Difference between revisions of "The Last Federation:Achievements Strategy Guide"

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==Miscellaneous achievements==
 
==Miscellaneous achievements==
 
*'''Planet Cracking!:''' Win the game with no more than 4 planets still intact.
 
*'''Planet Cracking!:''' Win the game with no more than 4 planets still intact.
 +
**Two main ways to destroy planets: Evuck gas giant ignition, and Acutian planet-cracker.
 
*'''All The Marbles Are Mine:''' Win the game while holding at least one space outpost, and no other races holding any.
 
*'''All The Marbles Are Mine:''' Win the game while holding at least one space outpost, and no other races holding any.
 
*'''Hypochondria?:''' Have at least 8 distinct diseases occur in one game.
 
*'''Hypochondria?:''' Have at least 8 distinct diseases occur in one game.
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*'''Now, Now, Remember To Share:''' Win a game with no planets ever changing hands between races.
 
*'''Now, Now, Remember To Share:''' Win a game with no planets ever changing hands between races.
 
*'''Valuable Learning Experience:''' Die in battle, thus losing the game. Every story's different, give it another try!
 
*'''Valuable Learning Experience:''' Die in battle, thus losing the game. Every story's different, give it another try!
 +
**Permadeath was made optional in 1.003 meaning this might only be achievable if the permadeath option is switched to "on"
  
 
[[The Last Federation]]
 
[[The Last Federation]]
 
[[category:TheLastFederation]]
 
[[category:TheLastFederation]]

Revision as of 11:06, 8 May 2014

'Achievements in The Last Federation can be sorted into a variety of groups which have general strategies to achieve them. 'pasted in XML code from game files, needs formatting

Difficulty based achievements

Note: Additional strategic difficulties (harder and nightmare) were added in 1.013 which may or may not have achievements yet.

  • I Bumped Him And He Blew Up!: Win the game on "You Are So OP" Combat Difficulty.
  • Excuse Me, Is This Your Shrapnel?: Win the game on "Easy" Combat Difficulty.
  • Simple!? That!?: Win the game on "Normal" Combat Difficulty.
  • Anything But Average: Win the game on "Hard" Combat Difficulty.
  • Arnie Comes To Me For Tips: Win the game on "Harder" Combat Difficulty.
  • Thought My Way Out Of That One!: Win the game on "Easy" Strategic Difficulty.
  • Generalissimo Me: Win the game on "Normal" Strategic Difficulty.
  • Bring The Brains: Win the game on "Hard" Strategic Difficulty.

Starting race based achievements

  • Acutians: Capitalism, Ho!: Win a game started with the Acutians.
  • Andors: Utopian Robots (That Seem Very Bored): Win a game started with the Andors.
  • Burlusts: (Inarticulate Battle Cry)!!: Win a game started with the Burlusts.
  • Boarines: Isolationist Pigs (No, Really): Win a game started with the Boarines.
  • Evucks: Passive-Aggressive Telepaths Are At Least As Bad As They Sound: Win a game started with the Evucks.
  • Peltians: The Commune Of Throwing Things: Win a game started with the Peltians.
  • Skylaxians: Little Blue/Gray Men: Win a game started with the Skylaxians.
  • Thoraxians: A Hivemind Of Nightmare Death Machines, What Could Go Wrong?: Win a game started with the Thoraxians.

Federation members based achievements

  • Everyone's... Still Here??: Win the game with all 8 races in the Federation.
  • Good Guys Occasionally Win: Win the game with only the Skylaxians, Andors, and Peltians in the Federation.
  • Look On Your Creation And Despair: Win the game with only the Acutians, Burlusts, and Thoraxians in the Federation.
  • Acutian Capitalism Wins Out: Win the game with only the Acutians still alive.
  • Andor Pacifism Works!: Win the game with only the Andors still alive.
  • Now Get Off My Property: Win the game with only the Boarines still alive.
  • Don't Let That Stop The Fighting: Win the game with only the Burlusts still alive.
  • It's Always The Sneaky Ones...: Win the game with only the Evucks still alive.
  • I Guess Barn Owls Are Pretty Cool: Win the game with only the Peltians still alive.
  • The Honor Code: Win the game with only the Skylaxians still alive.
  • The End Of All Things: Win the game with only the Thoraxians still alive.

Alliance based achievements

Note: The alliance must form, and then be destroyed (except pirate empire) in order to win.

  • It Went To Their Heads: Win a game after the Trifecta Of Superiority has formed.
  • Bug Spray: Win a game after the Thoraxian Protectorate has formed.
  • Wrong Union: Win a game after the Union Of Independent States has formed.
  • Do I Look Scared?: Win a game after a Fear Empire has formed.
  • Axed Pact: Win a game after the Solar Axis Pact has formed.
  • Chose The Wrong Side: Win a game with at least two races having left the Federation to join The Betrayed.
  • There's No Stopping Piracy: Win the game while a Pirate Empire still exists.

Influence and actions based achievements

  • Our Beloved Leader: Win the game while having more than 0 influence over every living race.
  • But We Listen To You Anyway: Win the game while having less than 0 influence over every living race.
  • See The Violence Inherent In The... Wait, What?: Win a game without ever doing any contracts or political deals to suppress the Anti-Federation Alliance.
  • No Backseat Driving: Win a game without ever doing any Planetary Advice contracts on any planet.
  • Man, Er, Hydral Of Its Word(s?): Win a game without ever failing a contract.
  • Does Not Play Well With Others: Win a game without doing any Friendly Actions.

Achievements earned over multiple games

  • Advance In Retrograde!: By your own actions, scare 10,000 ships into trying to run away (across any number of games).

Miscellaneous achievements

  • Planet Cracking!: Win the game with no more than 4 planets still intact.
    • Two main ways to destroy planets: Evuck gas giant ignition, and Acutian planet-cracker.
  • All The Marbles Are Mine: Win the game while holding at least one space outpost, and no other races holding any.
  • Hypochondria?: Have at least 8 distinct diseases occur in one game.
  • The Code Duello: Defeat four Burlust Warlords in duels in one game.
  • Put Down That Match: Prevent the Evucks from igniting a gas giant, after they start the countdown.
  • Simplicity: Win a game without unlocking any additional Hydral Technology.
  • Prometheus: Win a game after bringing spacefaring technology to 7 planets.
  • Planetcracker!: a game after launching a Planetcracker with the Acutians (and thus having everyone else hate you).
  • ... RRRR?: Win a game in which no pirate bases were destroyed.
  • Now, Now, Remember To Share: Win a game with no planets ever changing hands between races.
  • Valuable Learning Experience: Die in battle, thus losing the game. Every story's different, give it another try!
    • Permadeath was made optional in 1.003 meaning this might only be achievable if the permadeath option is switched to "on"

The Last Federation