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  • ** This may fix the turret count thing? Not sure yet. ...accurate count of upgradable ship lines. It does not fix problems with the turret count though.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...having 3x vs Light, Composite, CloseCombat, and Swarmer (same as the Flak Turret, which is basically a stationary grenade launcher). * Core Turret Controllers: halved core turret caps. We knew they would be OP in their last iteration, just wanted to fig
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ** Turret trains: * Spire Gravity Drain base health from 7300*mk => 15k*mk.
    367 KB (58,728 words) - 12:16, 16 September 2017
  • *** Multiplier vs Turret from 0.1 => 1. *** Multiplier vs Turret from 2 => 5.
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...player's Neinzul Enclave Starships can build. These are based on unlocked turret technology and provide more of a "carrier with fighters" feel. * Spire Gravity Drain:
    223 KB (36,110 words) - 11:56, 16 September 2017
  • *** Consumer Turret: 2500 -> 2000 *** Breach Torpedo Turret: 3000 -> 2750
    563 KB (96,029 words) - 12:31, 14 April 2021
  • * A new LotS bonus ship class has been added: Spire Gravity Drain (Mark I-V) * A new LotS bonus ship class has been added: Spire Gravity Ripper (Mark I-V)
    245 KB (38,972 words) - 11:55, 16 September 2017
  • * All of the turret icons have been updated to include letter codes within them, which make the * Fixed a bug where AI ships would camp on a dead turret waiting for it to come back to life.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ** So are tractor and tachyon arrays, focused gravity generators, and minefields. These are so un-tempting to upgrade via scienc * Tachyon Arrays, Sentry Frigates, and Focused Gravity Generators are now upgradeable via a new Sentries tech.
    287 KB (48,412 words) - 12:06, 3 July 2019
  • ** Additionally, we've stolen their Beam Cannons. The Turret ones, anyhow. ...of new ones that are only ever dire: tesla, spider, tethuida, heavy beam, gravity, shredder, and parasite.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...ts placed on the client could seem to be placed at random spots around the gravity well (when in reality they were at the correct spot, but showing incorrectl * Fixed a boolean inversion that was causing tachyon beams, tractor beams, gravity generators, and similar to never show up in the tooltips in the last releas
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • * All turret health halved, energy cost for all but the Heavy Beam Cannon reduced by 100 ** EXCEPT for always 1 of the turret servers should almost always be within distance 1 of your planet, and 1 of
    260 KB (44,014 words) - 13:36, 4 October 2018
  • * Gravity Missiles are no longer unlockable until 18 years into the game (2 hours). * The firing rate of enemy gravity weapons (except the megalance) has been dropped substantially, and their at
    402 KB (68,779 words) - 12:25, 31 January 2015
  • ...s in 8.0 (counter-attack posts being made optional comes to mind, and many turret caps becoming per-planet), but this account has to stop somewhere. Oh, and * MkV turrets cap increased by 50% to make hacking/capturing core turret controllers a more attractive option.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ** Democratic Demolitionists turret strength increased by ~33%. *** The one exception is the Ambush Turret, which is always cloaked for everyone and is now much better at firing off
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ** Evil contains the Translocator, Railgun and Gravity Command Stations. * Actually gave their Tractor Array Turret some unique traits rather than being a copy of the player one.
    338 KB (54,548 words) - 10:53, 26 June 2023
  • * [[AI War:Gravity Drainer|Spire Gravity Drainer]] (gravity) * [[AI War:Gravity Ripper|Spire Gravity Ripper]] (paralysis)
    28 KB (4,216 words) - 11:40, 4 February 2017
  • * The Probe and Miner now appear at the edge of the gravity well instead of the middle **Phasing Gravity Generator. Gravity generator that periodically phases in and out of realspace.
    113 KB (18,449 words) - 16:11, 1 June 2021
  • ...at makes it look like it should be standing on something. It was the only turret to have that style of design, we think. ** Gravity generator updated with cubemaps, and now rotates.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • ...e modifier of 0.8x it becomes 56k which is slightly larger than double the gravity well, which is 52k). ...is is now set to 50k, which is just slightly less than the diameter of the gravity well. Any ship with that level of range should not be chasing its targets.
    394 KB (67,204 words) - 16:22, 13 April 2021

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