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  • Several units have the '''Cloaking''' ability. While a unit is cloaked, enemies don't see it and can't shot at ...[AI War:Tachyon Beam Emitter|Tachyon Turrets]] (the advanced one also have cloaking). AI players post [[AI War:Tachyon Sentinel|Tachyon Sentinels]] at every wo
    5 KB (849 words) - 02:35, 25 August 2016
  • == Cloaking (Stealth) == Ships with the [[AI War:Ship Abilities|Ability: Cloaking]] can disappear and not be visible to the enemy in any shape or form.<BR/>
    8 KB (1,435 words) - 14:11, 1 October 2017
  • #REDIRECT [[AI War:Cloaking and Tachyon Beams(Stealth)]]
    56 bytes (8 words) - 20:45, 26 April 2015

Page text matches

  • == Cloaking (Stealth) == Ships with the [[AI War:Ship Abilities|Ability: Cloaking]] can disappear and not be visible to the enemy in any shape or form.<BR/>
    8 KB (1,435 words) - 14:11, 1 October 2017
  • ...oaking turned off, but will still be present in games already created with cloaking turned off). ...mplemented, anyhow), and instead of the repair ability it has cloaking and cloaking-superboost (same ability as the cloaker starship).
    407 KB (65,607 words) - 12:09, 16 September 2017
  • == Version 1.023 Cloaking Variagation == === Further Cloaking Adjustments ===
    179 KB (30,218 words) - 23:28, 1 January 2020
  • Several units have the '''Cloaking''' ability. While a unit is cloaked, enemies don't see it and can't shot at ...[AI War:Tachyon Beam Emitter|Tachyon Turrets]] (the advanced one also have cloaking). AI players post [[AI War:Tachyon Sentinel|Tachyon Sentinels]] at every wo
    5 KB (849 words) - 02:35, 25 August 2016
  • ...p from 14, cost 70k instead of 7k, gain 2 per mark up from 1, and gain 500 Cloaking Points per mark, up from...none. Oh, and they're a much higher priority for ...'ll be implementing the disabling of ships AIWC-style for players handling cloaking raids.
    260 KB (44,014 words) - 13:36, 4 October 2018
  • ** Tell all cloaking scout units in the selection to try to station themselves on a planet where *** 1) Makes a list of all scouts with cloaking in your selection.
    223 KB (36,110 words) - 11:56, 16 September 2017
  • ...emplar frigate, the Sergeant is a cloaked bombardier that fires in bursts, cloaking before it fires another salvo. Its weapon specializes in taking out ships w ...ing bubble forcefields, health, and shield health from modules. Weaponry, cloaking, tachyon, etc, all already work. Also some form of prefixing or name adjus
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...oter radius" of all tractor beams, forcefields, gravitational turrets, and cloaking boosters to 0. In some cases these abilities were still working (albeit mo ...ence will not let it "kick out" an ship already chosen by the starship for cloaking in order to "make room" for a transport (or whatever) that has just come in
    151 KB (24,808 words) - 19:48, 1 February 2015
  • ** So the point of these is still the tractors and the cloaking, but they should hold their own a bit better in a fight now. ** So the point is still the speed and the cloaking, but more up to date in terms of combat stats.
    209 KB (33,423 words) - 12:14, 16 September 2017
  • *Tier 3 Spirited defined as cloaking (5 shot decloak). Slightly more cloaking points than tier 2 AND speed increased to 1000 **Tier 2 Spirited defined as cloaking (5 shot decloak). Slightly more cloaking points than tier 1 AND speed increased to 800
    113 KB (18,449 words) - 16:11, 1 June 2021
  • == Cloaking == Cloaking Field Generators are a non-weapon type of system on an entity.
    18 KB (3,012 words) - 21:16, 7 August 2022
  • == Cloaking == * cloaking_points defines how many cloaking points the ship has.
    24 KB (4,001 words) - 10:09, 29 October 2022
  • * [[AI War:Cloaking|Cloaking]] (and Tachyon) * Cloaking: [[AI War:Cloaking|How Does Cloaking Work?]]
    27 KB (4,189 words) - 11:36, 9 August 2021
  • * Ships that emit attrition effects are now immune to cloaking and camouflaging. ...and Spire Maws) can now be disabled in the lobby on the ships tab, much as cloaking, parasite, etc ships can be disabled.
