Difference between revisions of "Valley 1:A Valley Without Wind"
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== Learning the game == | == Learning the game == | ||
− | * [[ | + | * [[Valley 1:Fast Facts|Fast Facts: A Crash Course On ''A Valley Without Wind'']] |
− | * [[ | + | * [[Valley 1:Getting Started Guide|Getting started with ''A Valley Without Wind'']] |
− | * [[ | + | * [[Valley 1:What Is The General Game Flow?|What Is The General Game Flow?]] |
− | * [[ | + | * [[Valley 1:What are all these maps for?|What are all of these maps for?]] |
− | * [[ | + | * [[Valley 1:How Do I Know If I'm Prepared For An Expedition?|How Do I Know If I'm Prepared For An Expedition?]] |
− | * [[ | + | * [[Valley 1:I Completed The Intro Mission... But What Do I Do Next?|I Completed The Intro Mission... But What Do I Do Next?]] |
− | ** [[ | + | ** [[Valley 1:I Completed The Intro Mission... But What Do I Do Next?#A_Quickie_Walkthrough_For_The_First_Continent|A Quickie Walkthrough For The First Continent]] |
== Frequently Asked Questions == | == Frequently Asked Questions == | ||
− | * [[ | + | * [[Valley 1:What Genre Is This, Anyway?|What Genre Is This, Anyway?]] |
− | * [[ | + | * [[Valley 1:Everything You Wanted To Know About Missions, But Were Afraid To Ask|Everything You Wanted To Know About Missions, But Were Afraid To Ask]] |
− | * [[ | + | * [[Valley 1:Permadeath: It Means Give Your Health Bar The Respect It Deserves|Permadeath: It Means Give Your Health Bar The Respect It Deserves]] |
− | ** [[ | + | ** [[Valley 1:Permadeath: It Means Give Your Health Bar The Respect It Deserves#How_Do_I_Heal_Myself.3F|How Do I Heal Myself?]] |
− | * [[ | + | * [[Valley 1:Pausing_The_Game|Pausing The Game: How To Do It, And How It Helps You See Details Of Enemies]] |
− | * [[ | + | * [[Valley 1:Multiplayer|How Does Multiplayer Work?]] |
− | * [[ | + | * [[Valley 1:Why Being A "Completionist" Is Both Futile And Boring Here|Why Being A "Completionist" Is Both Futile And Boring Here]] |
− | ** [[ | + | ** [[Valley 1:Why_Being_A_%22Completionist%22_Is_Both_Futile_And_Boring_Here#Methods_For_Efficiently_Scouting|Methods For Efficiently Scouting]] |
− | * [[ | + | * [[Valley 1:I Wedged Myself Into A Hole And Now Am Stuck -- What Do I Do?|I Wedged Myself Into A Hole And Now Am Stuck -- What Do I Do?]] |
=== Minor Thematic/Mechanical Questions === | === Minor Thematic/Mechanical Questions === | ||
− | * [[ | + | * [[Valley 1:If There's No Wind, Why Are The Trees Swaying?|If There's No Wind, Why Are The Trees Swaying?]] |
− | * [[ | + | * [[Valley 1:What's The Theme Of Each Of The Six Colored Elements?|What's The Theme Of Each Of The Six Colored Elements?]] |
− | * [[ | + | * [[Valley 1:What is "Tab Targeting?"/Isn't Tab Targeting Too Easy?|What is "Tab Targeting?"/Isn't Tab Targeting Too Easy?]] |
− | * [[ | + | * [[Valley 1:Permadeath: It Means Give Your Health Bar The Respect It Deserves#Tips_On_Fighting_A_Vengeful_Ghost_Of_Your_Old_Character.28s.29|Tips On Fighting A Vengeful Ghost Of Your Old Character(s)]] |
− | * [[ | + | * [[Valley 1:Overflow Vents|I Went Through A Door And Came Out A Vent (Or Vice-Versa) -- Why?]] |
− | * [[ | + | * [[Valley 1:Why_Being_A_%22Completionist%22_Is_Both_Futile_And_Boring_Here#What.27s_With_All_The_Destroyed_Rooms.3F|What's With All The Destroyed Rooms? ]] |
== Version History == | == Version History == | ||
− | * [[ | + | * [[Valley 1:Post-Launch Series 3 Release Notes]] |
− | * [[ | + | * [[Valley 1:Post-Launch Series 2 Release Notes]] |
− | * [[ | + | * [[Valley 1:Post-Launch Series 1 Release Notes]] |
− | * [[ | + | * [[Valley 1:Beta Series 3 Release Notes]] |
− | * [[ | + | * [[Valley 1:Beta Series 2 Release Notes]] |
+ | * [[Valley 1:Beta Series 1 Release Notes]] | ||
+ | * [[Valley 1:Pre-Beta Release Notes]] | ||
== Credits == | == Credits == | ||
− | * [[ | + | * [[Valley 1:Art Credits]] |
− | * [[ | + | * [[Valley 1:Room Map Credits]] |
− | * [[ | + | * [[Valley 1:Player Contribution Count]] |
Latest revision as of 21:07, 1 February 2015
Contents
Learning the game
- Fast Facts: A Crash Course On A Valley Without Wind
- Getting started with A Valley Without Wind
- What Is The General Game Flow?
- What are all of these maps for?
- How Do I Know If I'm Prepared For An Expedition?
- I Completed The Intro Mission... But What Do I Do Next?
Frequently Asked Questions
- What Genre Is This, Anyway?
- Everything You Wanted To Know About Missions, But Were Afraid To Ask
- Permadeath: It Means Give Your Health Bar The Respect It Deserves
- Pausing The Game: How To Do It, And How It Helps You See Details Of Enemies
- How Does Multiplayer Work?
- Why Being A "Completionist" Is Both Futile And Boring Here
- I Wedged Myself Into A Hole And Now Am Stuck -- What Do I Do?
Minor Thematic/Mechanical Questions
- If There's No Wind, Why Are The Trees Swaying?
- What's The Theme Of Each Of The Six Colored Elements?
- What is "Tab Targeting?"/Isn't Tab Targeting Too Easy?
- Tips On Fighting A Vengeful Ghost Of Your Old Character(s)
- I Went Through A Door And Came Out A Vent (Or Vice-Versa) -- Why?
- What's With All The Destroyed Rooms?
Version History
- Valley 1:Post-Launch Series 3 Release Notes
- Valley 1:Post-Launch Series 2 Release Notes
- Valley 1:Post-Launch Series 1 Release Notes
- Valley 1:Beta Series 3 Release Notes
- Valley 1:Beta Series 2 Release Notes
- Valley 1:Beta Series 1 Release Notes
- Valley 1:Pre-Beta Release Notes