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  • #REDIRECT [[AI War:Neinzul Scapegoat]]
    38 bytes (5 words) - 11:45, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Commando]]
    47 bytes (6 words) - 11:51, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Firefly]]
    46 bytes (6 words) - 11:53, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Nanoswarm]]
    48 bytes (6 words) - 11:54, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Shrike]]
    45 bytes (6 words) - 11:56, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Tiger]]
    44 bytes (6 words) - 11:59, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Vulture]]
    46 bytes (6 words) - 11:59, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Weasel]]
    45 bytes (6 words) - 12:00, 16 February 2015
  • #REDIRECT [[AI War:Neinzul Roaming Enclave]]
    44 bytes (6 words) - 22:21, 24 February 2015
  • #REDIRECT [[AI War:Neinzul Bomber]]
    35 bytes (5 words) - 13:13, 26 February 2015
  • #REDIRECT [[AI War:Neinzul Viral Swarmer]]
    42 bytes (6 words) - 13:13, 26 February 2015
  • #REDIRECT [[AI War:Neinzul Youngling Cockroach]]
    48 bytes (6 words) - 13:16, 26 February 2015
  • #REDIRECT [[AI War:Neinzul Enclave Starship]]
    45 bytes (6 words) - 23:58, 26 February 2015
  • #REDIRECT[[AI War:Neinzul Preservation Wardens]]
    48 bytes (6 words) - 10:33, 27 February 2015
  • #REDIRECT[[AI War:Expansion 2 Children of Neinzul]]
    51 bytes (7 words) - 10:38, 4 March 2015
  • #REDIRECT [[AI War:Neinzul Preservation Warden]]
    48 bytes (6 words) - 13:58, 5 March 2015
  • ...e Neinzul first appeared in AI War and were the subject of the Children of Neinzul expansion, and are also an NPC race in Stars Beyond Reach. The Neinzul are a race of perpetual "younglings", who live for an extremely short time
    4 KB (606 words) - 22:20, 22 October 2018
  • ...arbase.png|left|240px|Neinzul Astrid Starbase]] || valign="top" | Hives of Neinzul Astrids swarm throughout this stationary facility. The facility itself appe
    460 bytes (57 words) - 19:46, 26 October 2018
  • ...left|240px|Large Neinzul Astrid Starbase]] || valign="top" | Many hives of Neinzul Astrids swarm throughout this large stationary facility. The facility itsel
    487 bytes (60 words) - 19:47, 26 October 2018
  • This is for alpha testing for The Neinzul Abyss. I'm using this to keep patch notes. ...t that has formed a symbiotic relationship with human flagships, providing Neinzul younglings as protection in exchange for interstellar transportation.
    19 KB (2,923 words) - 20:21, 22 August 2021

