Difference between revisions of "AI War:Ship Immunities"
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
{| | {| | ||
− | | valign="top" | <b>Antimatter Bombs:</b> || | + | | valign="top" | <b>Antimatter Bombs:</b> || Renders a ship immune to [[Ammunition Types|Antimatter Bomb]] ammunition, such as fired by the [[Zenith Bombard]]. |
|- | |- | ||
− | | valign="top" | <b>Area Damage:</b> || | + | | valign="top" | <b>Area Damage:</b> || Renders a ship immune to [[Ammunition Types|Area of Effect]] attacks, such as the secondary explosions of ammunition fired by the [[Grenade Launcher]]. |
|- | |- | ||
− | | valign="top" | <b>Armor Boosts:</b> || | + | | valign="top" | <b>Armor Boosts:</b> || Renders a ship immune to armor boosts, such as from the [[Armor Booster]]. |
|- | |- | ||
− | | valign="top" | <b>Artillery Ammo:</b> || | + | | valign="top" | <b>Artillery Ammo:</b> || Renders a ship immune to [[Ammunition Types|Artillery]] ammunition, as fired by the [[Artillery Golem]]. Most commonly found on high level [[Guard Posts]] and [[Guardians]]. |
|- | |- | ||
− | | valign="top" | <b>Attack Boosts:</b> || | + | | valign="top" | <b>Attack Boosts:</b> || Renders a ship immune to attack boosts, such as from the [[Light Starship]]. |
|- | |- | ||
− | | valign="top" | <b>Attrition:</b> || | + | | valign="top" | <b>Attrition:</b> || Renders a ship immune to attrition, such as from the [[Attritioner]]. |
|- | |- | ||
− | | valign="top" | <b>Beam Weapons:</b> || | + | | valign="top" | <b>Beam Weapons:</b> || Renders a ship immune to [[Ammunition Types|Artillery]], such as from the [[Zenith Beam Frigate]], [[Heavy Beam Turret]], or [[Spire Frigate]]. |
|- | |- | ||
− | | valign="top" | <b>Being Cloaked:</b> || | + | | valign="top" | <b>Being Cloaked:</b> || Renders a ship immune to being cloaked by another ship, such as the [[Cloaker Starship]]. |
|- | |- | ||
− | | valign="top" | <b>Being Insta-Killed:</b> || | + | | valign="top" | <b>Being Insta-Killed:</b> || Renders a ship immune to insta-kill effects, such as the [[Ion Cannon]]. Note that a ship with this immunity can still be targeted and take damage from an [[Ion Cannon]], they are just not insta-killed. |
|- | |- | ||
− | | valign="top" | <b>Being Scrapped:</b> || | + | | valign="top" | <b>Being Scrapped:</b> || Prevents a unit from being scrapped via the self-destruct command (DEL key by default). |
|- | |- | ||
− | | valign="top" | <b>Black Hole Machines:</b> || | + | | valign="top" | <b>Black Hole Machines:</b> || This immunity allows a unit to ignore the effects of the [[Black Hole Machine]] and exit a system it would otherwise be stuck in. |
|- | |- | ||
− | | valign="top" | <b>Blade Attacks:</b> || | + | | valign="top" | <b>Blade Attacks:</b> || Renders a ship immune to [[Ammunition Types|Blade Attacks]], such as from the [[Cutlass]]. |
|- | |- | ||
− | | valign="top" | <b>Dark Matter Ammo:</b> || | + | | valign="top" | <b>Dark Matter Ammo:</b> || Renders a ship immune to [[Ammunition Types|Dark Matter]], such as from the [[AstroTrain]]. |
|- | |- | ||
| valign="top" | <b>EMPs:</b> || | | valign="top" | <b>EMPs:</b> || |
Revision as of 18:43, 21 April 2012
This page is up to date for game version 5.033 and should still be correct. |
Antimatter Bombs: | Renders a ship immune to Antimatter Bomb ammunition, such as fired by the Zenith Bombard. |
Area Damage: | Renders a ship immune to Area of Effect attacks, such as the secondary explosions of ammunition fired by the Grenade Launcher. |
Armor Boosts: | Renders a ship immune to armor boosts, such as from the Armor Booster. |
Artillery Ammo: | Renders a ship immune to Artillery ammunition, as fired by the Artillery Golem. Most commonly found on high level Guard Posts and Guardians. |
Attack Boosts: | Renders a ship immune to attack boosts, such as from the Light Starship. |
Attrition: | Renders a ship immune to attrition, such as from the Attritioner. |
Beam Weapons: | Renders a ship immune to Artillery, such as from the Zenith Beam Frigate, Heavy Beam Turret, or Spire Frigate. |
Being Cloaked: | Renders a ship immune to being cloaked by another ship, such as the Cloaker Starship. |
Being Insta-Killed: | Renders a ship immune to insta-kill effects, such as the Ion Cannon. Note that a ship with this immunity can still be targeted and take damage from an Ion Cannon, they are just not insta-killed. |
Being Scrapped: | Prevents a unit from being scrapped via the self-destruct command (DEL key by default). |
Black Hole Machines: | This immunity allows a unit to ignore the effects of the Black Hole Machine and exit a system it would otherwise be stuck in. |
Blade Attacks: | Renders a ship immune to Blade Attacks, such as from the Cutlass. |
Dark Matter Ammo: | Renders a ship immune to Dark Matter, such as from the AstroTrain. |
EMPs: | |
Force Fields: | |
Fusion Cutters: | |
Gravity Effects: | |
Mass Driver Ammo: | |
Mines: | |
Minor Electric Ammo: | |
Missile Ammo: | |
Nuclear Explosions: | |
Paralysis Attacks: | |
Radar Dampening: | |
Reclamation: | |
Repair: | |
Shell Ammo: | |
Sniper Shots: | |
Speed Boosts: | |
Swallow: | |
Tachyon Beams: | |
Tractor Beams: | |
Transport: |
In progress --Diazo 23:14, 21 April 2012 (UTC)