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  • == Release 5.000 == ...hey're somewhat complex and are likely to change significantly in the next release.
    367 KB (58,728 words) - 12:16, 16 September 2017
  • * A [http://arcengames.com/technical-notes-finally-sprite-batching-in-our-graphics-pipeline/ major new addition] to th ...es-beta-1-016-next-officials-release-candidate-2-released/ Next Official's Release Candidate 2] ==
    48 KB (7,844 words) - 17:22, 2 February 2015
  • == Next Release Notes == * The game now runs a release version of itself instead of a development mode version.
    260 KB (44,014 words) - 13:36, 4 October 2018
  • == Next Release Notes == ...modder and volunteer updates to the game, to the point that these release notes became too long and a successor page was created in order to keep the lengt
    338 KB (54,548 words) - 10:53, 26 June 2023
  • == Next Release Notes == [[Valley 1:Post-Launch Series 3 Release Notes]]
    89 KB (14,646 words) - 19:51, 1 February 2015
  • * Patch notes for game version 7.001 and up can be found at [[AI War:Current_Post-7.000_B == Release 7.000 ==
    209 KB (33,423 words) - 12:14, 16 September 2017
  • == Next Release Notes == [[Starward Rogue:Post-1.5 Release Notes]]
    63 KB (10,263 words) - 17:36, 25 October 2018
  • ...t 53 distinct public beta releases over 91 days. That's an average of one release every 41 hours. * The combined release notes for those 53 betas total over 360 kilobytes of text.
    245 KB (38,972 words) - 11:55, 16 September 2017
  • == Next Release Notes == This all culminated in the release of DLC3 and the AI War 2 Complete Edition. You can read [https://store.ste
    126 KB (20,934 words) - 21:28, 22 April 2022
  • == Next Release Notes == [[Valley 1:Beta Series 2 Release Notes]]
    192 KB (32,418 words) - 19:50, 1 February 2015
  • == Notes From The Producer: January 18th, 2011 == This release doesn't include any new content, but it really improves the game in general
    4 KB (537 words) - 19:52, 1 February 2015
  • == Next Release Notes == [[Release Raptor:Early Access Release Notes]]
    79 KB (13,456 words) - 16:18, 24 August 2016
  • == Next Release Notes == ...buting things out to defend wormholes, etc, but I ran out of time for this release.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • == Notes From The Producer: August 18th, 2010 == This official release includes a lot of new stuff for players to enjoy, a lot of it suggested by
    5 KB (751 words) - 19:52, 1 February 2015
  • ...is for pre-release testing for the Zenith Onslaught. It was used for patch notes as well. It is now out of date and left for historical interest ...r factions that give units to any AI type. Will be updated with any future release's AI Types. Currently gets units from Scourge, Spire, Dark Spire, Dark Zeni
    113 KB (18,449 words) - 16:11, 1 June 2021
  • == Next Release Notes == ...bification and nanocaustation now do, also, with all the above caveats and notes.
    179 KB (30,218 words) - 23:28, 1 January 2020
  • == Next Release Notes == ** Note: changing this doesn't undo what things were done in the prior release. It's still scaling the planet and its icons as a group, which is now more
    278 KB (47,062 words) - 16:30, 11 October 2019
  • == Next Release Notes == ...nsions can now be seen during gameplay, but can't be altered. The tooltip notes that you have to go to the main menu to do that.
    293 KB (50,070 words) - 11:33, 14 October 2020
  • * There is a new post-release demo adventure that we use at tradeshows, and that you can use if you just ...s been cordoned off with ravines inside it. This will be released as post-release content.
    78 KB (13,097 words) - 17:26, 2 February 2015
  • == Next Release Notes == [[Skyward Collapse - Post Release Notes]]
    132 KB (22,317 words) - 12:25, 31 January 2015

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