AI War:AI Economical Units
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These are units the AI doesn't use itself during a game but that are interesting targets for Human players, wether to destroy capture or Hack them.
Design Backup Server (Hack) Holds a ship blueprint that can be downloaded or corrupted. | |
Advanced Factory (Capture / Hack) Allows fabrication of MkIV ships. | |
Advanced Starship Constructor (Capture / Hack) Allows fabrication of MkIV starships. | |
Advanced Research Station (Capture / Hack) Holds a ship blueprint; can be hacked to chose one from three when captured. | |
Core Fabricator (Capture / Hack) Allows fabrication of a specific MkV ship. | |
Core Starship Fabricator (Capture / Hack) Allows fabrication of a specific MkV starship. | |
Core Turret Controller (Capture / Hack) Allows fabrication of a specific MkV turret. | |
Experimental Fabricator (Capture / Hack) Allows fabrication of a specific experimental ship. | |
Spire Archive (Capture) Contains a lot of Knowledge. | |
Zenith Power Generator (Capture) Produces a lot of Energy. | |
Distribution Node (Capture / Destroy) Destroy to steal a lot of Metal. | |
Zenith Reserve (Capture / Destroy) Destroy to free (and gain) many Zenith ships. | |
Data Center (Destroy) Holds AI's memory bits; destroy to make it forget Humans and lower AIP. | |
Co-Processor (Destroy) Destroying angers AI and raises AIP but destroying all four hampers AI processing power and massively lowers AIP. | |
SuperTerminal (Capture) Capture to gain access to AI central network and reduce AIP over time, but AI retaliates with increasingly strong fleets. | |
Core Shield Generator (Destroy) Key objective; protects AI Homeworlds; destroy one to wipe its network, but there are several networks. |