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- == Next Release Notes == ...actually go back a lot farther, though. He is first mentioned in release notes on March 1 of 2017, and was credited for ideas in 470 commits made by mysel415 KB (70,286 words) - 16:17, 13 April 2021
- == Next Release Notes == [[Skyward Collapse - Post 2.0 Release Notes]]150 KB (24,846 words) - 12:25, 31 January 2015
- == Next Release Notes == [[The Last Federation Post-1.0 Release Notes]]402 KB (68,779 words) - 12:25, 31 January 2015
- == Next Beta Notes == ...t release, it's a whole new game. It's time to start with a fresh release notes page, too.202 KB (34,152 words) - 15:38, 19 November 2015
- == Next Release Notes == * The game now runs a release version of itself instead of a development mode version.260 KB (44,014 words) - 13:36, 4 October 2018
- ...81 distinct public beta releases over 170 days. That's an average of one release every 50 hours. This is with a major chunk of Tidalis's development happen * The combined release notes for those 81 betas total over 300 kilobytes of text.183 KB (30,714 words) - 11:55, 16 September 2017
- == Next Release Notes == ** There are others seeded further away, but as with all the other notes on seeding above, all the parts that have not changed are not detailed here394 KB (67,204 words) - 16:22, 13 April 2021
- == Next Release Notes == ...ite ring around the planet area mysteriously stopped showing in the recent release, and we've decided to just remove it in general. It was unsightly, and tha161 KB (27,377 words) - 16:31, 24 April 2018
- == Next Release Notes == [[The Last Federation Post-2.0 Release Notes]]349 KB (57,816 words) - 12:25, 31 January 2015
- == Next Release Notes == [[Valley 1:Post-Launch Series 3 Release Notes]]89 KB (14,646 words) - 19:51, 1 February 2015
- == Next Release Notes == ...nsions can now be seen during gameplay, but can't be altered. The tooltip notes that you have to go to the main menu to do that.293 KB (50,070 words) - 11:33, 14 October 2020
- == Next Release Notes == * Swarmer Guard Post drone production rate reduced 20%.105 KB (17,355 words) - 23:34, 5 March 2019
- * A [http://arcengames.com/technical-notes-finally-sprite-batching-in-our-graphics-pipeline/ major new addition] to th ...es-beta-1-016-next-officials-release-candidate-2-released/ Next Official's Release Candidate 2] ==48 KB (7,844 words) - 17:22, 2 February 2015
- == Next Release Notes == [[AI War 2: Post Completion]]126 KB (20,934 words) - 21:28, 22 April 2022
- == Next Release Notes == [[Skyward Collapse - Post Release Notes]]132 KB (22,317 words) - 12:25, 31 January 2015
- == Next Release Notes == ...bification and nanocaustation now do, also, with all the above caveats and notes.179 KB (30,218 words) - 23:28, 1 January 2020
- == Next Release Notes == [[Starward Rogue:Post-1.5 Release Notes]]63 KB (10,263 words) - 17:36, 25 October 2018
- == Next Release Notes == === Coming Soon: Post-Processing Visual Stack Upgrades ===123 KB (20,999 words) - 17:37, 25 October 2018
- == Next Release Notes == [[Release Raptor:Early Access Release Notes]]79 KB (13,456 words) - 16:18, 24 August 2016
- == Next Release Notes == [[Valley 1:Beta Series 2 Release Notes]]192 KB (32,418 words) - 19:50, 1 February 2015