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  • ...d about the new stuff VotM brings to the table, including "Dual-type" AIs, Dire Guardians, AI Planetary Subcommanders, and the "Hunter" and "Shark" AI plot And so on, with types like the long-range-favoring "Lobber", the tractor-and-gravity-loving "Obstructionist", and the ever-popular "Rude Gesture" (who is not at
    14 KB (2,253 words) - 20:05, 6 August 2020
  • ** This applies to tractors, gravity field, and other such non-weapon systems which have stat requirements for a * Dire GuardPosts have been reduced in target priority, for player ships, from Big
    114 KB (18,064 words) - 16:22, 14 May 2024
  • [[Valley 1:Post-Launch Series 1 Release Notes]] ...ntermediate bugs. See [[AI War:AI War#Release History|AI War's three-year post-release history]] for how this works.
    345 KB (59,053 words) - 19:51, 1 February 2015
  • ...e description of how you get science has been fixed up to be fully correct post-pivot. * Arks are reusing the icons from Dire Hunter Guardians. We will need new icons later
    154 KB (26,552 words) - 11:21, 1 August 2018
  • There is a class of guardians named [[AI War:Dire Guardians|Dire Guardians]] that are much stronger but they thankfully don't use the same s ...he command station or one of the guard posts. The command station or guard post in question can't already have its cap of guardians. If the AI is unable to
    10 KB (1,457 words) - 12:01, 21 August 2016
  • *** Ditto for the dire guard posts, except those now take 20 shots, holy cow. ...individual unit type it could pick (i.e only 2 Forcefields, but can have 3 Gravity Generators) for the entire planet.
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...nsists of a number of shield generators which must be destroyed before the dire guard posts on the AI Homeworld(s) can be destroyed. ...e modifier of 0.8x it becomes 56k which is slightly larger than double the gravity well, which is 52k).
    394 KB (67,204 words) - 16:22, 13 April 2021
  • ...IWarAlarmPost.png|50px|left|]] || valign="top" | [[AI War:Alarm Post|Alarm Post]] ('''AIP on death''' / '''Sabotage''')<br/>Wakes up AI units when its comm ...ost|Special Forces Alarm Post]] ('''AIP on death''')<br/>Same as the Alarm Post, but warns [[AI War:Special Forces|Special Forces]] instead.
    5 KB (680 words) - 11:53, 17 August 2016
  • ...s, the Hunter Fleet gets access to more powerful units up to and including Dire Guardians. At low difficulty levels, the Hunter Fleet will attack more reck *Destroying AI alarm post (whether by your own doing or it's self destruct mechanism): 5
    44 KB (7,548 words) - 13:50, 25 April 2022
  • [[Valley 2:Post-Launch Release Notes]] * Now when world-map-monsters are summoned (either pre-overlord lair spawns, post-overlord-emergence lair spawns, normal overlord summons, or deep gate spawn
    304 KB (51,505 words) - 19:51, 1 February 2015
  • * Okay, I went ahead and set up the guardians - royal, dire, swarmer, tutorial, and so on. Their weights are all just set to 100 in th ...ups that are based around using tractor arrays and turrets, tesla turrets, gravity weapons and pike turrets, and whatever else.
    122 KB (21,444 words) - 14:29, 18 April 2019
  • [[The Last Federation Post-2.0 Release Notes]] * Previously we missed updating the graphics for the gravity lance turret. Fixed!
    349 KB (57,816 words) - 12:25, 31 January 2015
  • ...c wormhole network. One of the Nomads also holds a secret weapon of truly dire power (that gives the expansion its title, hint hint). The "Exodian Blade" ...an extra "Brutal" core guard post on each homeworld, and gets another such post on each MkIV planet (that isn't too close to the human homeworlds). Those
    7 KB (1,011 words) - 20:01, 6 August 2020
  • * Rising bubbles, lightning rocket, summon tornado, summon dire butterfly, and summon rhino are all now disallowed from the journey to perf == Beta 1.204 [http://arcengames.blogspot.com/2012/08/avww-post-release-1204-bubbles-round.html Bubbles 'Round The Campfire] ==
    27 KB (4,441 words) - 21:27, 13 July 2015
  • ...e bulldozing an under-construction building would not do certain important post-destruction bits of logic, like clearing its building-specific data (staffi * New music track: Anti-Gravity.
    208 KB (34,773 words) - 19:15, 5 June 2015
  • |name=Dire Gravity Post
    322 bytes (35 words) - 15:33, 21 September 2018
  • {{AI War 2 Ship:Dire Gravity Guard Post
    39 bytes (7 words) - 19:07, 25 October 2018

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