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  • ...between ArkOne (the original Ark) and the Rorqual Hegira when starting the game. ...d it's something we took care of while on a different main mission for the game, so to speak.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • * Fix a typo on the Game Lobby when choosing your ark * Fix a problem in the Save Game menu where we weren't using columns, so you could only see 4 save games at
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...o performance impact on the rest of the game. And in fact the rest of the game will run even smoother thanks to using smaller images than 256x256 in many ** Basically, we're taking a page out of the modern game design book of making you feel like you're getting your behind kicked witho
    278 KB (45,949 words) - 19:51, 1 February 2015
  • ...this, on Steam make sure and go into the beta tab under properties for the game and choose current_beta. We're doing a beta version just to make sure that ...this, on Steam make sure and go into the beta tab under properties for the game and choose current_beta. We're doing a beta version just to make sure that
    186 KB (31,438 words) - 17:26, 13 July 2020
  • ...als for it (all five marks, although only one mark is actually used in the game right now). * Some updated buttons and fonts for the game. (Much) more work still needed on them, but it's starting to feel a bit mor
    123 KB (20,999 words) - 17:37, 25 October 2018
  • * When gods are added to the game board, the playback now focuses on them just as happens with military units * Having a score of less than 0 no longer causes you to instantly lose the game.
    132 KB (22,317 words) - 12:25, 31 January 2015
  • * The game now has a different icon for buildings with "nothing to do" that is separat ** Building description from the game:
    208 KB (34,773 words) - 19:15, 5 June 2015
  • Patch notes for game version 8.001 and up can be found at [[AI War:Current Post-8.000 Beta]]. ...n 425 days. Thanks to player feedback (some new, some from years ago) the game is now better than ever.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * The in-game credits have been updated to thank all players who made at least one sugges ...usion: instead of saying "Can be used X times" on pickup-style tokens, the game now says "Placed tokens can be picked up X times."
    150 KB (24,846 words) - 12:25, 31 January 2015
  • ...games.blogspot.com/2011/11/avww-beta-0539-in-game-reference-window.html In-Game Reference Window] == * Fixed a bug in the prior version that was causing the game to throw exceptions if you tried to double-jump before ever picking up a si
    192 KB (32,418 words) - 19:50, 1 February 2015
  • ===First Game=== ...experience with this game (hopefully you have played through all of the in-game tutorials already at this point, though -- they are invaluable even if you
    40 KB (7,197 words) - 01:47, 5 October 2016
  • ...is period), plus some other bits that we just always wanted to add for the game. ...or_message_if_encyclopedia_counting_goes_to_is_missing" tag to prevent the game from complaining in these edge cases.
    126 KB (20,934 words) - 21:28, 22 April 2022
  • * Patch notes for game version 7.001 and up can be found at [[AI War:Current_Post-7.000_Beta|Curre ...ur installation, you'll still have planet images numbered above 37 but the game won't actually use them.
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ...o check out the section at the bottom of this wiki page for some ideas and mechanics you might find useful'' ...ated. Borers are gated behind an AIP threshold, and can be disabled in the game lobby as well.
    113 KB (18,449 words) - 16:11, 1 June 2021
  • ...me new content in place as well as continuously refining huge areas of the game. ** This is potentially a significant buff to the Nanocaust's mid-late game strength, since the Nanocaust was rarely spending all its resources.
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ...ose can generally be found under your PlayerData folder in the folder your game is installed in. The most relevant one is called ArcenDebugLog.txt. You c ...ed your unity player log. That gets overwritten the next time you run the game after a crash, unlike the other log. These can be found here:
    113 KB (17,931 words) - 02:03, 12 May 2024
  • ...d which still recently only give mystery clues) have been removed from the game. ...chanics of them the first time (and quite hard until you figured out those mechanics).
    89 KB (14,646 words) - 19:51, 1 February 2015
  • * The game now more aggressively updates its world coordinates for the mouse cursor, m * The game now links to the new beta release notes page, rather than the pre-beta rele
    109 KB (18,636 words) - 19:51, 1 February 2015
  • ...windows no longer has the twinkling effect, as that makes it feel like the game is not actually paused. When unpaused, the twinkling effect is still there * The scrollbars in the game now have more contrast and are easier to see.
    63 KB (10,632 words) - 10:14, 5 April 2024
  • ...s and Destruction Points are both confusing and have been removed from the game as a concept. * Colony ships have been removed from the game, since that was a level of indirection that was not needed.
    122 KB (21,444 words) - 14:29, 18 April 2019

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