Difference between revisions of "AI War:AI Core World"
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(Created page with "An '''AI Core World''' is a planet adjacent to an AI War:AI Homeworld. It is by default a Mark IV planet with special rules. An AI core world has at least one AI War:O...") |
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− | + | All planets adjacent to an [[AI War:AI Homeworld|AI Homeworld]] are '''Core Worlds'''. They are by default Mark IV planets with special rules. | |
− | An AI core world has at least one [[AI War:Orbital Mass Driver|Orbital Mass Driver]] and one [[AI War:Core Warhead Interceptor|Core Warhead Interceptor]], and has two [[AI War:AI Warp Gate|Warp Gates]] instead of one, along with a Mark III [[AI War:Fortress|Fortress]] close to the [[AI War:Orbital Command Station|Orbital Command Station]]. | + | An AI core world is heavily fortified: it has at least one [[AI War:Orbital Mass Driver|Orbital Mass Driver]] and one [[AI War:Core Warhead Interceptor|Core Warhead Interceptor]], and has two [[AI War:AI Warp Gate|Warp Gates]] instead of one, along with a Mark III [[AI War:Fortress|Fortress]] close to the [[AI War:Orbital Command Station|Orbital Command Station]]. |
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+ | The controlling AI is allowed to use a small part of its [[AI War:Strategic Reserve|Strategic Reserve]] to defend a core world. | ||
A Core World is eligible for housing a [[AI War:Planetary Subcommander|Planetary Subcommander]]. | A Core World is eligible for housing a [[AI War:Planetary Subcommander|Planetary Subcommander]]. | ||
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A Core World is not necessarily controlled by the same AI controlling the adjacent homeworld. | A Core World is not necessarily controlled by the same AI controlling the adjacent homeworld. |
Revision as of 04:00, 18 August 2016
All planets adjacent to an AI Homeworld are Core Worlds. They are by default Mark IV planets with special rules.
An AI core world is heavily fortified: it has at least one Orbital Mass Driver and one Core Warhead Interceptor, and has two Warp Gates instead of one, along with a Mark III Fortress close to the Orbital Command Station.
The controlling AI is allowed to use a small part of its Strategic Reserve to defend a core world.
A Core World is eligible for housing a Planetary Subcommander.
A Core World is not necessarily controlled by the same AI controlling the adjacent homeworld.