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  • ...onuses. If the target has no shields do an extra 50% damage. If the target armor is below 80mm does triple damage. ...ting the loadout for a modular ship, the UI now prints the planet that the ship is on (where appropriate)
    126 KB (20,934 words) - 21:28, 22 April 2022
  • ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] ...| {{AlgCtr}} | Missile Ammo, Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transp
    5 KB (616 words) - 07:31, 27 July 2016
  • ...are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
    5 KB (471 words) - 23:23, 2 April 2013
  • ...are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
    5 KB (521 words) - 00:04, 3 April 2013
  • ...g boosted will have thin yellow lines connecting the Armor Booster and the ship being boosted. ...e AI. The actual armor mechanic in 5.02x is a flat reduction in damage, so armor-boosters shine most against enemies with weak individual attacks (admittedl
    2 KB (283 words) - 22:15, 1 February 2015
  • ...to have structures which can be hacked like an ARS, granting a player new ship lines. * Adjusted stats to increase armor from 180mm -> 350mm and Energy usage from 15K -> 150K
    113 KB (18,449 words) - 16:11, 1 June 2021
  • ...e standard Lightning Warhead. Harder for enemy ships to destroy due to the armor and the cloaking, so it is more likely to reach its target.<br/>Further, Ar ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
    5 KB (581 words) - 14:58, 24 January 2018
  • ...{{AlgCtr}} | [[Armor]] || {{AlgCtr}} | Single Turret DPS || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] || {{AlgCtr}} | [[Abilities]] || {{ ...{{AlgCtr}} | [[Armor]] || {{AlgCtr}} | Single Turret DPS || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] || {{AlgCtr}} | [[Abilities]] || {{
    10 KB (1,063 words) - 12:41, 15 June 2017
  • === New Ship Mechanics and Structures === * Add 'BunkerBuster' ship mechanic, where a ship has damage resistance for 5 seconds after going through a wormhole
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ...are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
    5 KB (534 words) - 02:15, 8 October 2016
  • ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] ...Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Attrition, Tractor Beams, Reclamation, Being Scrapped
    4 KB (551 words) - 15:37, 1 February 2015
  • ..."top" | Has high armor piercing, and does higher damage to ships with more armor. ...|thumb|right|500px|Polarizers inflict tremendous damage on enemies with 40 armor or higher. For comparison, base and bonus cap DPS are shown for [[Fighter]
    2 KB (357 words) - 06:00, 29 November 2016
  • ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] ...and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]]
    5 KB (451 words) - 10:43, 9 June 2013
  • ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] ...gCtr}} | Sniper Shots, Fusion Cutters, Black Hole Machines, Attack Boosts, Armor Boosts, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Tran
    4 KB (545 words) - 09:35, 21 July 2016
  • ...er" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] ...ed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]
    5 KB (522 words) - 14:25, 11 August 2020
  • | ''On all planets:'' [[Planetary Armor Booster]]s or [[Planetary Armor Inhibitor]]s ...ten with special armor [[Planetary Armor Booster|Boosters]] or [[Planetary Armor Inhibitor|Inhibitor]]s, but this AI never launches waves at the players.
    24 KB (3,558 words) - 16:52, 18 May 2019
  • == New Bonus Ship Classes == The base game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet that is in
    28 KB (4,560 words) - 19:50, 1 February 2015
  • ...rs are not required to pick the same ship type. Players who do not pick a ship type will not receive any default unlock.<br/>Produces 6 [[AI War:Knowledge ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
    3 KB (480 words) - 12:30, 23 September 2017
  • ...raft Mining Enclosure]] built by a [[AI War:Spire Mining Ship|Spire Mining Ship]]. ...lgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
    6 KB (651 words) - 19:20, 26 October 2018
  • ...<br/>Minor Electric Ammo <br/>Black Hole Machines <br/>Attack Boosts <br/>Armor Boosts <br/>Gravity Effects <br/>Tractor Beams <br/>Reclamation <br/>Being == Ship Stats ==
    6 KB (616 words) - 23:49, 11 April 2013

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