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  • ...emy defenses (such as mines and tractor beams), with special onboard radar-dampening equipment that makes it impossible for ships to hit it if they are beyond a ...ings that Bombers excel at. Because their attack range exceeds their radar dampening range, they can attack unsupported Guard Posts and other stationary targets
    2 KB (319 words) - 12:11, 16 February 2015
  • ...||{{AlgCtr}} | -- dmg/sec ||{{AlgCtr}} | -- dmg/sec ||{{AlgCtr}} | Radar Dampening Range 8,000 ...||{{AlgCtr}} | -- dmg/sec ||{{AlgCtr}} | -- dmg/sec ||{{AlgCtr}} | Radar Dampening Range 7,500
    3 KB (311 words) - 22:57, 8 July 2013
  • * Radar Dampening: [[AI War:Radar Dampening|How Does Radar Dampening Work?]]
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...0 || {{AlgCtr}} | Inf || {{AlgCtr}} | 3,333 dmg/sec || {{AlgCtr}} | Radar Dampening Range 10,000 ...War:Bomber|Bombers]]. [[AI War:Space Plane|Space Planes]], with both radar dampening and a bonus against Ultra-Heavy hulls, are an ideal counter. Due to their h
    3 KB (408 words) - 18:06, 30 October 2018
  • ...} | None ||{{AlgCtr}} | Cloaking, Cloaking Booster x1 (4000 Range), Radar Dampening Range 6,000, Gathers Scout Intel ...} | None ||{{AlgCtr}} | Cloaking, Cloaking Booster x2 (6000 Range), Radar Dampening Range 5,000, Gathers Scout Intel
    3 KB (324 words) - 14:01, 29 October 2018
  • ...dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x20 (4000 Range), Radar Dampening Range 6,000 ...dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x40 (5000 Range), Radar Dampening Range 5,000
    4 KB (380 words) - 13:45, 5 August 2013
  • ...} | 360,000 dmg/sec ||{{AlgCtr}} | 2,880,000 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 12,500, Personal Attack Boost Limited To +100%, Armor Piercing 8,000 ...| 1,080,000 dmg/sec ||{{AlgCtr}} | 4,320,000 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 12,000, Personal Attack Boost Limited To +100%, Armor Piercing 8,000
    4 KB (336 words) - 23:04, 7 August 2013
  • ...} | 800,000 dmg/sec ||{{AlgCtr}} | 4,000,000 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes ...| 1,866,667 dmg/sec ||{{AlgCtr}} | 7,466,667 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes
    4 KB (324 words) - 16:21, 21 December 2013
  • ...} | 800,000 dmg/sec ||{{AlgCtr}} | 4,000,000 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 30,000, Counters Dark Matter, Gathers Scout Intel, Repair Rate 2.5 ...| 1,866,667 dmg/sec ||{{AlgCtr}} | 7,466,667 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 30,000, Counters Dark Matter, Gathers Scout Intel, Repair Rate 2.5
    2 KB (205 words) - 19:13, 21 December 2013
  • ...r}} |Antimatter Bombs, Blade Attacks, Fusion Cutters, Attack Boosts, Radar Dampening, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being I ...r}} |Antimatter Bombs, Blade Attacks, Fusion Cutters, Attack Boosts, Radar Dampening, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being I
    2 KB (234 words) - 19:03, 24 February 2015
  • ...hink exogalactic phoenix if it had it's attack shorter and came with radar dampening/fortified property. ...rtified properties, allowing it to deal full damage to a target with radar dampening/fortified regardless of range.
    113 KB (18,449 words) - 16:11, 1 June 2021
  • Biggest on the radar is the addition of the new "hacking" mechanic which gives the player severa ...uldn't get within firing range of key targets otherwise, particularly when radar jammers were in play.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ...e against bubbleshields for a polarizer (anit-armor). It also gained radar dampening ...simply forgotten to add up, which meant the next bug was flying under the radar.
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...t makes enemy ships have to be in very close range to hit it at all (radar dampening does not affect the ability of enemy ships to hit other ships, just this on ...this is not fully utilising the SSB's unique combination of Stealth, Radar Dampening, Paralysis and Insta-Kill immunity. One example use would be to neuter any
    2 KB (403 words) - 12:15, 16 February 2015
  • ...nor Electric Ammo, Black Hole Machines, Attack Boosts, Armor Boosts, Radar Dampening, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, ...rcefields, and large enemy ships all fall before it. Its immunity to radar dampening lets it clear any non-homeworld of guard posts with ease.
    3 KB (436 words) - 02:34, 17 October 2016
  • ...abilities as its Mark level increases:<br/>Mk I: Very high speed and Radar Dampening.<br/>Mk II: Immune to Missiles<br/>Mk III: Cloaking<br/>Mk IV: Immune to Gr ...without committing your main force. They should use their speed and radar dampening to avoid enemy forces. At Mark II and higher they can also be used to neutr
    2 KB (250 words) - 17:49, 24 September 2017
  • ...orces Guard Posts have a small range and no [[AI War:Radar Dampening|Radar Dampening]], they can be destroyed from afar with long-range units, such as [[AI War:
    906 bytes (131 words) - 08:40, 18 August 2016
  • ...a ship to attack at its full range, it does not have to close to the Radar Dampening range to attack.
    8 KB (1,287 words) - 12:39, 4 November 2018
  • ...|| {{AlgCtr}} | Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 12,500, Regen Time 120:00, Counters Dark Matter, Warp Gate (Reinforce ...Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgLeft}} | Warp Detection, Radar Dampening Range 12,500, Regen Time 120:00, Increases Ally Speed By 100%, Counters Dar
    4 KB (551 words) - 15:37, 1 February 2015
  • ...tr}} | 7,500 dmg/sec ||{{AlgCtr}} | 720,000 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 9,500, Personal Attack Boost Limited To +100%, Armor Piercing 2,000 ...} | 11,250 dmg/sec ||{{AlgCtr}} | 1,080,000 dmg/sec ||{{AlgCtr}} | Radar Dampening Range 8,000, Personal Attack Boost Limited To +100%, Armor Piercing 3,000
    3 KB (282 words) - 22:37, 7 August 2013

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