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  • ...glory. In the base game, all we see of these aliens are those two lonely starships. In the expansion, we start to encounter the descendants of that fallen em
    4 KB (654 words) - 14:14, 1 February 2015
  • ...War (with 4-5 levels of ships in each), not counting the 80 or so turrets, starships, warheads, and specialized defensive/economic/capturable ships. A subset o
    20 KB (3,483 words) - 13:42, 1 February 2015
  • ...traight for a mkII command station on that planet. Highest-tier ships and starships and better turrets, etc, can wait, as far as I am concerned. I want the ca
    20 KB (3,556 words) - 19:50, 1 February 2015
  • ...ood at defeating lightning turrets, or ships with large amounts of health (starships, etc) which are therefore not terrible weak to area of effect attacks. The
    1 KB (234 words) - 14:04, 1 February 2015
  • -All missiles and starships are now immune to sniper shots.
    1 KB (237 words) - 11:52, 16 September 2017
  • -Core Starships have now been added. These terrifying ships are only available to the Hard
    3 KB (612 words) - 11:52, 16 September 2017
  • -There are now galaxy display modes for locating scouts, starships, starship constructors, and all constructors. All of these show totals fro
    13 KB (2,246 words) - 13:36, 1 February 2015
  • ...ilter options. This new option allows for just mobile military ships (and starships) to be shown in the My Ships, Allied Ships, and My and Allied Ships filters
    14 KB (2,434 words) - 13:38, 1 February 2015
  • ...planning further minor factions and have that new "entourage" behavior for starships and fortresses and similar in the works, which should also make things vari
    10 KB (1,936 words) - 19:48, 1 February 2015
  • ...rachnid Guard Posts''' are now unable to hit smaller craft (like the siege starships cannot), but their range has been increased and their base firepower has be
    8 KB (1,442 words) - 02:58, 17 June 2016
  • ...hat it used to be, meaning you can field far more ships, faster, including starships.
    1 KB (220 words) - 14:03, 1 February 2015
  • ...To Rally Post (Used with "reclaimer class ships" like parasites,and Leach Starships)
    4 KB (579 words) - 13:47, 1 February 2015
  • It is not possible for starships or guardians to be part of cross-planet attacks or border aggression.
    4 KB (608 words) - 14:22, 16 June 2016
  • *Engine Killers - Spread the attack out using Spider turrets/units, Riot Starships, etc.
    2 KB (430 words) - 19:50, 1 February 2015
  • Starships, given that the later ones take upwards of an hour to build, would be built
    9 KB (1,491 words) - 08:41, 28 May 2016
  • ...a number of heavy hitters you might have. They can also tear through your starships if you're not careful. So fighting them is a two step process.
    2 KB (363 words) - 13:21, 24 February 2015
  • 1 KB (183 words) - 13:21, 24 February 2015
  • 1 KB (204 words) - 22:15, 1 February 2015
  • These starships' low resource cost and long effective range make them attractive early buil
    2 KB (213 words) - 04:57, 10 July 2016
  • 2 KB (278 words) - 12:14, 16 February 2015

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