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  • '''Establish a foothold:''' If you can clear (and keep clear) the wormhole leading from your entry planet into the high-level planet, then that will m ...numbers of AI ships. This is particularly useful for breaking through the wormhole to an AI planet while insuring minimal losses of your own. Useful also for
    14 KB (2,437 words) - 19:50, 1 February 2015
  • ...queue-based constructors, you can give attack targets, assistance targets, wormhole commands, or movement targets. The main thing you can't do is issue build ...ints in other planets for constructors. This done by simply giving them a wormhole-travel order like any other ships, and then any ships that come out of the
    14 KB (2,434 words) - 13:38, 1 February 2015
  • ...y-capacity transport with advanced teleportation and no self-attrition-per-wormhole. The advanced teleportation lets the jumpship pass through wormholes and a ...EMP-immune human ships on the planet for a bit -- when it emerges from any wormhole.
    27 KB (4,399 words) - 09:07, 23 October 2018
  • * A city hub cannot be placed on a planet with only one wormhole. ...stion is where to put your city hub. We heavily suggest placing it near a wormhole that invading AI ships have to go through to get to your homeworld. You se
    30 KB (5,095 words) - 15:36, 22 December 2016
  • The position of a system within the wormhole network is the most complex factor affecting its value. Systems will often It is important to consider how many wormhole links to AI controlled worlds the system in question has. More wormholes co
    5 KB (818 words) - 06:11, 16 August 2016
  • ...y-capacity transport with advanced teleportation and no self-attrition-per-wormhole. The advanced teleportation lets the jumpship pass through wormholes and a ...EMP-immune human ships on the planet for a bit -- when it emerges from any wormhole.
    28 KB (4,541 words) - 20:03, 6 August 2020
  • | '''EMP Train:''' || 10,000,000 Health. Enemy only EMP on wormhole exit. Lasts for 20/40/60 (Mk. I/II/III) seconds. | '''Nuclear Train:''' || 10,000,000 Health. Nuclear Explosion on wormhole exit when the system has a human command station. Destroys itself to do so.
    12 KB (1,903 words) - 14:24, 17 January 2017
  • ...chunk by knocking out the engines of enemy ships as they come through the wormhole.
    10 KB (1,063 words) - 12:41, 15 June 2017
  • ...kly. It is still very annoying if a lightning warhead wipes out an entire wormhole defense right before the wave comes in, or an EMP warhead catches your flee
    3 KB (435 words) - 21:01, 7 October 2016
  • ...I Orbital Command Station]] is destroyed, any [[AI War:Wormhole Guard Post|Wormhole Guard Post]], [[AI War:Warp Gate|Warp Gate]] or [[AI War:Design Backup Serv
    20 KB (2,345 words) - 12:52, 30 October 2018
  • ...g/sec ||{{AlgCtr}} | Regen Time 00:30, Transports 200 Ships, Attrition Per Wormhole Hop Outside Supply 35% ...AlgCtr}} | Cloaking, Regen Time 00:30, Transports 200 Ships, Attrition Per Wormhole Hop Outside Supply 26%
    3 KB (256 words) - 13:41, 5 August 2013
  • (Game Note: your galaxy map display's "Exile" filter will show you how many wormhole-hops a planet is from the signal destination, if you have the data from tha ...had no idea even the Blade had that much power. Upon its entering the exo wormhole we detected the single strongest energy pulse on record. Most of the norma
    12 KB (2,083 words) - 12:46, 27 February 2015
  • ...eGuardPost.png|50px|left|]] || valign="top" | [[AI War:Wormhole Guard Post|Wormhole Guard Post]]<br/>These massively-armored guard posts have practically no gu
    15 KB (2,291 words) - 05:52, 10 July 2016
  • ...rally come in from the edge of the planetary grav well, rather than from a wormhole. ...nt to attack you but lack the strength, they wait on the other side of the wormhole until the situation changes or enough time passes that they wander off to j
    5 KB (869 words) - 03:23, 16 August 2016
  • ...ess|Fortress]] Mark III and an [[AI War:Exo-Galactic Wormhole|Exo-Galactic Wormhole]]. The Home Command Station emits a planetary [[AI War:Tachyon|Tachyon]] fi
    2 KB (374 words) - 17:40, 26 October 2016
  • ...left|]] || valign="top" | Here, the Human territory (purple) have a single wormhole link leading to AI territory, which is easier to defend, but puts a single, ...letting attacks pass through, toward the planet behind which has only one wormhole to heavily fortify.
    2 KB (310 words) - 10:16, 18 August 2016
  • |name=Exogalactic Wormhole The AI can use this wormhole to warp forces in from outside the galaxy. This is an unstable link, and it
    413 bytes (52 words) - 19:37, 25 October 2018
  • |name=Exogalactic Wormhole The AI can use this wormhole to warp forces in from outside the galaxy. This is an unstable link, and it
    413 bytes (52 words) - 22:34, 25 October 2018
  • ...dd a new wormhole. Once they get too far from a planet they used to have a wormhole to, we remove the old link.
    1 KB (220 words) - 18:03, 25 August 2020
  • ;'''WORMHOLE ACCELERATION''' ...as a speed multiplier of 1.5 for the first 5 seconds after going through a wormhole.
    2 KB (198 words) - 23:47, 23 April 2022

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