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- 19:22, 7 June 2013 diff hist -242 Template:AIWarTableHeader Undo revision 15950 by Bognor (Talk) nope current
- 19:21, 7 June 2013 diff hist +242 Template:AIWarTableHeader Undo revision 9903 by Diazo (Talk) temporary undo to see whether this fixes the champ mods compatibility table
- 23:18, 1 June 2013 diff hist -4 AI War:AI Types "The Core" just lost its low wave & reinforcement multipliers
- 00:13, 27 May 2013 diff hist +80 AI War:Spirecraft Attritioner →How to use in your fleet: no chain reactions
- 00:09, 27 May 2013 diff hist +632 AI War:Spirecraft Attritioner →How to use in your fleet: + feedback damage %ages and some stats
- 07:37, 17 May 2013 diff hist +287 AI War:Glossary +tachyon, perma-cloaked
- 12:01, 15 May 2013 diff hist +608 AI War:Expansion 2 Children of Neinzul →New Bonus Ship Classes: +Nanoswarm
- 11:57, 15 May 2013 diff hist +119 AI War:Children of Neinzul →New Bonus Ship Classes: Mimic --> Nanoswarm per Keith
- 07:52, 29 April 2013 diff hist -2 m AI War:Warp Counter Attack Guard Post grammar nazism
- 02:12, 23 April 2013 diff hist +45 m AI War:Glossary tweaks
- 01:36, 23 April 2013 diff hist +17 AI War:Glossary +{{AIWarRefNav}}
- 01:35, 23 April 2013 diff hist +17 Template:AIWarRefNav I guess it makes sense to link the Glossary here... Move if not...
- 12:48, 17 April 2013 diff hist -277 AI War:AI Types →AI Opponent Types by Difficulty: remove deprecated bit about AIP modifiers; move One-Way Doormaster
- 11:59, 17 April 2013 diff hist -33 AI War:AI Types Vicious Raider and Tech Raider just get "Raiders", the one bonus ship
- 10:17, 11 April 2013 diff hist -84 AI War:Armor and Munitions Boosts starships no longer capped at +20%
- 22:40, 2 March 2013 diff hist 0 m AI War:AI Types →Harder: typo per Aeson
- 08:44, 15 February 2013 diff hist -51 AI War:Mobile Builder →How to use in your fleet: tried it - "Cannot place: Cannot be built on enemy or neutral planet"
- 06:09, 6 February 2013 diff hist +285 AI War:Ships and Structures →Champion Modules: much, much prettier
- 23:23, 5 February 2013 diff hist +86 AI War:Spire Blade Spawner →How to counter when in the AI fleet: mention Riot IIIs
- 06:14, 19 January 2013 diff hist +3 AI War:Ships and Structures transpose table per suggestion from Aeson
- 06:08, 19 January 2013 diff hist +63 AI War:Glossary +squid
- 02:09, 13 January 2013 diff hist +677 AI War:Ships and Structures →Champions and Modular Fortresses: try splitting these for clarity, and add more info
- 21:37, 12 January 2013 diff hist +350 AI War:Glossary +additions from Hearteater, +Hack
- 21:29, 12 January 2013 diff hist -14 AI War:Ships and Structures →Champions and Modular Fortresses: fix missiles derp; complete and correct modules table
- 19:02, 11 January 2013 diff hist +15 AI War:Ships and Structures →Champions and Modular Fortresses: + bits from Aeson
- 18:59, 11 January 2013 diff hist -4 AI War:AI War →Player-Created Strategy Resources: +AI War Ships and Structures, which links to most player-created articles
- 18:56, 11 January 2013 diff hist +58 AI War:Glossary +SBS
- 01:28, 11 January 2013 diff hist +150 AI War:Hull Types +engies and warheads
- 01:25, 11 January 2013 diff hist -232 AI War:Unable To Repair remove sentence about ships becoming permanently immobile, as all engines self-repair now
- 00:11, 11 January 2013 diff hist +74 AI War:AI War →Player-Created Strategy Resources: link Glossary
- 00:11, 11 January 2013 diff hist +3,083 N AI War:Glossary create with common jargon etc
- 23:53, 10 January 2013 diff hist +2,102 AI War:Ships and Structures add tables for champion modules numbers and module compatibility
- 07:45, 20 December 2012 diff hist +4 m AI War:Cross Planet Attack "command centre" --> "command station" x4
- 15:55, 18 December 2012 diff hist -72 AI War:Cross Planet Attack misc. copyedits, no change in meaning
- 08:51, 30 November 2012 diff hist -38 AI War:Ships and Structures →Starships: re-write Bomber Starship description; the Leech Starship doesn't have to kill enemies itself to reclaim them
- 02:07, 19 November 2012 diff hist +55 Template:AIWarRefNav +Ancient Shadows
- 21:35, 18 November 2012 diff hist +112 AI War:Neinzul Roaming Enclave →How to use in your fleet: lazily linking the patch notes
- 08:48, 18 November 2012 diff hist 0 AI War:Spirecraft Ram →Base Stats: I checked and this was a typo, not a bug
- 00:12, 15 November 2012 diff hist +6 Template:AIWarShips move the triangle ships to the top, and bold (easier to find this way)
- 08:41, 28 October 2012 diff hist +635 AI War:AI Types add quote from Keith about the spawning of Eyes by AI type
- 06:41, 28 October 2012 diff hist -65 AI War:Zenith Electric Bomber →How to use in your fleet: remove bit about ion cannons as they're now immune to insta-kill
- 02:04, 28 October 2012 diff hist -71 AI War:Missile Frigate →How to use in your fleet: Laser and Lightning Guardians now have medium armor -> not especially good targets
- 00:04, 18 September 2012 diff hist -109 AI War:AI Types →Moderate: the 1 ship rule was removed for Mad Bomber
- 22:08, 16 September 2012 diff hist -7 m AI War:AI War →Player-Created Strategy Resources: update link to ship cap data spreadsheet
- 09:29, 14 September 2012 diff hist +17 Energy "Matter Converter", not "Metal Converter"; note Energy Collector scaling in multi-homeworld games; misc. tweaks
- 05:38, 31 August 2012 diff hist +77 AI War:Hull Types various updates - should be up-to-date except that I haven't considered bonus fleet ships from Ancient Shadows
- 05:17, 31 August 2012 diff hist +1 m AI War:Spider Guardian typo
- 05:17, 31 August 2012 diff hist +1 m AI War:Sniper Guardian typo
- 05:12, 31 August 2012 diff hist -1 m AI War:EMP Guardian update hull type and version number
- 05:11, 31 August 2012 diff hist +1 m AI War:Heavy Beam Guardian update hull type and version number