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  • 08:34, 11 June 2009 diff hist +345 N AI War:Advanced Research StationsCreated page with '<big>'''Does Losing An Advanced Research Station Matter After I've Held It Once?'''</big> '''A:''' Nope, feel free to lose it. You've already unlocked the new ship type by captu…'
  • 08:34, 11 June 2009 diff hist +1,550 N AI War:Captive Human SettlementsCreated page with '<big>'''Do I Gain Anything From Holding Captive Human Settlements?'''</big> '''Q:''' Captive Human Settlements seem to be more of a penalty than anything else. Is there a reason…'
  • 08:32, 11 June 2009 diff hist +553 N AI War:Unable To RepairCreated page with '<big>'''Why Can't I Repair Some Ships (Such As Forts/Force Fields)?'''</big> '''A:''' Most ships can be repaired by engineers, but a few, such as Fortresses and Force Fields, ca…'
  • 08:32, 11 June 2009 diff hist +1,221 N AI War:Spiders And Weak ShipsCreated page with '<big>'''What Are Spiders (And Other Weaker Ships) Good For?'''</big> '''A:''' Spiders may seem weak, and to a degree they are -- ships are intentionally unbalanced in AI War, si…'
  • 08:31, 11 June 2009 diff hist +816 N AI War:ParasitesCreated page with '<big>'''What's The Best Way To Use Parasites?'''</big> '''A:''' Parasites are best in homogeneous swarms (just parasites). This means that the entire swarm will be weak against …'
  • 08:31, 11 June 2009 diff hist +914 N AI War:Ion CannonsCreated page with '<big>'''What Do I Do About Ion Cannons?'''</big> '''A:''' To destroy an ion cannon, you'll need to have ships equal to or greater than the level of the ion cannon, or you'll nee…'
  • 08:30, 11 June 2009 diff hist +726 N AI War:SuperFortressesCreated page with '<big>'''What Do I Do About SuperFortresses?'''</big> '''A:''' To destroy a Superfortress, you will need a huge number of Mark III and IV bombers and/or space tanks. We're talkin…'
  • 08:29, 11 June 2009 diff hist +1,620 N AI War:Force FieldsCreated page with '<big>'''How Do I Kill Force Fields?'''</big> '''A:''' Bring a lot of bombers and/or space tanks. By a lot, we mean 40-60+, with a technology level equal to or greater than the f…'
  • 08:28, 11 June 2009 diff hist +1,605 AI War:AI War→‎Wiki Topics
  • 08:20, 11 June 2009 diff hist -1,197 AI War:AI War
  • 00:04, 11 June 2009 diff hist +688 N AI War:ReinforcementsCreated page with '<big>'''Why Does An Enemy Planet Get Reinforcements After Its Warp Gate Is Gone?'''</big> '''Q:''' I went into an enemy planet and destroyed the warp gate in order to protect my…'
  • 00:03, 11 June 2009 diff hist +2,397 N AI War:Scouting Best PracticesCreated page with '<big>'''What's The Best Way To Handle Scouting?'''</big> '''Q:''' When I send out scouts, they don't make it very far -- a planet or two away, at most. How am I supposed to figu…'
  • 00:02, 11 June 2009 diff hist +1,878 N AI War:BeachheadCreated page with '<big>'''How Do I Establish A Beachhead?'''</big> '''Q:''' When I attack an enemy planet, I tend to feel like a raider. I bring in a strike force from one of my planets, try to k…'
  • 00:02, 11 June 2009 diff hist +1,546 N AI War:Are Turrets Useful?Created page with '<big>'''Why Would I Unlock Turrets Instead Of Mobile Ships?'''</big> '''Q:''' Turrets don't increase the capacity of my mobile military forces, which seem to be the most useful …'
  • 00:00, 11 June 2009 diff hist +1,568 N AI War:Gate RaidsCreated page with '<big>'''How Do I Prevent Enemies From Sending Waves Against A Planet?'''</big> '''Q:''' Once I have control of several planets, it can be a challenge to keep enough ships on all…'
  • 23:59, 10 June 2009 diff hist +1,844 N AI War:Wormhole DefenseCreated page with '<big>'''How Do I Barricade A Wormhole?'''</big> '''Q:''' It would be really nice if I could prevent enemies from coming through a wormhole and then just spreading all over my pl…'
  • 23:58, 10 June 2009 diff hist +507 AI War:AI War→‎Wiki Topics
  • 23:55, 10 June 2009 diff hist +1,469 N AI War:Ships Slowing DownCreated page with '<big>'''Some Of My Ships Are Extra Slow, Or Won't Move At All. Why?'''</big> '''Q:''' I've got a group of Mark I Bombers, all identical, and some move quicker than others after …'
  • 23:54, 10 June 2009 diff hist +197 N AI War:Flashing In Galaxy MapCreated page with '<big>'''What Does Flashing On The Galaxy Map Indicate?'''</big> '''A:''' It means that at least one of your ships has been shot on that planet within the last 30 seconds. [[AI_…'
  • 23:53, 10 June 2009 diff hist +2,720 N AI War:MicroingCreated page with '<big>'''Should I Micromanage Ships In Battle?'''</big> '''Q:''' In most other RTS games I play, the best players are big on "microing" their units in order to get the best possi…'

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