AI War 2:V-Wing
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V-Wing Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
1800 | 400 GW | 40 (I) | 0.02 (I) | 5,400 (I) | 2,600 (I) | 1,000 | 50mm | 8 gx | 0.3 | 0.21 tX |
V-Wing Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
90 (I) | 2 | 2 | 3200 | 45 (I) | 1200 (I) |
Inexpensive and short ranged, adept at shielding allies and chasing down fleeing hostiles.
It is upgraded by the Generalist and Light Hull techs.
Contents
Weapons
- Gravitic Cannon
- 90 damage, Reload 2s, Range 4200
- If target's engine <22gx, slows to 0.3x speed.
- If target's engine <= 7gx, 3x damage.
This weapon stuns practically any strike craft, and gives it a bonus against some targets with a low-powered engine (e.g. fusion bomber)
Abilities
- ENGINE-SLOWER
- Shots from the above weapon slow enemy engines for 5 seconds if the target has an engine power less than 22 gx. The target can be slowed up to a full 5 seconds, at which point its movement speed will only be 0.3x normal.
- ATTACK BONUS
- If the target has engine power of at most 7 gx, then the above weapon deals 3x damage to the target.
Upgrades
Mark | Hull | Shields | Weapon | Cap | Strength |
---|---|---|---|---|---|
I | 2700 | 1300 | 60 (3x) | 30 | 0.02 |
II | 6800 | 3200 | 126 (3.5x) | 50 | 0.04 |
III | 9400 | 4600 | 189 (4x) | 60 | 0.06 |
IV | 14k | 6500 | 252 (4.5x) | 80 | 0.08 |
V | 16k | 7800 | 324 (5x) | 100 | 0.1 |
VI | 19k | 9100 | 378 (5.5x) | 120 | 0.11 |
VII | 22k | 10k | 486 (6x) | 120 | 0.13 |
Variations
- Drone V-Wing: Appears on Combat Factories and Carrier Starships. Takes 35% damage per second if the parent ship is not present.
- Marauder V-Wing: Doesn't leave planet; takes 1% damage per second if parent ship is not present