    367 KB (58,728 words) - 12:16, 16 September 2017
  • ...outs now have cloaking), and they also thus no longer have any shields (no cloaking ships have shields). The health of the armored scout has thus been quadrup ...by the human team are only partially-cloaked, they now no longer show the cloaking graphic under them. This makes it clear when ships are at least visible en
    16 KB (2,780 words) - 11:51, 16 September 2017
  • -Previously, it was possible for the lines between ships (tachyon, cloaking boost, munitions boost, tractor, etc) to keep displaying for a fraction of ...ing for the highest-costing ships. This prevents scouts from boosting the cloaking of mines if there are better targets around. Additionally, scouts will no
    18 KB (3,048 words) - 19:47, 1 February 2015
  • * The internal mechanics of cloaking, recharge, tachyon, emps, and paralysis have all been altered significantly ...th counter-sniper and counter-dark-matter protection, in addition to their cloaking duties.
    183 KB (30,714 words) - 11:55, 16 September 2017
  • **** This mix is great against cloaking ships, ships with weak engines, groups of small ships, and ships with high * Paralyzing a ship with a cloaking device no longer gives it full cloaking points once it's unparalyzed again. Particularly infuriating with the Raid
    287 KB (48,412 words) - 12:06, 3 July 2019
  • * Fixed a bug where cloaked ship stacks that were revealed would regain full cloaking upon killing one of the units from the stack. ** The cloaking mechanic isn't a thing right now, and with Fleets would probably be in a di
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...ecloaking to pass through a planet, could be worth spending for, but bonus cloaking points is all you get. ** Amount of cloaking lost when firing has been raised from 20% per shot to 100% per shot. Player
    338 KB (54,548 words) - 10:53, 26 June 2023
  • ...scout, passes through force fields, and is missile-proof. Has cloaking and cloaking booster abilities like regular scouts. ...enemy forces or by scrapping. Temporarily paralyzes most ships, disables cloaking, and disables force fields and mines on the planet on which it is set off.
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ** Powerful battleship with onboard cloaking options as well as a portable radar dampener that makes enemy ships have to ** If Cloaking is disabled, so are the Camoflager, the Counter Spy, the Shadow Master, and
    245 KB (38,972 words) - 11:55, 16 September 2017
  • ...scout, passes through force fields, and is missile-proof. Has cloaking and cloaking booster abilities like regular scouts. ...enemy forces or by scrapping. Temporarily paralyzes most ships, disables cloaking, and disables force fields and mines on the planet on which it is set off.
    43 KB (6,703 words) - 19:47, 1 February 2015
  • -Cloaking boosters now boost ships not in low-power-mode before ships in low-power-mo ...t when they seemingly should not have been. This has been changed so that cloaking now provides immunity from being hit by area of effect attacks.
    66 KB (10,612 words) - 11:54, 16 September 2017
  • ...| Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Teleports, Self Attrition Time 00:20, Self Attrition Only On AI Worlds > M ...| Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Teleports, Self Attrition Time 00:20, Self Attrition Only On AI Worlds > M
    8 KB (1,023 words) - 13:18, 28 October 2017
  • | valign="top" | <b>Cloaking:</b> || This ability allows a ship to [[Cloaking_and_Tachyon_Beams(Stealth) | valign="top" | <b>Cloaking Booster xX (xx Range):</b> || Boosts the cloak of a nearby cloaked ship so
    17 KB (2,941 words) - 22:08, 1 February 2015
  • * Ambush Turrets now have a weak cloaking system. * Tachyon stuff no longer drains cloaking while paused
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ...invisible on the planetary summary sidebar. Now they show up as a generic cloaking bubble, with a count of how many are present, though with no details on wha -Planets that are cloaked via a planetary cloaking device now have a special cloaked graphic for the planet itself.
    107 KB (17,661 words) - 11:54, 16 September 2017
  • ...cloaks some other ships near it, even if those ships normally do not have cloaking. Also provides counter-sniper and counter-dark-matter protection to all sh ...unit must have a speed greater then 0 and not be [[Immunities|Immune]] to cloaking.<br/><br/>
    847 bytes (128 words) - 23:27, 3 February 2017
  • ...{{AlgRgt}} | 7,778 dmg/sec || {{AlgRgt}} | 62,222 dmg/sec || {{AlgLeft}} | Cloaking, Blind, Must Be Manually Targeted ...AlgRgt}} | 15,556 dmg/sec || {{AlgRgt}} | 124,444 dmg/sec || {{AlgLeft}} | Cloaking, Blind, Must Be Manually Targeted
    6 KB (596 words) - 02:29, 8 October 2016
  • ...| Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside ...| Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside
    5 KB (526 words) - 00:00, 3 April 2013
  • ...lanets, too. For more information, see [[AI War:Cloaking#Cloaking Booster|Cloaking Booster]].
