AI War:Gravity Ripper

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Acid Sprayer
Large, high-health, slow ship temporarily halts the movement of enemy ships with every hit of its short-range, rapid-fire energy bursts. Best used in combination with other ships to keep fast targets from escaping.
Part of the Spire Fleet


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
96 Energy Burst Composite Reclamation Paralysis Attacks


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Ship Cap HP Abilities
I 40 2,000 2 sec 2,140 0 52 100,000 20 dmg/sec 1,920 dmg/sec 205,440
II 82 2,000 2 sec 4,250 0 52 100,000 41 dmg/sec 3,936 dmg/sec 408,000
III 122 2,000 2 sec 6,400 0 52 100,000 61 dmg/sec 5,856 dmg/sec 614,400
IV 162 2,000 2 sec 8,500 0 52 100,000 81 dmg/sec 7,776 dmg/sec 816,000
V 204 2,000 2 sec 10,700 0 52 100,000 102 dmg/sec 9,792 dmg/sec 1,027,200


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 2,000 1,000 3,000 300 00:00:17 96,000 48,000 144,000 14,400 00:13:36
II 2,500 4,000 2,000 6,000 600 00:00:34 192,000 96,000 288,000 28,800 00:27:12
III 4,000 8,000 4,000 12,000 600 00:01:07 384,000 192,000 576,000 28,800 00:53:36
IV Adv Fac 12,000 6,000 18,000 600 00:01:40 576,000 288,000 864,000 28,800 01:20:00
V Core Fab 16,000 8,000 24,000 600 00:02:14 768,000 384,000 1,152,000 28,800 01:47:12

How to use in your fleet

Gravity Rippers are defence oriented ships, and are difficult to use on the offensive - slow, one of the shortest ranges in-game, and not overly impressive state-wise being only able to disable one ship per Ripper (at a lower cap than Fighters, this is not ideal). On wormhole-defence, they will reliably reduce the number of raiding ships that may break through - once hit, ships will stay put. The point of using Rippers is for their tractor beam-like effect: designed against ship-types that are immune to tractors but not paralysis. However, a player might prefer to delegate these roles to other assets of the fleet and unlock something else more useful.

How to counter when in the AI fleet

Not dangerous. These are significantly easier ships to engage than Spire Gravity Drainers or Spider Bots: their paralysis is very short-ranged, and also temporary. Fight as normal and be thankful - tactics will be updated once these guys get a facelift in future balancing.

Care should be taken with Starships that are not immune to the slowing effect as your fleet will quickly leave them behind if your fleet is moving.

Note that all Spire ships are immune to Reclamation and paralysis.




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Fleet Ships

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Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

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Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

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Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
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Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

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Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
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