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  • ** Cannon Bot -> Higher-range and very high-damage Gunbot variant with very slow relo ** Beam Bombard -> Bombard variant with a higher-range multi-railcannon attack well
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...issue where if a beam was emanating from your ship when it warped off, the beam would remain after the ship left. * The taser turrets now use a beam like the capture beams that makes it more clear that this is something diff
    402 KB (68,779 words) - 12:25, 31 January 2015
  • ...destroyers give up some DPS for range, since the spire already push glass cannon status and I felt pushing them further that way was unwise. They also innat ...aking because it haas a beam out to decloak an enemy, NOT because it has a beam out to all the things it has decloaked or could decloak on a planet (that g
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ...bots from a fellow resistance group. These bots wield a rapid fire plasma cannon for long range devastation. These are put under your command permanently. |Outguard Flagship<br/>Forcefield Generator<br/>Beam Cannon
    7 KB (1,060 words) - 17:01, 23 September 2021
  • * '''Heavy Beam Cannons''' (I-IV variants) ** Stationary defense platform mounting a massive long-range beam cannon. The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a l
    41 KB (6,447 words) - 19:47, 1 February 2015
  • * '''Heavy Beam Cannons''' (I-IV variants) ** Stationary defense platform mounting a massive long-range beam cannon. The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a l
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ...ard post is the same type as fired by the [[AI War:Heavy Beam Turret|Heavy Beam Turret]].
    555 bytes (78 words) - 03:03, 17 June 2016
  • ...tarship]]<br/>This starship is basically built around a large plasma siege cannon. It is excellent against starships, guard posts, guardians, fortresses, fo ...ifacts discovered years ago. Mounts a single photon lance (sustained fire beam weapon).<br/><i>The MkI version costs some Knowledge.</i>
    9 KB (1,360 words) - 04:49, 23 August 2016
  • ...n]]<br/>Adapted from Neinzul technology, when threatened this unit deploys Beam, Rail, Spider, and Grav drones. ...ith technology used for fighting shield-heavy Spire units, this guardian's cannon completely ignores forcefields. However, it cannot target small units.
    10 KB (1,457 words) - 12:01, 21 August 2016
  • **Both have same weapon weapons. Primary weapon is a fan beam (yellow and red, respectively). This powers up new, secondary weapon ...ler Destroyer no longer has a reverse tractor beam. Instead, has a tractor beam that works on mass between 6-13 ( 6<X<13 )
    126 KB (20,934 words) - 21:28, 22 April 2022
  • ...le weaponry, but the main point of a medic frigate is the multiplex repair beam emitter that allows it to heal nearby ships. ** Moderately large vessel built around an outsized plasma siege cannon. The ship does not have enough power to both move and keep the weapon onli
    9 KB (1,324 words) - 20:04, 6 August 2020
  • ...="top" | <b>Insta Kills <= Mark x:</b> || Most commonly found on the [[Ion Cannon]], when an attack from a unit with this ability strikes a target, if that t | valign="top" | <b>Planetary Tachyon Beam Coverage:</b> || Found on the [[Command Station|Military Command Station Mk
    17 KB (2,941 words) - 22:08, 1 February 2015
  • * AI Core Heavy Beam Guard Post ** A massive long-range beam cannon can vaporize very many smaller craft in one blast, or do extreme damage to
    27 KB (4,399 words) - 09:07, 23 October 2018
  • * AI Core Heavy Beam Guard Post ** A massive long-range beam cannon can vaporize very many smaller craft in one blast, or do extreme damage to
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...ign="top" | Stationary defense platform mounting a massive long-range beam cannon.
    858 bytes (127 words) - 16:16, 24 July 2016
  • ...es#Turrets|Turret]]s of all kinds, including [[Tractor Beam Turret|Tractor Beam]], [[Gravitational Turret|Gravitational]], [[Counter Sniper Turret|Counter **[[Ion Cannon]]s and related structures
    4 KB (544 words) - 20:20, 15 May 2015
  • '''HBC''' - Heavy Beam Cannon, referring to the [[Heavy Beam Turret]] or a similar module.
    4 KB (585 words) - 15:37, 1 February 2015
  • ...mselves from potential passing astro trains or from fixed-position tachyon beam emitters at the wormhole. There is a Control Node that you can use to make ...the planetary summary, though). This makes (for instance) finding an ion cannon on a crowded enemy planet very easy.
    36 KB (6,383 words) - 10:23, 22 February 2015
  • ...t really worth it until later, unless I need to break a planet with an ion cannon early on in. Again, so my strategy there really varies heavily, and if I n ...enerally speaking even at the lightest wormhole defenses I build 5 tractor beam Is, maybe 10-15 basic/mlrs/laser turrets (some mix of those). A "heavily d
    20 KB (3,556 words) - 19:50, 1 February 2015
  • ...faster than most of the player's ships - and better than Bombers on [[Ion Cannon]]-infested planets. ...s as a fast [[Bomber]]. A Neinzul attack-wave will warrant extra [[Tractor Beam Turret]]s and/or [[Gravitational Turret]]s.
    2 KB (270 words) - 11:59, 16 February 2015

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