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  • **[[Plasma Siege Starship]]s ...hip|Leech]], [[Riot Control Starship|Riot Control]], and [[Neinzul Enclave Starship|Neinzul Enclave]] Starships
    4 KB (544 words) - 20:20, 15 May 2015
  • ...a defensive fleet focused on suppressor and forcefield frigates, emulating Riot Starships from AIWC. * Improved the shields of all Riot Cruisers a bit. But with a larger bonus to the Bastille version which is re
    646 KB (109,259 words) - 11:44, 22 September 2021
  • * Added the Advanced Factory and Advanced Starship Constructor back in, with AIWC-like mechanics. *** Starship constructors, nothing major different here between the two games.
    154 KB (26,552 words) - 11:21, 1 August 2018
  • ...the Spire Starship up to Medium Cruiser and fill its spot with the Zenith Starship. It's an ongoing balancing process. ..., several mkII guardian types qualify as Heavy Frigates, as does the Light Starship. As it happens, there are currently no types designated as Light Frigates,
    11 KB (1,779 words) - 14:03, 1 February 2015
  • ...r survey team has found the source of the subspace signal: an intact alien starship, and they want our help! ...could say we found one. Except this one is still powering a starship. A starship crewed by an unknown alien race. Our previous contact with the Zenith and
    41 KB (6,782 words) - 12:38, 27 February 2015
  • Note: Spider Mk V used to be called the Anti-Starship Arachnid (patch 5.027) ...be tested). A volley or two should also disable the engines of an average starship or guardian. As engine health does not rise with mark-level, a full complem
    3 KB (453 words) - 12:16, 23 September 2017
  • ...|left|]] || valign="top" | [[AI War:Anti-Starship Arachnid Guard Post|Anti-Starship Arachnid Guard Post]]<br/>Mid-range AI guard post that can't fire upon most ...rdPost.png|50px|left|]] || valign="top" | [[AI War:Riot Control Guard Post|Riot Control Guard Post]]<br/>This guard post fires many shells that aren't mass
    15 KB (2,291 words) - 05:52, 10 July 2016
  • ...l Forces|Special Forces]] (but [[AI War:Riot Control Starship|Riot Control Starship]]s) are swiped when the golem encounters them.
    1 KB (183 words) - 04:12, 21 July 2016
  • ...ips]]. It is the only role for which the AI is allowed to use this kind of starship. Their [[AI War:Engine Damage|Engine Damage]] hinder Human fleets retreat a
    2 KB (420 words) - 17:45, 26 October 2016
  • ...hips|fleet ships]] supplemented by [[AI_War:Ships_and_Structures#Starships|starship]]s and support vessels. A comprehensive ship compendium is being added, of * Starships: [[AI War:Starships#Riot Starships|How Do I Use Riot Starships?]]
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...sed to using (at least in the early game). Engine damage (spider turrets, riot starships), staggered tractor turrets putting "no entry" forcefield caps on ** Can mount a variety of defensive modules (produced the same way the Riot Control Starships produces their modules).
    30 KB (5,095 words) - 15:36, 22 December 2016
  • **** Spire Riot Control Cruisers. *** The Riot control cruiser is named after the starship from the original game, but is more of a fusion between the original game's
    293 KB (50,070 words) - 11:33, 14 October 2020
  • *'''Core Riot Control Guard Post''' **A powerful starship designed by the Zenith during their ancient wars against the Spire (who hea
    14 KB (2,253 words) - 20:05, 6 August 2020
  • <big>'''Why Do Some Ships (Such As The Fortress and Raid Starship) Have Several Range Circles?'''</big> For ships like the Riot Starship, the rings indicate the ranges of the diferent weapons you have equiped the
    586 bytes (101 words) - 14:08, 1 February 2015
  • * Riot Control Starship shield generators. ...y protected by the firepower-reducing forcefield. For example, an AI Raid Starship under one of your firepower-reducing forcefields does not receive any prote
    3 KB (403 words) - 14:10, 1 February 2015
  • ...xpensive counter. Alternatively, try taking a set of fast vessels ([[Raid Starship]]s, say, as they are immune to blades) and take out the spawners one by one
    2 KB (324 words) - 13:09, 28 October 2017
  • ...ake out their engines so they can't run ([[Spider]]s, and sometimes [[Riot starship]]s if they can avoid the initial pounding).
    3 KB (424 words) - 12:29, 16 February 2015
  • ...many as you can with tractors and damage their engines with [[Riot Control Starship]]s. Fielding weapons with infinite range ( ''e.g.'' [[Sniper Turret|Sniper]
    2 KB (275 words) - 12:09, 16 February 2015
  • Mobile [[Force Fields]], such as the Force Field Modules on [[Riot Starship]]s or [[Mobile Shield Bearers]] do not reduce the attack power of protected
    3 KB (498 words) - 12:03, 29 May 2012
  • #REDIRECT [[AI War:Riot Control Starship]]
    42 bytes (6 words) - 01:58, 27 February 2015

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