Search results

Jump to navigation Jump to search
  • ...ith supply on the planet being attacked (thus knocking out everything from turrets to forcefields until the beachhead is destroyed), as well as preventing pla ...ith supply on the planet being attacked (thus knocking out everything from turrets to forcefields until the beachhead is destroyed), as well as preventing its
    27 KB (4,399 words) - 09:07, 23 October 2018
  • ...ith supply on the planet being attacked (thus knocking out everything from turrets to forcefields until the beachhead is destroyed), as well as preventing pla ...ith supply on the planet being attacked (thus knocking out everything from turrets to forcefields until the beachhead is destroyed), as well as preventing its
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...ithout getting them back) so you don't have to waste ammunition destroying turrets that are now in your way
    3 KB (492 words) - 10:31, 20 October 2016
  • - ALWAYS get Seekers turrets ...lanet, just move and retreat to neutered planet and/or where you have some turrets set up
    11 KB (1,818 words) - 00:48, 30 September 2020
  • 2 KB (393 words) - 22:18, 1 February 2015
  • For as long as you keep your turrets out of range, these ships are merely another nuisance to destroy. The AI do
    2 KB (385 words) - 22:19, 1 February 2015
  • ...re also immune to their Antimatter Bombs, so you can use them to make your turrets and/or fleet invincible to bombard fire.
    3 KB (424 words) - 12:29, 16 February 2015
  • ...ause of their extremely high multiplier against common defenses, including turrets, forcefields, and fortresses. Consider hunting them down by [[Missile Frig
    3 KB (332 words) - 23:00, 8 October 2016
  • 2 KB (294 words) - 11:51, 16 February 2015
  • 2 KB (263 words) - 12:19, 16 February 2015
  • Countering IREs should not be too difficult using regular fleet-ships and turrets. They can inflict heavy damage against unsuspecting Golems.
    2 KB (317 words) - 06:00, 29 November 2016
  • ...ription said, Missiles and AOE attacks are not reflectable. There are many Turrets that fulfill this criteria. On the attack, some patience with [[Missile Fri
    2 KB (305 words) - 12:32, 16 February 2015
  • ...Munitions Booster can amplify the damage potential of a sizable cluster of turrets. Offensive equivalent to [[Armor Booster]]s.
    2 KB (281 words) - 11:45, 16 February 2015
  • 3 KB (397 words) - 11:54, 16 February 2015
  • 2 KB (300 words) - 12:00, 16 February 2015
  • 2 KB (275 words) - 12:09, 16 February 2015
  • 2 KB (274 words) - 12:15, 16 February 2015
  • ...short range, it is not difficult to eliminate these before they reach your turrets. An early unlock by the AI gives a strong hint to the player: don't put Har
    2 KB (357 words) - 06:00, 29 November 2016
  • Note that unlike normal turrets their ship caps are galaxy-wide.
    858 bytes (127 words) - 16:16, 24 July 2016
  • ...t against starships, guard posts, guardians, fortresses, forcefields, most turrets, and other large ships like golems or spirecraft.<br/> When the plasma proj
    889 bytes (131 words) - 23:59, 26 February 2015

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)