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  • -Force Fields, Fortresses, SuperFortresses, Astro Trains, Train Stations, and all of the
    3 KB (445 words) - 13:35, 1 February 2015
  • -EMPs now (temporarily) disable mines as well as force fields.
    5 KB (872 words) - 11:50, 16 September 2017
  • ...Ammo, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed || {{AlgCtr}} |
    2 KB (239 words) - 22:09, 1 February 2015
  • ...Inflicts high damage on heavy defenses. Best ship class for hitting force fields and the final AI command stations.
    2 KB (363 words) - 13:21, 24 February 2015
  • Be aware that your close-combat Spirecraft and hardened force fields have heavy hulls, which will take extra damage.
    1 KB (183 words) - 09:22, 9 March 2015
  • A good network of [[Gravitational Turret]]s plus a [[Force Field]]s will hold these at bay for a while. It may be worth unlocking mark
    2 KB (393 words) - 22:18, 1 February 2015
  • ...ffects in the game). Useful in attack, defense, removing ships under force-fields, and practically all situations not involving hostile gravity manipulators.
    2 KB (324 words) - 13:09, 28 October 2017
  • ...so do watch out. The high numbers will sometimes justify unlocking extra [[Force Field]]s or extra [[Tractor Beam Turret]]s to hold back the tide.
    2 KB (294 words) - 11:51, 16 February 2015
  • ...ts are [[AI_War_Ships_and_Structures#Guardians|Guardians]], higher-level [[Force Field]]s, and ''core'' Guard Posts. Amongst the optional content, [[AI_War
    2 KB (317 words) - 06:00, 29 November 2016
  • ...a bunch on wave defense, however, remember that Snipers cannot penetrate [[Force Field]]s. This would also be a golden opportunity to park some reclaiming s
    1 KB (221 words) - 12:10, 16 February 2015
  • ...short-ranged, thus ideally situated in an ambush while protected by force fields. It is a quintessential fleet-combat ship, providing an inspired method to
    2 KB (395 words) - 12:15, 16 February 2015
  • ...y unlock by the AI gives a strong hint to the player: don't put Hardened [[Force Field]]s on the front line.
    2 KB (357 words) - 06:00, 29 November 2016
  • ...Combat || {{AlgCtr}} | Dark Matter Ammo, Tractor Beams, Reclamation, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Repair || {{AlgCtr}} |
    4 KB (545 words) - 09:35, 21 July 2016
  • ...Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Poor Mine Evasion, Repair, T
    3 KB (408 words) - 18:06, 30 October 2018
  • ...wave with your mobile fleet as most defensive structures, including force fields, turrets, and fortresses, will be forced offline until this ship is destroy
    1 KB (216 words) - 12:07, 30 October 2018
  • ...Light || {{AlgCtr}} | Tractor Beams, Reclamation, Paralysis Attacks, Force Fields || {{AlgCtr}} |
    2 KB (265 words) - 04:11, 26 August 2016
  • ...tters Reclamation Paralysis Attacks Transport Swallow Force Fields || align="center" |
    2 KB (206 words) - 22:32, 8 April 2012
  • ...ack. Spirecraft Attritioners retain their full effectiveness when under [[Force Field]]s.
    6 KB (651 words) - 19:20, 26 October 2018
  • ..., Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Mines, Repair || {{AlgCtr}}
    5 KB (534 words) - 02:15, 8 October 2016
  • ..., Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Mines || {{AlgCtr}} |
    6 KB (596 words) - 02:29, 8 October 2016

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