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  • * Slotted the Laser Mine into the new proper sidebar build category. (More System Defenders) ...hboring enemies. But... well, please do meet the neighbors if you want to mine the planet for science and hacking points!
    563 KB (96,029 words) - 12:31, 14 April 2021
  • ...elping with things like targeting intelligence, which was a big project of mine, and Badger did help with some things like that. That mindset of mine worked really well for a lot of years as we had a creatively-diverse team w
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...lanet. If just one planet is being hit repeatedly, you might want to build mine layers to automatically do your rebuilding for you. Be careful with where y
    4 KB (726 words) - 14:14, 1 February 2015
  • * '''Mine Enthusiast'''
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ...build if the player would be over ship cap. It's a bit of an advantage to mine-loving players who upgrade older savegames; the mines can simply be scrappe
    151 KB (24,808 words) - 19:48, 1 February 2015
  • * Engineers (including mine layers and cleanup drones) no longer have teleportation. However, they do
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ..."100%" in the game, that creates a problem: your 100% might be better than mine. Skelebots that strike you might do 3% of your max health, while they do 5
    363 KB (62,010 words) - 19:50, 1 February 2015
  • ...(including_Tractor_Beams_and_Gravity_Effects)|Tractor Beams]] and [[AI War:Mine|Mines]].
    28 KB (4,216 words) - 11:40, 4 February 2017
  • * '''Mine Enthusiast'''
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ...side the forcefield forming an arc. Placing [[AI War:Widow Minefield|Widow Mine]]s there will make an appropriate stop-gap.
    3 KB (415 words) - 14:13, 1 October 2017
  • ...Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Poor Mine Evasion, Repair, Translocation || {{AlgCtr}} | 0 Command-Grade, 0 Structura
    3 KB (408 words) - 18:06, 30 October 2018
  • What '''is''' useful about these ships is that they can clear [[Mine]]s with impunity.
    1 KB (202 words) - 03:54, 21 August 2016
  • **[[Mine]]s of all kinds
    4 KB (544 words) - 20:20, 15 May 2015
  • ...h as from the [[AI War:EMP|EMP]] warhead or [[AI War:Widow Minefield|Widow Mine]] disable a ship and cause it to drop its cloak for the duration of the EMP
    8 KB (1,435 words) - 14:11, 1 October 2017
  • ...build defences such as [[AI_War_Ships_and_Structures#Turrets|Turrets]], [[Mine]]s or other defensive structures.<br/>
    9 KB (1,467 words) - 15:37, 1 February 2015
  • ...r in a recent release preventing it from actually giving cloaker starships mine immunity.
    209 KB (33,423 words) - 12:14, 16 September 2017
  • * Fixed a typo in the iron mine part of the tutorial.
    150 KB (24,846 words) - 12:25, 31 January 2015
  • * While we were at it, also made Rey's auto-revive ability restore hacking, mine, sentry, stealth, and virus points to the revived exo (previously it alread
    48 KB (7,844 words) - 17:22, 2 February 2015
  • *'''All The Marbles Are Mine:''' Win the game while holding at least one space outpost, and no other rac
    6 KB (992 words) - 22:51, 31 August 2015
  • ...e no idea. It only affects certain systems, and never has affected one of mine. It did affect one of Keith's systems a year or so ago, but does not any l
    27 KB (4,501 words) - 17:36, 25 October 2018

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