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  • ...e process. Unable to hit smaller ships.<br/>Spirecraft are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. | {{AlgCtr}} | Ram || {{AlgCtr}} | Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Attack
    5 KB (534 words) - 02:15, 8 October 2016

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  • ...ality asteroids that allow construction of higher Mark [[AI War:Spirecraft|Spirecraft]] are rarer then the low quality asteroids and asteroid quality also tends ...raftImplosion.png|50px|left|]] || [[AI War:Spirecraft Implosion Artillery|Spirecraft Implosion Artillery]] || I || 1
    14 KB (1,595 words) - 16:00, 22 October 2017
  • ...actions to not specifically state that the extra attacks include golems or spirecraft, since there's no guaruntee of either. * Added a note to the Spirecraft-Medium minor faction tooltip that some spirecraft are always non-repairable even on easy and hard.
    367 KB (58,728 words) - 12:16, 16 September 2017
  • *** Larger-than-starships, smaller-than-golems "Spirecraft" superweapons the player can build by mining a variety of finite (and quite * (LotS-only) New Minor Factions: Spirecraft Easy, Spirecraft Medium, Spirecraft Hard.
    245 KB (38,972 words) - 11:55, 16 September 2017
  • .... Along with that, it adds a ton of more types of large ships, notably the spirecraft and the bonus ship types. In all, there are 180 new ships added in this ex * '''Spire Mini Ram''' (Mark I-V)
    27 KB (4,399 words) - 09:07, 23 October 2018
  • .... Along with that, it adds a ton of more types of large ships, notably the spirecraft and the bonus ship types. In all, there are 180 new ships added in this ex * '''Spire Mini Ram''' (Mark I-V)
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...placed into stand-down mode to keep them from firing (or, in the case of a ram, blowing itself up; thankfully martyrs already didn't try to do that automa * Spirecraft Ram far-zoom icons now rotate according to their facing.
    407 KB (65,607 words) - 12:09, 16 September 2017
  • The EASY version of this minor faction simply gives you the spirecraft with nothing in the way of benefit to the AI. Consequently, your adjusted s The MODERATE version of this minor faction gives you the spirecraft at a vastly higher energy cost and without the ability to repair them (thou
    6 KB (885 words) - 12:50, 4 July 2022
  • ...e or whatever. In the previous version of the game, this was limited by a RAM-inefficient method of having three separate copies of each sound effect in ** The new system uses a more modern and much more RAM-efficient pooling approach, and is capable of playing a lot more sounds at
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * The game's RAM usage has been substantially reduced in many cases, leading to far fewer ou ...small bonus, this restructuring cuts down on some confusing cases with the spirecraft and how some of the by-unit-scale stuff works. Long-term, this should mean
    223 KB (36,110 words) - 11:56, 16 September 2017
  • * Add Youngling Hornet, Panther, Firefly, Shrike, Moray, and Ram (renamed existing Shrike to Buzzard), spawned by Clanling Sabertooth, Orb W ...and is going to be wrapped into the main game (with permission) as modular spirecraft are introduced in the next few months. So it's disabled.
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...e process. Unable to hit smaller ships.<br/>Spirecraft are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. | {{AlgCtr}} | Ram || {{AlgCtr}} | Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Attack
    5 KB (534 words) - 02:15, 8 October 2016
  • ...o friendly space to rest and recuperate.<br/>Spirecraft are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. |}Note that the build time of Spirecraft is half of the repair time listed.<br/><br/>
    6 KB (596 words) - 02:29, 8 October 2016
  • ...have access to Spirecraft Asteroids, then cloaked [[AI War:Spirecraft Ram|Spirecraft Rams]] are probably the easiest way to deal with the guardians. You may ne
    3 KB (447 words) - 13:21, 28 January 2019
  • *Autobomb and all its variants (including ram and Nanoswarm) have their strength multiplier reduced from 0.7 to 0.3. ** Short term savings: another 64MB of RAM and disk space, which is not huge, but is from a part of the program that m
    563 KB (96,029 words) - 12:31, 14 April 2021
  • * [[AI War:Spire Mini Ram|Spire Mini Ram]] (anti-large) == Spirecraft ==
    28 KB (4,216 words) - 11:40, 4 February 2017
  • ...niRam.png|100px|left|Mini Ram]] || valign="top" | This miniature battering ram specializes in high-health targets, crashing into them for high damage and These Mini-rams are much slower than real [[Spirecraft Ram]]s, so they can be kited easily on your systems. Conversely, if you don't p
    2 KB (262 words) - 12:15, 16 February 2015
  • ...d the DE Spire Overtone and Lightbringer with the Spire Mini Ram and Spire Ram, respectively **These are based on Classic's spirecraft. Melee ships that explode on contact. They deal extra damage to energy-inte
    135 KB (21,509 words) - 13:23, 30 October 2024