
- **Raptor got nerfed a long time ago by the anti-cheese changes to cloaking, which led raptor to break stealth quickly when attacking planet. With thei ** Has a high amount of cloaking, a very high albedo so it is hard to decloak, is fast, and has decent healt563 KB (96,029 words) - 11:31, 14 April 2021
- ...netary summary and the intel summary, which can be invaluable. With their cloaking, and higher health, scout starships are easy to bring in and then have hide4 KB (699 words) - 05:29, 10 July 2016
- -The AI now handles cloaked ships better, only de-cloaking them when it is at the target it wishes to shoot.5 KB (872 words) - 10:50, 16 September 2017
- -PermaMines have been added. These mines don't have cloaking, but also don't get destroyed when they damage enemy ships. Higher-difficu3 KB (612 words) - 10:52, 16 September 2017
- ...layer, and is layered on top of any indicators for force field protection, cloaking, etc.29 KB (4,906 words) - 12:40, 1 February 2015
- ...exceedingly fast ship (speed 120, perhaps) with the Scout ability, but no cloaking, and pretty solid guns (on par with a laser gatling). They will have norma15 KB (2,373 words) - 18:47, 1 February 2015
- * The internal mechanics of cloaking, recharge, tachyon, emps, and paralysis have all been altered significantly165 KB (27,263 words) - 18:48, 1 February 2015
- ** Powerful battleship with onboard cloaking options as well as a portable radar dampener that makes enemy ships have to27 KB (4,399 words) - 08:07, 23 October 2018
- # [[Template:FleetCloak]] (cloaking) -1 KB (192 words) - 14:34, 1 February 2015
- ...ng Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams(Stealth)]] ♦ [[Capture and Reclamation|Capturing Ships7 KB (980 words) - 14:00, 3 June 2015
- ...exceedingly fast ship (speed 120, perhaps) with the Scout ability, but no cloaking, and pretty solid guns (on par with a laser gatling). They will have norma17 KB (2,826 words) - 18:48, 1 February 2015
- ** Powerful battleship with onboard cloaking options as well as a portable radar dampener that makes enemy ships have to28 KB (4,541 words) - 19:03, 6 August 2020
- ...re Stealth Battleship]] || valign="top" | Powerful battleship with onboard cloaking options as well as a portable radar dampener that makes enemy ships have to2 KB (403 words) - 11:15, 16 February 2015
- ...="top" | Immobile structure with the ability to reveal any nearby [[AI War:Cloaking|cloaked]] enemy ships.535 bytes (73 words) - 02:50, 21 August 2016
- ...st mobile ship with moderate attack and the ability to reveal any [[AI War:Cloaking|cloaked]] enemy ships in a wide arc.725 bytes (112 words) - 02:59, 21 August 2016
- ...high speed and Radar Dampening.<br/>Mk II: Immune to Missiles<br/>Mk III: Cloaking<br/>Mk IV: Immune to Gravity slowing effects<br/>2 KB (250 words) - 16:49, 24 September 2017
- ...g|100px|left|Acid Sprayer]] || valign="top" | Extremely fast starship with cloaking and a huge multi-targeting energy burst system.431 bytes (58 words) - 11:00, 5 March 2015