AI War:Planetary Subcommander
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This page is a work in progress. Some information may not be up to date, difficult to read, unfinished, etc. |
Some planets on each map will have unusual (and extra difficult) defensive setups. These are known as "subcommander systems." Subcommanders have access to the special pool of [[AI_War:Guard_Posts#Exotic_Guard_Posts|]] and special Command Stations which they choose and place according to their personality.
Subcommander Type | Favorite Special Stations | Favorite Rare Guard Posts | Description |
---|---|---|---|
Bunkerer | Translocator, ??? | Spire Shield, Enclave, Gravity, Munition Boosting, Plasma, Sniper, ??? | The Command Station and all guardposts (except Wormhole) are way off to the side of a system, away from wormholes. Uses lots of Spire Shield and combat guard posts. |
Lobber | Missile, ??? | Sniper, Implosion, Plasma, ??? | Focuses on long-range Guardposts. |
Obstructionist | Translocator, Widow, Munitions Boosting, ??? | Spire Shield Sphere, Tractor, Widow, Disassembler, ??? | Puts Spire Shield Guardposts over the wormholes - You can get in, but not out. |
Rude Gesture | Gravitic, Munition Boosting, ??? | Spire Shield Sphere, Counterattack, ??? | Uses Spire Shield and a large number of Counterattack posts in a cluster around the Command Station. |
Knife Fighter | Lance, Needler, ??? | Enclave, Munition Boosting, ??? | Puts all the guardposts within attack range of the wormholes, leading to instant combat. Can be very brutal. |
Paranoid | Tachyon, Gravity, ??? | Command Station Shield, ??? | Uses lots (6-12) Command Station Shield Guard Posts, scattered in a circle around the outside of a system. |
Special Command Stations
- Gravity
- Laser
- Missile
- MLRS
- Munitions Booster
- Needler
- Photon Lance
- Rail Cannon
- Spider
- Tachyon
- Translocator
- Troop Accelerator