AI War:Advanced Research Station
|This page is up to date for version 6.009|
| Vault of advanced AI technology. Capture to gain a new ship type for your team to build at space docks, as well as 500 bonus knowledge. You cannot destroy these, but if it dies sometime after you capture it, you won't lose the technology you gained from it. Can gather knowledge, but not from hostile planets.|
You can see which types of ship you may gain by bringing one of you own Science Labs to the planet and the ship you gain when you capture the planet will be the leftmost of the 3 ship types shown on the ARS tab on the Science Lab.
If you want to pick a specific ship from the 3, you can use the Ship-Design Hacker before destroying the AI Command Station and then after capturing the planet you can pick one of the three ships yourself from the ARS tab.
Produces 6 Knowledge/second on friendly and neutral planets that are in supply.
|Ammo Type||Armor Type||Immunities||Damage Bonuses|
|Command-Grade||Dark Matter Ammo, Attrition, Tractor Beams, Reclamation, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs|
|Damage||Attack Range||Reload||Health||Armor||Speed||Engine Health||Single Ship DPS||Abilities|
|0||0||0 sec||100,000||500||44||100||0 dmg/sec||Captured On Planet Ownership Change, Unlocks Ship Type On Capture, Requires Supply|
How to use in your fleet
If you already have the leftmost ship-type of the three choices because you have hacked a Design Backup Server from an AI who has it, you will not gain one of the other available types without hacking. Unlocking the same ship-type twice is a waste and won't grant you additional ships.
As to what ship-types will be available in a game... the map-gen engine (essentially) randomly reorders the available ship-types, then assigns them sequentially to each ARS in turn. This means:
- None will be the bonus ship-types you have picked at the beginning of the game,
- No two ARS will share the same ship-types.
How to counter when in the AI fleet