    6 KB (999 words) - 14:09, 1 February 2015
  • ...achyon beams are useless against these since they aren't using traditional cloaking, and their main weapon systems are that of pretty solid bomber technology, ** Extremely fast starship with cloaking and a huge multi-targeting energy burst system. Great for clearing out hord
    28 KB (4,560 words) - 19:50, 1 February 2015
  • ...achyon beams are useless against these since they aren't using traditional cloaking, and their main weapon systems are that of pretty solid bomber technology, ** Extremely fast starship with cloaking and a huge multi-targeting energy burst system. Great for clearing out hord
    30 KB (4,946 words) - 14:07, 8 March 2015
  • ...ered by a [[Fortress]], these can slip in and destroy it thanks to their [[Cloaking]]. Just expect to lose them all once they drop their cloak when they attack ...the Infiltrator. With their weak individual statistics and the nature of [[Cloaking]] to ignore other defenses while going after high-value target, you will fi
    2 KB (411 words) - 11:43, 16 February 2015
  • |[[File:AIWarScout.png|left|Scout]] || valign="top" | Unarmed, [[AI War:Cloaking|cloaked]] ship with [[AI War:Intel|Intel]] gathering ability. ...the section on [[AI War:Cloaking|Cloaking]] for further information on how cloaking boosters work. In short, one pass through a [[AI War:Tachyon Sentinel|Tachy
    1 KB (203 words) - 13:51, 29 October 2018
  • * The cloaking mechanic has been rewired so that it now lasts for a fixed amount of turns, * Fixed a typo in the cloaking device description.
    402 KB (68,779 words) - 12:25, 31 January 2015
  • **** Some notes on the cloaking/tachyon mechanic: ...lanet can leave that side unable to destroy cloaked ships attacking it. So cloaking isn't nearly as good at trolling, but it's much better at actually being da
    123 KB (20,999 words) - 17:37, 25 October 2018
  • ...firing are now subject to the normal delay before they can regenerate any cloaking points. ** They also take cloaking damage proportional to their max cloak, not their current (that makes sense
    161 KB (27,377 words) - 16:31, 24 April 2018
  • * Fixed a missing space after current cloaking points. ** Now abbreviated by default: explanation of cloaking and cloaking points, gravity fields, tractor beams, tachyon beams, shield generators, pl
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ...forming via one of those two methods was having its health and shields and cloaking points all reset to full. ...transformed via these two cases ONLY, it keeps the health and shields and cloaking point losses after transformation.
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...fficient when checking for cloaking on units. Since most units don't have cloaking, it's now able to early-out a lot faster. ...tachyon rays are incoming how long it takes until the ship replenishes its cloaking points.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • * The Truant venator now spawns against both cloaking and high albedo ships. The Foppish venator now spawns against high mass shi *Sapper turrets/ships with cloaking now all have an albedo of 0.7 so they are properly dealt with by their coun
    126 KB (20,934 words) - 21:28, 22 April 2022
  • ...off" state, but rather each ship that has cloaking has a certain amount of cloaking points, and every time it shoots or gets detected, it loses cloak points by **Cloaking boosters have been removed, so a a sentry frigate can't cloak boost another
    44 KB (7,548 words) - 13:50, 25 April 2022
  • | Extra Unlocks: All ships with cloaking - {{fleetCloak}} Extra Unlocks: all ships with cloaking - {{fleetCloak}}
    24 KB (3,558 words) - 16:52, 18 May 2019
  • * Cloaking, free reign in absence of tachyon ...g_and_Tachyon_Beams(Stealth)|Cloaking Super-Booster]], this ship can grant cloaking to ships near it that do not have it themselves.
    28 KB (4,216 words) - 11:40, 4 February 2017
  • ...htning Warhead. Harder for enemy ships to destroy due to the armor and the cloaking, so it is more likely to reach its target.<br/>Further, Armored Warheads ca ...re metal. However, it's very resilient and has self-cloaking. However, the cloaking itself mustn't be the determining factor as regular lightning warheads can
    5 KB (581 words) - 14:58, 24 January 2018
  • ** Now have cloaking. * Units that provide cloaking-boost (Eyebots, Cloaker Starships, Scouts... that's mostly it) now continue
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * The max cloaking points that ships can have is now 32767. The max that any in the main game ** This lets us store the cloaking points lost in the UE format "M_0_To_32ˌ767_Def0"
    293 KB (50,070 words) - 11:33, 14 October 2020
  • Cloaking Circles ...put into low power mode. Low-power ships can still move, and if they have cloaking they will stay cloaked, but otherwise none of their special abilities will
    48 KB (8,166 words) - 13:40, 1 February 2015

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