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  • ...weak, and to a degree they are -- ships are intentionally unbalanced in AI War, since "fairness" in the sense of competive multiplayer is not an issue her ...used in combination with some other ship. There are no useless ships in AI War! Except maybe the Acid Sprayer ;-) but even it has its use (post 4.0 its g
    1 KB (249 words) - 14:10, 1 February 2015
  • ...t they are relatively safe under enemy control for now, and if you win the war they will all be freed). ...g a specific planet less desirable. This is a special unit for Homeworlder AI types, but they also show up at random on some planets in other games. Some
    2 KB (286 words) - 13:47, 1 February 2015
  • [[AI War:AI War]] [[AI War:AI War]]
    2 KB (402 words) - 14:00, 1 February 2015
  • '''Pre 4.0 A:''' The individual planetary battlefields in AI War are immense -- the simulate thousands of square kilometers of area. The mi This problem is not one unique to AI War -- in Supreme Commander, for instance, the problem was so severe with their
    2 KB (343 words) - 14:05, 1 February 2015
  • ...compared to AI War, but even so we've backported the new pipeline from AI War to Tidalis, and the result is a puzzle game that runs even smoother, and wh
    4 KB (537 words) - 19:52, 1 February 2015
  • ...th Trade Ship is part of the [[AI War:Zenith Traders|Zenith Traders]] [[AI War:Minor Faction|Minor Faction]] and can only spawn if that minor faction is e It is a living [[AI War:Golems|Golem]]; it has no broken version and cannot be repaired or controll
    1 KB (181 words) - 17:43, 22 November 2018
  • {{AI War 2 Ship:Inhibiting Tesla Corvette}} [[Category:AI War 2: Strikecraft]]
    903 bytes (130 words) - 02:20, 9 February 2021
  • {{AI War 2 Ship:V-Wing}} [[Category:AI War 2: Strikecraft]]
    2 KB (214 words) - 16:05, 8 February 2021
  • {{AI War 2 Ship:Fusion Bomber}} [[Category: AI War 2: Strikecraft]]
    928 bytes (103 words) - 18:23, 8 February 2021
  • {{AI War 2 Ship:MLRS Corvette}} [[Category:AI War 2: Strikecraft]]
    466 bytes (64 words) - 02:47, 9 February 2021
  • {{AI War 2 Ship:Ablative Gatling}} [[Category: AI War 2: Strikecraft]]
    730 bytes (85 words) - 16:02, 8 February 2021
  • {{AI War 2 Ship:Metabolizing Gangsaw}} [[Category:AI War 2: Strikecraft]]
    750 bytes (106 words) - 02:41, 9 February 2021
  • {{AI War 2 Ship:Auto Bomb}} [[Category:AI War 2: Strikecraft]]
    368 bytes (50 words) - 16:04, 8 February 2021
  • {{AI War 2 Ship:Heavy Fusion Bomber}} [[Category:AI War 2: Strikecraft]]
    567 bytes (78 words) - 02:07, 9 February 2021
  • {{AI War 2 Ship:Dagger}} [[Category: AI War 2: Strikecraft]]
    474 bytes (65 words) - 17:11, 8 February 2021
  • {{AI War 2 Ship:Grenade Launcher Corvette}} [[Category:AI War 2: Strikecraft]]
    602 bytes (84 words) - 01:57, 9 February 2021
  • {{AI War 2 Ship:Gunbot}} [[Category:AI War 2: Strikecraft]]
    471 bytes (63 words) - 02:03, 9 February 2021
  • {{AI War 2 Ship:Porcupine}} *[[AI War 2:Pike_Corvette|Pike Corvette]]: 80% more shield and hull but much lower da
    1,016 bytes (123 words) - 13:14, 13 November 2020
  • {{AI War 2 Ship:Molotov}} [[Category:AI War 2: Strikecraft]]
    983 bytes (151 words) - 03:03, 9 February 2021
  • {{AI War 2 Ship:Persuader}} [[Category: AI War 2: Strikecraft]]
    1 KB (142 words) - 03:37, 9 February 2021

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