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  • * All turret health halved, energy cost for all but the Heavy Beam Cannon reduced by 100GW. ...ne the Unity UI requires in order for it to do its job. Yes, the snark is heavy, but this has made life intermittently frustrating for the better part of a
    260 KB (44,014 words) - 13:36, 4 October 2018
  • ** Inflicts high damage on heavy defenses. Best ship class for hitting force fields and the final AI comman ...y fast cloaked ship with short-range rapid fire attack. Excellent against heavy targets, but weak to opposing fleet ships.
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ** Inflicts high damage on heavy defenses. Best ship class for hitting force fields and the final AI comman ...y fast cloaked ship with short-range rapid fire attack. Excellent against heavy targets, but weak to opposing fleet ships.
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ...Transport Swallow Being Insta-Killed || align="center" | 5 Light, 2 Heavy, 5 Ultra-Light, 10 Close-Combat === Heavy Beam Cannon Module ===
    15 KB (1,652 words) - 23:20, 10 April 2012
  • ...Transport Swallow Being Insta-Killed || align="center" | 5 Light, 2 Heavy, 5 Ultra-Light, 10 Close-Combat === Heavy Beam Cannon Module ===
    15 KB (1,666 words) - 23:53, 9 April 2012
  • ...temperamental guardians, fragmenting guardian and shard, gravity guardian, heavy beam guardian, hunter killer, implosion guardian regular and carrier, laser ** (Missile corvette) deviant updated visuals. Wow this was super heavy of a model, it needed LODs BAD. These will likely need in-xml tuning.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • ...r players or enemies. This would lead to in-game loading lag (potentially heavy, depending on the speed of your disk) as textures were loaded during battle * The older text-heavy world event log has been removed, and in its place a much leaner, more grap
    363 KB (62,010 words) - 19:50, 1 February 2015
  • ...players unlock techs synergistically. So some of the ones like the Light, Heavy, etc, might need to be a lot more expensive than they are right now. ...in: We may want a couple of variants of this, up to you. One that is more heavy on the factory-ish nature of itself, and one that is more about spawning a
    122 KB (21,444 words) - 14:29, 18 April 2019
  • ...ientsAndSelf when you were quitting to the main menu out of a particularly heavy game. ...are a bunch of new ones that are only ever dire: tesla, spider, tethuida, heavy beam, gravity, shredder, and parasite.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ** This gives a slight speed boost, not that they were that heavy to begin with. ** Heavy Hull went from 7k/10k to 4k/6k.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...pe has a designated tier and sub-tier that determines its point cost, so a Heavy Drone like a Fighter MkI costs 3 points, a Medium Corvette like a Bomber Mk ...00 for escorts, 1/8 of that for the biggest escorts). That works out to a Heavy Frigate (128), so it sets aside points for 3 of those.
    11 KB (1,779 words) - 14:03, 1 February 2015
  • * It has the equivalent of a MkIV [[Heavy Beam Turret]]. That's a _really_ big gun. If properly placed it can great ...ange continuous beam weapon (which is different from zenith beams or human heavy beams) that can do quite a lot of damage when it gets a good shot. The out
    30 KB (5,095 words) - 15:36, 22 December 2016
  • | align="center" | Beam Weapon || align="center" | Heavy || align="center" | Fusion Cutters Black Hole Machines Armor Boosts ...Transport Swallow Being Insta-Killed || align="center" | 5 Light, 2 Heavy, 5 Ultra-Light, 10 Close-Combat
    11 KB (1,230 words) - 20:42, 1 March 2012
  • ** A weasel with sickles instead of feet. Heavy hitter that does half-power splash damage to units on the the tiles cardina ...e lion statues that normally guards shrines. Has massive health, but also heavy self-attrition that will kill it in just a few turns. Has no attack streng
    150 KB (24,846 words) - 12:25, 31 January 2015
  • **** These canges are potentially bug-heavy, but so far things seem to work out. Additional debug info will be generate *** Gorgon Aggregate Body Frigate a medium hull with heavy paralysis that breaks apart into smaller damage focused units in combat.
    394 KB (67,204 words) - 16:22, 13 April 2021
  • * Heavy characters (including characters in heatsuits) are no longer barred from be * Heavy characters (including characters in suits and neutral skelebots) now have t
    278 KB (45,949 words) - 19:51, 1 February 2015
  • <font size="3"><b> Heavy Beam Module</b></font> | {{AlgCtr}} | Missile || {{AlgCtr}} |5 Refractive, 5 Ultra Heavy, 5 Structural
    28 KB (2,820 words) - 21:25, 28 October 2018
  • * Nerfs to Frenzy Golem following some heavy testing where it survived until 5th step of AI reserves solo and took out r **The Thraex is a heavy hitter, especially good at neutralizing defensive fortifications. Its phasi
    113 KB (18,449 words) - 16:11, 1 June 2021
  • ...ssiles, they are unable to reflect. So they are very weak against missile-heavy opposing ship mixes, while they absolutely cleave through more laser/shell/ ...gh energy costs are the more valuable support ships: starships, engineers, heavy defenses of various sorts, constructors and resource ships, transports, and
    28 KB (4,560 words) - 19:50, 1 February 2015
  • ...Starships will count for 25, and the Golems and other "major weapons" (the heavy defense category in general) will trigger the alert all by themselves. ...ionally, they no longer have a penalty against resources, constructors, or heavy defenses. The net effect of this is a nerf for how humans are able to use
    107 KB (17,661 words) - 11:54, 16 September 2017

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