Search results

Jump to navigation Jump to search
  • ** This may fix the turret count thing? Not sure yet. ...accurate count of upgradable ship lines. It does not fix problems with the turret count though.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...having 3x vs Light, Composite, CloseCombat, and Swarmer (same as the Flak Turret, which is basically a stationary grenade launcher). * Core Turret Controllers: halved core turret caps. We knew they would be OP in their last iteration, just wanted to fig
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ** Turret trains: * Spire Gravity Drain base health from 7300*mk => 15k*mk.
    367 KB (58,728 words) - 12:16, 16 September 2017
  • *** Multiplier vs Turret from 0.1 => 1. *** Multiplier vs Turret from 2 => 5.
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...player's Neinzul Enclave Starships can build. These are based on unlocked turret technology and provide more of a "carrier with fighters" feel. * Spire Gravity Drain:
    223 KB (36,110 words) - 11:56, 16 September 2017
  • *** Consumer Turret: 2500 -> 2000 *** Breach Torpedo Turret: 3000 -> 2750
    563 KB (96,029 words) - 12:31, 14 April 2021
  • * A new LotS bonus ship class has been added: Spire Gravity Drain (Mark I-V) * A new LotS bonus ship class has been added: Spire Gravity Ripper (Mark I-V)
    245 KB (38,972 words) - 11:55, 16 September 2017
  • * All of the turret icons have been updated to include letter codes within them, which make the * Fixed a bug where AI ships would camp on a dead turret waiting for it to come back to life.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...ar:Gravity Drainer|Spire Gravity Drainer]] ♦ [[AI War:Gravity Ripper|Spire Gravity Ripper]] ♦ [[AI War:Spire Maw|Spire Maw]] ♦ [[AI War:Spire Mini Ram|Spi ...] ♦ [[AI War:Sniper Turret|Sniper Turret]] ♦ [[AI War:Spider Turret|Spider Turret]]<br/>
    24 KB (3,572 words) - 13:08, 1 November 2018
  • ** So are tractor and tachyon arrays, focused gravity generators, and minefields. These are so un-tempting to upgrade via scienc * Tachyon Arrays, Sentry Frigates, and Focused Gravity Generators are now upgradeable via a new Sentries tech.
    287 KB (48,412 words) - 12:06, 3 July 2019
  • ** Additionally, we've stolen their Beam Cannons. The Turret ones, anyhow. ...of new ones that are only ever dire: tesla, spider, tethuida, heavy beam, gravity, shredder, and parasite.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...ts placed on the client could seem to be placed at random spots around the gravity well (when in reality they were at the correct spot, but showing incorrectl * Fixed a boolean inversion that was causing tachyon beams, tractor beams, gravity generators, and similar to never show up in the tooltips in the last releas
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • * All turret health halved, energy cost for all but the Heavy Beam Cannon reduced by 100 ** EXCEPT for always 1 of the turret servers should almost always be within distance 1 of your planet, and 1 of
    260 KB (44,014 words) - 13:36, 4 October 2018
  • * Gravity Missiles are no longer unlockable until 18 years into the game (2 hours). * The firing rate of enemy gravity weapons (except the megalance) has been dropped substantially, and their at
    402 KB (68,779 words) - 12:25, 31 January 2015
  • ...s in 8.0 (counter-attack posts being made optional comes to mind, and many turret caps becoming per-planet), but this account has to stop somewhere. Oh, and * MkV turrets cap increased by 50% to make hacking/capturing core turret controllers a more attractive option.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ** Democratic Demolitionists turret strength increased by ~33%. *** The one exception is the Ambush Turret, which is always cloaked for everyone and is now much better at firing off
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ** Evil contains the Translocator, Railgun and Gravity Command Stations. * Actually gave their Tractor Array Turret some unique traits rather than being a copy of the player one.
    338 KB (54,548 words) - 10:53, 26 June 2023
  • * [[AI War:Gravity Drainer|Spire Gravity Drainer]] (gravity) * [[AI War:Gravity Ripper|Spire Gravity Ripper]] (paralysis)
    28 KB (4,216 words) - 11:40, 4 February 2017
  • * The Probe and Miner now appear at the edge of the gravity well instead of the middle **Phasing Gravity Generator. Gravity generator that periodically phases in and out of realspace.
    113 KB (18,449 words) - 16:11, 1 June 2021
  • ...at makes it look like it should be standing on something. It was the only turret to have that style of design, we think. ** Gravity generator updated with cubemaps, and now rotates.
    186 KB (31,438 words) - 17:26, 13 July 2020

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)