AI War:Planetary Subcommander
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This page is a work in progress. Some information may not be up to date, difficult to read, unfinished, etc. |
AI subsystems called Subcommanders are rarely dedicated to the design of a planetary defence. Subcommanders have easier access to rare guard posts and Command Station and chose and place them accordingly to a personality.
Sumbommander Type | Favorite Special Stations | Favorite Rare Guard Posts | Description |
---|---|---|---|
Bunkerer | Translocator, ??? | Spire Shield, Enclave, Gravity, Munition Boosting, Plasma, Sniper, ??? | The Command Station and all guardposts (except Wormhole) are way off to the side of a system, away from wormholes. Uses lots of Spire Shield and combat guard postss. |
Lobber | Missile, ??? | Sniper, Implosion, Plasma, ??? | Focuses on long-range Guardposts. |
Obstructionist | Translocator, Widow, Munitions Boosting, ??? | Spire Shield Sphere, Tractor, Widow, Disassembler, ??? | Puts Spire Shield Guardposts over the wormholes - You can get in, but not out. |
Rude Gesture | ??? | Spire Shield Sphere, Counterattack, ??? | Uses Spire Shield and a large number of Counterattack posts in a cluster around the Command Station. |
Knife Fighter | Lance, ??? | Enclave, Munition Boosting, ??? | Puts all the guardposts within attack range of the wormholes, leading to instant combat. Can be very brutal. |
Paranoid | Tachyon, Gravity, ??? | Command Station Shield, ??? | Uses lots (6-12) Command Station Shield Guard Posts, scattered in a circle around the outside of a system. |
Rare Guard Posts
Special Command Stations
- Gravity
- Laser
- Missile
- MLRS
- Munitions Booster
- Needler
- Photon Lance
- Rail Cannon
- Spider
- Tachyon
- Translocator
- Troop Accelerator
Personality
- Bunkerer - Command Station and all guardposts (except Wormhole) way off to the side of a system, away from wormholes. Lots of Spire Shield and combat GPs.
- Lobber - Focuses on long-range Guardposts. Sniper, Implosion, and Plasma usually.
- Obstructionist - Puts Spire Shield Guardposts over the wormholes - You can get in, but not out.
- Rude Gesture - Uses Spire Shield and a large number of Counterattack posts in a cluster around the Command Station.
- Knife Fighter - Puts all the guardposts within attack range of the wormholes, leading to instant combat. Can be very brutal.
- Paranoid - Uses lots (6-12) Command Station Shield Guard Posts, scattered in a circle around the outside of a system.