Page text matches

  • |[[Neinzul Youngling Commando]]||{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Ya}}|{{Na}}|{{Na}}|{{Na |[[Neinzul Youngling Nanoswarm]]||{{Na}}|{{Na}}|{{Na}}|{{Na}}|{{Ya}}|{{Na}}|{{Ya}}|{{N
    5 KB (641 words) - 20:13, 25 July 2012
  • Factions: Neinzul Mourners vs. All evil factions The neinzul have a single small starbase, surrounded by 20 "dimensional prison controll
    977 bytes (148 words) - 19:44, 25 February 2013
  • ...AI in its early iterations, and provided the inspiration for the modern AI-Neinzul Hybrids. They are hostile to both Humans and the friendly splinter factions ...pment. Apparently we were wrong. Bioscans are 100% that we're looking at Neinzul, but the construction is consistent with one of the first iterations of the
    1 KB (196 words) - 19:44, 26 October 2018
  • :''For detail about the Hives themselves, see [[AI War:AI-Neinzul Hybrid]].'' ...ptional AI Plot introduced in the [[AI War:Children of Neinzul|Children of Neinzul]] micro-expansion. They are commonly called simply "Hybrids".
    17 KB (2,871 words) - 11:31, 26 May 2015
  • ...unit is AI only and mainly spawns from the [[AI War:Neinzul Bomber Cluster|Neinzul Bomber Cluster]] structure.
    649 bytes (97 words) - 05:36, 10 July 2016
  • |[[File:AIWarEnclaveStarship.png|100px|left|Neinzul Enclave Starship]] || valign="top" | Every six seconds while enemies are pr == Neinzul Enclave Stats ==
    2 KB (213 words) - 04:57, 10 July 2016
  • [[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and fast, with a very sho [[Neinzul Youngling Nanoswarm]] are the ultimate in support craft: they reclaim, para
    3 KB (397 words) - 11:54, 16 February 2015
  • ...g random, engine damage actually decreases in utility with the addition of Neinzul and Spire expansions. A v5.029 non-comprehensive engine health list is incl ...ps, teleporting ships, [[AI_War:Sniper|Snipers]], Neinzul ships, and all [[Neinzul Enclave Starship]]s.
    3 KB (453 words) - 12:16, 23 September 2017
  • ...aging single shots. It also produces and stores up [[Neinzul Viral Swarmer|Neinzul Viral Swarmers]] over time. When player ships attack them or get too close
    2 KB (255 words) - 18:02, 28 February 2013
  • ...eir health drops below 30% if they have no other orders.<br/>While inside, Neinzul ships are regenerated at 10x the inverse of their normal self-attrition rat
    3 KB (284 words) - 21:43, 9 March 2013
  • ...e]] and would gain the [[Immunities|Immunity: Tractor Beam]] that the [[AI-Neinzul Hybrid|Hybrid Hive]] has. Once the [[AI-Neinzul Hybrid|Hybrid Hive]] is destroyed, the [[Missile Frigate]] will go back to
    5 KB (794 words) - 15:36, 1 February 2015
  • ...left|Laser Drone placeholder]] || valign="top" | A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted f ''NB: All Drones must be produced by a [[Neinzul Enclave Starship]] of at least that level, this increases the effective kno
    6 KB (655 words) - 20:27, 11 March 2013
  • ...ft|Needler Drone placeholder]] || valign="top" | A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted f ''NB: All Drones must be produced by a [[AI War:Neinzul Enclave Starship|Neinzul Enclave Starship]] of at least that level, this increases the effective kno
    4 KB (434 words) - 13:24, 30 September 2017
  • ...see what it's like to play against a Speed-Racer/Thief and a Spire-Hammer/Neinzul-Youngster (answer: the former is quite amusing in a morbid sort of way, and *'''Neinzul Youngling Shrike'''
    14 KB (2,253 words) - 20:05, 6 August 2020
  • ...territories not adjacent to a player start position, giving each non-Spire/Neinzul/Yali race a chance to claim a territory adjacent to their own ("own" includ ** Neinzul start with the same level as their nest.
    202 KB (34,152 words) - 15:38, 19 November 2015
  • ...rship.png|50px|left|]] || valign="top" | [[AI War:Neinzul Enclave Starship|Neinzul Enclave Starship]]<br/>Periodically while enemies are present, this ship pr ...Carrier.png|50px|left|]] || valign="top" | [[AI War:Neinzul Combat Carrier|Neinzul Combat Carrier]]<br/>While enemies are present, this ship periodically prod
    9 KB (1,360 words) - 04:49, 23 August 2016
  • ...hich heals all units loaded into it including [[AI War:Children_of_Neinzul|Neinzul Younglings]]. *[[AI War:Children_of_Neinzul|Neinzul Regeneration Chamber]]
    1 KB (227 words) - 14:07, 5 March 2015
  • ...nemy ships that aren't wounded.<br/><br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and fast, with a very sho [[Neinzul Youngling Vulture]] are unique and likely always useful against any target
    2 KB (345 words) - 10:37, 4 March 2015
  • ...ptional AI Plot introduced in the [[AI War:Children of Neinzul|Children of Neinzul]] micro-expansion. They are commonly called simply "Hybrids". ...lt the Hybrids. These are AI starships that have been "melded" with small Neinzul hives that actually control the starship but behave as allies to the AI. T
    17 KB (2,848 words) - 15:37, 1 February 2015
  • ...ndreds.<br/>This ship is part of the [[AI War:Neinzul Preservation Wardens|Neinzul Preservation Wardens]] minor faction that can be enabled during game setup.
    1 KB (149 words) - 13:58, 5 March 2015

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