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  • **[[Plasma Siege Starship]]s * '''Command-Grade''' - ''Bombers and Bomber Drones are the only ordinary ships that get a damage bonus against this hul
    4 KB (544 words) - 20:20, 15 May 2015
  • Updated Starship Constructor Updated Bomber I, II, III, IV, Core
    47 KB (7,691 words) - 11:53, 16 September 2017
  • ...a Heavy Drone like a Fighter MkI costs 3 points, a Medium Corvette like a Bomber MkIV costs 24 points, and Light Battleship like a Black Widow Golem costs 4 ...00 for escorts, 1/8 of that for the biggest escorts). That works out to a Heavy Frigate (128), so it sets aside points for 3 of those.
    11 KB (1,779 words) - 14:03, 1 February 2015
  • ...hip''' - A starship from older versions now replaced by the [[Plasma Siege Starship]]. ...- Either a starship from older versions now replaced by the [[Plasma Siege Starship]], or [[Spire Dreadnought|an extremely powerful Spire warship]].
    4 KB (585 words) - 15:37, 1 February 2015
  • * Sniper Starship durability reduced from 100k to 75k, damage per shot increased from 480 to * Watchman Starship cost halved from 20k to 10k, range increased from 5,400 to 8,000. Cost no l
    338 KB (54,548 words) - 10:53, 26 June 2023
  • ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet that is in every game. The Zenith Remnant adds ano ...ssiles, they are unable to reflect. So they are very weak against missile-heavy opposing ship mixes, while they absolutely cleave through more laser/shell/
    28 KB (4,560 words) - 19:50, 1 February 2015
  • ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet that is in every game. The Zenith Remnant adds ano ...ssiles, they are unable to reflect. So they are very weak against missile-heavy opposing ship mixes, while they absolutely cleave through more laser/shell/
    30 KB (4,946 words) - 14:07, 8 March 2015
  • ...nt Shadows Nebula|Ancient Shadows Nebula]], this unit mounts can mount the heavy Spire modules. Also mounts an extremely powerful Spire Beam main weapon.<br ...eam Turret|Heavy Beam Turret]] (Note that unlike the other five, the Mk. I Heavy Beam Module is not already unlocked.)<br/>
    59 KB (6,126 words) - 13:37, 30 September 2017
  • ...most. For example, a Turtle/Mad Bomber will both send large waves and have heavy defenses on all planets. ...[[Sentinel Frigate]]s, [[Sniper]]s, [[Zenith Bombard]]s, [[Zenith Electric Bomber]]s, etc.
    24 KB (3,558 words) - 16:52, 18 May 2019
  • * Pulled down the AoE target cap of Electric Bomber a bit in response to effectiveness with shot compression in play. Cap of hi ** This gives a slight speed boost, not that they were that heavy to begin with.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...temperamental guardians, fragmenting guardian and shard, gravity guardian, heavy beam guardian, hunter killer, implosion guardian regular and carrier, laser ** (Bomber) anomaly updated visuals: https://youtu.be/xCzMRmrlzYE Also added LOD1 for
    186 KB (31,438 words) - 17:26, 13 July 2020
  • ...="top" | <b>Energy Bomb (Plasma Siege Starship):</b> || The [[Plasma Siege Starship]] is equipped with a unique version of the Energy Bomb that also does signi |valign="top" | <b>Beam Weapon (Heavy Beam Cannon):</b> || The Heavy Beam Cannon (HBC) Beam Weapon is a high damage beam that will re-target mid
    8 KB (1,407 words) - 22:10, 1 February 2015
  • * Turret health reduced by 25% or more overall, excluding the Heavy Beam Cannon and things like Tractors and Gravity. ...Fleetships previously with 60mm Armor now have 50mm, excluding the Fusion Bomber (60), Metabolizing Gangsaw (60), Space Tank (120), Vampire Claw (40mm), Sen
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ** If we had the game running a bit slower (based on heavy debug logging, for instance), then this problem would disappear in the firs * Hydran Hobbyist, an extremely redundant hydra starship with low damage and high disabling capabilities
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ..." | [[AI War:Bomber|Mercenary Bomber]]<br/>Inflicts high damage on certain heavy enemy defenses. Very effective against shields and enemy command stations. ...n use a tractor beam to grapple enemy ships. Specialized as a anti-fighter/bomber unit with a wide range of tactical uses.
    4 KB (573 words) - 04:56, 26 August 2016
  • *Heavy *Ultra-Heavy
    4 KB (674 words) - 19:48, 1 February 2015
  • ...ed Space Plane variant with better radar dampening and high damage against heavy enemies ...rge Shredder Frigate variant with greatly improved hull and damage against heavy targets, but no shields
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...e for the science sidebar on each tech shown there. This was surprisingly heavy of a check to do. *** The Riot control cruiser is named after the starship from the original game, but is more of a fusion between the original game's
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ...y fast cloaked ship with short-range rapid fire attack. Excellent against heavy targets, but weak to opposing fleet ships. ...en comparing to Bombers, however, realize the Minipods have traded their [[Heavy]] and [[Artillery]] bonuses for [[Turret]] and [[Swarmer]] bonuses. Turret
    2 KB (385 words) - 22:19, 1 February 2015
  • ...te any polycrystal with ease - coincidentally the [[Bomber]]s and [[Bomber Starship]]s that lay waste to your force fields. ...r]]s and [[Space Tank]] with Polycrystal Hulls, and [[Shield Bearer]]s for Heavy hulls.
    1 KB (218 words) - 13:10, 26 February 2015

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