AI War:Science Lab
|This page is up to date for game version 6.010|
| Research and unlock new technologies. Also gathers up to 3000 Knowledge per planet. Cannot gather from hostile planets but can gather knowledge from neutral planets.
Gathers 2 (Mark I) or 3 (Mark II) Knowledge per second.
|Ship Cap||Ammo Type||Armor Type||Immunities||Damage Bonuses|
|Inf||Ultra-Light||Dark Matter Ammo, Minor Electric Ammo, Reclamation, Paralysis Attacks, Swallow, Force Fields|
|Mark||Damage||Attack Range||Reload||Health||Armor||Speed||Engine Health||Single Ship DPS||Abilities|
|I||0||0||0 sec||40,000||500||52||100||0 dmg/sec|
|II||0||0||0 sec||500,000||5,000||60||100||0 dmg/sec||Cloaking|
|Mark||Knowledge||Metal Cost||Crystal Cost||Total Cost||Energy Cost||Build Time|
How to use in your fleet
Multiple science labs on the same planet can gather Knowledge faster. The Mark II lab isn't intended to gather Knowledge faster because the Mark I is much more resource efficient. A Mark II science lab can use its cloaking ability to gather from neutral or dangerous planets. It also can be used to scout Advanced Research Station's content before a research redirection hacking.